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Recent advancements in 3D Large Language Models (LLMs) have demonstrated promising capabilities for 3D scene understanding. However, previous methods exhibit deficiencies in general referencing and grounding capabilities for intricate scene…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Haifeng Huang , Yilun Chen , Zehan Wang , Rongjie Huang , Runsen Xu , Tai Wang , Luping Liu , Xize Cheng , Yang Zhao , Jiangmiao Pang , Zhou Zhao

The evolution of User Interfaces marks a significant transition from traditional command-line interfaces to more intuitive graphical and touch-based interfaces, largely driven by the emergence of personal computing devices. The advent of…

Human-Computer Interaction · Computer Science 2024-05-14 Hanzhong Cao

An adventure at engineering design and modeling is possible with a Virtual Reality Environment (VRE) that uses multiple computer-generated media to let a user experience situations that are temporally and spatially prohibiting. In this…

Computational Engineering, Finance, and Science · Computer Science 2007-08-15 L. -V. Bochkareva , M. -V. Kireitseu , G. R. Tomlinson , H. Altenbach , V. Kompis , D. Hui

Articulated objects are prevalent in daily life. Interactable digital twins of such objects have numerous applications in embodied AI and robotics. Unfortunately, current methods to digitize articulated real-world objects require carefully…

Graphics · Computer Science 2025-11-18 Weikun Peng , Jun Lv , Cewu Lu , Manolis Savva

Accurately digitizing physical objects is central to many applications, including virtual/augmented reality, industrial design, and e-commerce. Prior research has demonstrated efficient and faithful reconstruction of objects' geometric…

Graphics · Computer Science 2024-06-26 Yunxiang Zhang , Xin Sun , Dengfeng Li , Xinge Yu , Qi Sun

Recent advances in imitation learning have shown significant promise for robotic control and embodied intelligence. However, achieving robust generalization across diverse mounted camera observations remains a critical challenge. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Travis Davies , Jiahuan Yan , Xiang Chen , Yu Tian , Yueting Zhuang , Yiqi Huang , Luhui Hu

Lengthy setup processes that require robotics expertise remain a major barrier to deploying robots for tasks involving high product variability and small batch sizes. As a result, collaborative robots, despite their advanced sensing and…

Robotics · Computer Science 2025-12-30 Christoph Willibald , Lugh Martensen , Thomas Eiband , Dongheui Lee

Programming environments typically separate the world of static code from the dynamic execution of programs. Developers must switch between writing code and observing its execution, often with limited tools to understand the relationship…

Software Engineering · Computer Science 2026-03-20 Jean-Baptiste Döderlein , Djamel Eddine Khelladi , Mathieu Acher , Benoit Combemale

Block-Based Programming (BBP) platforms, such as Snap!, have become increasingly prominent in K-12 computer science education due to their ability to simplify programming concepts and foster computational thinking from an early age. While…

Computers and Society · Computer Science 2025-12-19 Bahare Riahi , Xiaoyi Tian , Ally Limke , Viktoriia Storozhevykh , Veronica Catete , Tiffany Barnes , Nicholas Lytle , Khushbu Singh

This paper presents the development of an interactive system for constructing Augmented Virtual Environments (AVEs) by fusing mobile phone images with open-source geospatial data. By integrating 2D image data with 3D models derived from…

Human-Computer Interaction · Computer Science 2025-09-19 Russell Beale , Daniel Rutter

Visual object counting is a fundamental computer vision task underpinning numerous real-world applications, from cell counting in biomedicine to traffic and wildlife monitoring. However, existing methods struggle to handle the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Corentin Dumery , Noa Etté , Aoxiang Fan , Ren Li , Jingyi Xu , Hieu Le , Pascal Fua

There are several approaches for encoding source code in the input vectors of neural models. These approaches attempt to include various syntactic and semantic features of input programs in their encoding. In this paper, we investigate…

Software Engineering · Computer Science 2023-02-02 Md Rafiqul Islam Rabin , Mohammad Amin Alipour

We advocate the idea of the natural-language-driven(NLD) simulation to efficiently produce the object interactions between multiple objects in the virtual road scenes, for teaching and testing the autonomous driving systems that should take…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Kairui Yang , Zihao Guo , Gengjie Lin , Haotian Dong , Die Zuo , Jibin Peng , Zhao Huang , Zhecheng Xu , Fupeng Li , Ziyun Bai , Di Lin

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet

Computer Aided Design systems provide tools for building and manipulating models of solid objects. Some also provide access to programming languages so that parametrised designs can be expressed. There is a sharp distinction, therefore,…

Logic in Computer Science · Computer Science 2007-05-23 Omid Banyasad , Philip T. Cox

Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kinematic types, and motion trajectories. We present REACT3D, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhao Huang , Boyang Sun , Alexandros Delitzas , Jiaqi Chen , Marc Pollefeys

In this paper, we present a multi-user interaction interface for a large immersive space that supports simultaneous screen interactions by combining (1) user input via personal smartphones and Bluetooth microphones, (2) spatial tracking via…

Computer Vision and Pattern Recognition · Computer Science 2019-11-27 Gyanendra Sharma , Richard J Radke

Augmented Reality (AR) provides a safe and low-cost option for hazardous safety training that allows for the visualization of aspects that may be invisible, such as radiation. Effectively visually communicating such threats in the…

Human-Computer Interaction · Computer Science 2024-03-11 Fintan McGee , Roderick McCall , Joan Baixauli

In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such…

Robotics · Computer Science 2021-03-31 Muzhi Han , Zeyu Zhang , Ziyuan Jiao , Xu Xie , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Most (3D) multi-object tracking methods rely on appearance-based cues for data association. By contrast, we investigate how far we can get by only encoding geometric relationships between objects in 3D space as cues for data-driven data…

Computer Vision and Pattern Recognition · Computer Science 2022-08-04 Aleksandr Kim , Guillem Brasó , Aljoša Ošep , Laura Leal-Taixé