Related papers: Neural Video Compression using 2D Gaussian Splatti…
Dynamic scene reconstruction poses a persistent challenge in 3D vision. Deformable 3D Gaussian Splatting has emerged as an effective method for this task, offering real-time rendering and high visual fidelity. This approach decomposes a…
Gaussian Splatting has emerged as a leading method for novel view synthesis, offering superior training efficiency and real-time inference compared to NeRF approaches, while still delivering high-quality reconstructions. Beyond view…
With neural video codecs (NVCs) emerging as promising alternatives for traditional compression methods, it is increasingly important to determine whether existing quality metrics remain valid for evaluating their performance. However, few…
3D Gaussian splatting enables high-quality novel view synthesis (NVS) at real-time frame rates. However, its quality drops sharply as we depart from the training views. Thus, dense captures are needed to match the high-quality expectations…
The significance of informative and robust point representations has been widely acknowledged for 3D scene understanding. Despite existing self-supervised pre-training counterparts demonstrating promising performance, the model collapse and…
Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned…
Implicit neural representations (INRs) have achieved remarkable success in image representation and compression, but they require substantial training time and memory. Meanwhile, recent 2D Gaussian Splatting (GS) methods (\textit{e.g.},…
Point cloud compression has become a crucial factor in immersive visual media processing and streaming. This paper presents a new open dataset called UVG-VPC for the development, evaluation, and validation of MPEG Visual Volumetric…
Video coding technology has been continuously improved for higher compression ratio with higher resolution. However, the state-of-the-art video coding standards, such as H.265/HEVC and Versatile Video Coding, are still designed with the…
2D Gaussian Splatting (2DGS) has recently become a promising paradigm for high-quality video representation. However, existing methods employ content-agnostic or spatio-temporal feature overlapping embeddings to predict canonical Gaussian…
We propose sandwiched video compression -- a video compression system that wraps neural networks around a standard video codec. The sandwich framework consists of a neural pre- and post-processor with a standard video codec between them.…
State-of-the-art neural rendering methods optimize Gaussian scene representations from a few photographs for novel-view synthesis. Building on these representations, we develop an efficient algorithm, dubbed Gaussian Wave Splatting, to turn…
Volumetric video has emerged as a key medium for immersive telepresence and augmented/virtual reality, enabling six-degrees-of-freedom (6DoF) navigation and realistic spatial interactions. However, delivering high-quality dynamic volumetric…
Exploiting 3D Gaussian Splatting (3DGS) with Contrastive Language-Image Pre-Training (CLIP) models for open-vocabulary 3D semantic understanding of indoor scenes has emerged as an attractive research focus. Existing methods typically attach…
The state-of-the-art neural video codecs have outperformed the most sophisticated traditional codecs in terms of RD performance in certain cases. However, utilizing them for practical applications is still challenging for two major reasons.…
Succinct representation of complex signals using coordinate-based neural representations (CNRs) has seen great progress, and several recent efforts focus on extending them for handling videos. Here, the main challenge is how to (a)…
In underwater images, most useful features are occluded by water. The extent of the occlusion depends on imaging geometry and can vary even across a sequence of burst images. As a result, 3D reconstruction methods robust on in-air scenes,…
Recent deep-learning-based video compression methods brought coding gains over conventional codecs such as AVC and HEVC. However, learning-based codecs generally require considerable computation time and model complexity. In this paper, we…
We consider the problem of novel-view synthesis (NVS) for dynamic scenes. Recent neural approaches have accomplished exceptional NVS results for static 3D scenes, but extensions to 4D time-varying scenes remain non-trivial. Prior efforts…
LongSplat addresses critical challenges in novel view synthesis (NVS) from casually captured long videos characterized by irregular camera motion, unknown camera poses, and expansive scenes. Current methods often suffer from pose drift,…