Related papers: LEGO: A Layout Expression Language for Code Genera…
We have designed a new logic programming language called LM (Linear Meld) for programming graph-based algorithms in a declarative fashion. Our language is based on linear logic, an expressive logical system where logical facts can be…
This paper introduces LeTO, a method for learning constrained visuomotor policy with differentiable trajectory optimization. Our approach integrates a differentiable optimization layer into the neural network. By formulating the…
We present Logical Optimal Actions (LOA), an action decision architecture of reinforcement learning applications with a neuro-symbolic framework which is a combination of neural network and symbolic knowledge acquisition approach for…
Recent advances in 3D Gaussian Splatting (3DGS) have enabled Simultaneous Localization and Mapping (SLAM) systems to build photorealistic maps. However, these maps lack the open-vocabulary semantic understanding required for advanced…
The rapid advancement of generative technologies has made synthetic images nearly indistinguishable from real ones, thereby creating an urgent need for robust detectors to counter misinformation. However, existing methods mainly rely on…
Learning holistic computational representations in physical, chemical or biological systems requires the ability to process information from different distributions and modalities within the same model. Thus, the demand for multimodal…
While large language models (LLMs) now excel at code generation, a key aspect of software development is the art of refactoring: consolidating code into libraries of reusable and readable programs. In this paper, we introduce LILO, a…
Recently, code-oriented large language models (LLMs) have demonstrated strong capabilities in translating natural language into executable code. Text-to-SQL is a significant application of this ability, enabling non-technical users to…
Mixture of Vision Encoders (MoVE) has emerged as a powerful approach to enhance the fine-grained visual understanding of multimodal large language models (MLLMs), improving their ability to handle tasks such as complex optical character…
In this survey paper, we review recent work on frameworks for the high-level, portable programming of heterogeneous multi-/manycore systems (especially, GPU-based systems) using high-level constructs such as annotated user-level software…
Language models are now prevalent in software engineering with many developers using them to automate tasks and accelerate their development. While language models have been tremendous at accomplishing complex software engineering tasks,…
Logic-Geometric Programming (LGP) is a powerful motion and manipulation planning framework, which represents hierarchical structure using logic rules that describe discrete aspects of problems, e.g., touch, grasp, hit, or push, and solves…
We present a C++ library, TLoops, which uses a hierarchy of expression templates to represent operations upon tensorial quantities in single lines of C++ code that resemble analytic equations. These expressions may be run as-is, but may…
This paper presents SEGO (Semantic Graph Ontology), a cognitive mapping architecture designed to integrate geometric perception, semantic reasoning, and explanation generation into a unified framework for human-centric collaborative…
Grounded theory offers deep insights from qualitative data, but its reliance on expert-intensive manual coding presents a major scalability bottleneck. Existing computational tools either fail on full automation or lack flexible schema…
This system demonstration presents Nemo, a new logic programming engine with a focus on reliability and performance. Nemo is built for data-centric analytic computations, modelled in a fully declarative Datalog dialect. Its scalability for…
Modern architectures for high-performance computing and deep learning increasingly incorporate specialized tensor instructions, including tensor cores for matrix multiplication and hardware-optimized copy operations for multi-dimensional…
We propose LangProp, a framework for iteratively optimizing code generated by large language models (LLMs), in both supervised and reinforcement learning settings. While LLMs can generate sensible coding solutions zero-shot, they are often…
Multi-agent LLM systems for code generation face a fundamental routing problem: the optimal orchestration topology depends on the structural complexity of the code under modification, yet existing systems select topologies without…
Large Language Models (LLMs) have demonstrated great promise in generating code, especially when used inside an evolutionary computation framework to iteratively optimize the generated algorithms. However, in some cases they fail to…