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Related papers: Text-driven Motion Generation: Overview, Challenge…

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Text-to-motion (T2M) generation is becoming a practical tool for animation and interactive avatars. However, modifying specific body parts while maintaining overall motion coherence remains challenging. Existing methods typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Minyue Dai , Ke Fan , Anyi Rao , Jingbo Wang , Bo Dai

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

Graphics · Computer Science 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

Language-guided human motion synthesis has been a challenging task due to the inherent complexity and diversity of human behaviors. Previous methods face limitations in generalization to novel actions, often resulting in unrealistic or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yuanhao Zhai , Mingzhen Huang , Tianyu Luan , Lu Dong , Ifeoma Nwogu , Siwei Lyu , David Doermann , Junsong Yuan

Text-to-motion generation is a crucial task in computer vision, which generates the target 3D motion by the given text. The existing annotated datasets are limited in scale, resulting in most existing methods overfitting to the small…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Ke Fan , Jiangning Zhang , Ran Yi , Jingyu Gong , Yabiao Wang , Yating Wang , Xin Tan , Chengjie Wang , Lizhuang Ma

Human motion retargeting for humanoid robots, transferring human motion data to robots for imitation, presents significant challenges but offers considerable potential for real-world applications. Traditionally, this process relies on human…

Robotics · Computer Science 2025-06-06 Zihan Xu , Mengxian Hu , Kaiyan Xiao , Qin Fang , Chengju Liu , Qijun Chen

Stylized motion generation is actively studied in computer graphics, especially benefiting from the rapid advances in diffusion models. The goal of this task is to produce a novel motion respecting both the motion content and the desired…

Graphics · Computer Science 2026-01-27 Lei Zhong , Yi Yang , Changjian Li

Text-based 3D human motion editing is a critical yet challenging task in computer vision and graphics. While training-free approaches have been explored, the recent release of the MotionFix dataset, which includes source-text-motion…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Zhengyuan Li , Kai Cheng , Anindita Ghosh , Uttaran Bhattacharya , Liangyan Gui , Aniket Bera

Human motion generation has advanced markedly with the advent of diffusion models. Most recent studies have concentrated on generating motion sequences based on text prompts, commonly referred to as text-to-motion generation. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Zhongyu Jiang , Wenhao Chai , Zhuoran Zhou , Cheng-Yen Yang , Hsiang-Wei Huang , Jenq-Neng Hwang

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman

An emerging line of work has sought to generate plausible imagery from touch. Existing approaches, however, tackle only narrow aspects of the visuo-tactile synthesis problem, and lag significantly behind the quality of cross-modal synthesis…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Fengyu Yang , Jiacheng Zhang , Andrew Owens

Recent advances in generative motion synthesis have enabled the production of realistic human motions from diverse input modalities. However, synthesizing compound actions from texts, which integrate multiple concurrent actions into…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Yue Jiang , Mingyu Yang , Liuyuxin Yang , Yang Xu , Bingxin Yun , Yuhe Zhang

A primary bottleneck in large-scale text-to-video generation today is physical consistency and controllability. Despite recent advances, state-of-the-art models often produce unrealistic motions, such as objects falling upward, or abrupt…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yu Yuan , Xijun Wang , Tharindu Wickremasinghe , Zeeshan Nadir , Bole Ma , Stanley H. Chan

In this work, we explore the challenging task of generating 3D shapes from text. Beyond the existing works, we propose a new approach for text-guided 3D shape generation, capable of producing high-fidelity shapes with colors that match the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhengzhe Liu , Yi Wang , Xiaojuan Qi , Chi-Wing Fu

Generating controllable videos conforming to user intentions is an appealing yet challenging topic in computer vision. To enable maneuverable control in line with user intentions, a novel video generation task, named Text-Image-to-Video…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Yaosi Hu , Chong Luo , Zhenzhong Chen

Text-conditioned human motion generation, which allows for user interaction through natural language, has become increasingly popular. Existing methods typically generate short, isolated motions based on a single input sentence. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Kaifeng Zhao , Gen Li , Siyu Tang

Recent advances in humanoid whole-body motion tracking have enabled the execution of diverse and highly coordinated motions on real hardware. However, existing controllers are commonly driven either by predefined motion trajectories, which…

Robotics · Computer Science 2026-02-10 Weiji Xie , Jiakun Zheng , Jinrui Han , Jiyuan Shi , Weinan Zhang , Chenjia Bai , Xuelong Li

Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Peishan Cong , Ziyi Wang , Zhiyang Dou , Yiming Ren , Wei Yin , Kai Cheng , Yujing Sun , Xiaoxiao Long , Xinge Zhu , Yuexin Ma

Recent years have seen a tremendous improvement in the quality of video generation and editing approaches. While several techniques focus on editing appearance, few address motion. Current approaches using text, trajectories, or bounding…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Manuel Kansy , Jacek Naruniec , Christopher Schroers , Markus Gross , Romann M. Weber

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…

Human-Computer Interaction · Computer Science 2024-08-09 Anna Deichler , Simon Alexanderson , Jonas Beskow