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Related papers: JAEGER: Dual-Level Humanoid Whole-Body Controller

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A major challenge in humanoid robotics is designing a unified interface for commanding diverse whole-body behaviors, from precise footstep sequences to partial-body mimicry and joystick teleoperation. We introduce the Masked Humanoid…

Robotics · Computer Science 2026-04-23 Pranay Dugar , Aayam Shrestha , Fangzhou Yu , Bart van Marum , Alan Fern

Humanoid Whole-Body Controllers trained with reinforcement learning (RL) have recently achieved remarkable performance, yet many target a single robot embodiment. Variations in dynamics, degrees of freedom (DoFs), and kinematic topology…

Robotics · Computer Science 2026-03-02 Quanquan Peng , Yunfeng Lin , Yufei Xue , Jiangmiao Pang , Weinan Zhang

Learning versatile whole-body skills by tracking various human motions is a fundamental step toward general-purpose humanoid robots. This task is particularly challenging because a single policy must master a broad repertoire of motion…

Robotics · Computer Science 2025-09-23 Jinrui Han , Weiji Xie , Jiakun Zheng , Jiyuan Shi , Weinan Zhang , Ting Xiao , Chenjia Bai

Despite their remarkable advancement in locomotion and manipulation, humanoid robots remain challenged by a lack of synchronized loco-manipulation control, hindering their full dynamic potential. In this work, we introduce a versatile and…

Robotics · Computer Science 2023-12-22 Junheng Li , Junchao Ma , Omar Kolt , Manas Shah , Quan Nguyen

We introduce Berkeley Humanoid, a reliable and low-cost mid-scale humanoid research platform for learning-based control. Our lightweight, in-house-built robot is designed specifically for learning algorithms with low simulation complexity,…

Robotics · Computer Science 2024-08-01 Qiayuan Liao , Bike Zhang , Xuanyu Huang , Xiaoyu Huang , Zhongyu Li , Koushil Sreenath

Humans can leverage hierarchical structures to split a task into sub-tasks and solve problems efficiently. Both imitation and reinforcement learning or a combination of them with hierarchical structures have been proven to be an efficient…

Robotics · Computer Science 2020-12-15 Yaru Niu , Yijun Gu

Humanoid robots deployed in real-world scenarios often need to carry unknown payloads, which introduce significant mismatch and degrade the effectiveness of simulation-to-reality reinforcement learning methods. To address this challenge, we…

Robotics · Computer Science 2026-03-17 Xingyi Wang , Chenyun Zhang , Weiji Xie , Chao Yu , Wei Song , Chenjia Bai , Shiqiang Zhu

Imitation learning from human motion capture (MoCap) data provides a promising way to train humanoid robots. However, due to differences in morphology, such as varying degrees of joint freedom and force limits, exact replication of human…

Robotics · Computer Science 2024-10-04 Wenshuai Zhao , Yi Zhao , Joni Pajarinen , Michael Muehlebach

Humanoid robots are promising to acquire various skills by imitating human behaviors. However, existing algorithms are only capable of tracking smooth, low-speed human motions, even with delicate reward and curriculum design. This paper…

Robotics · Computer Science 2025-10-28 Weiji Xie , Jinrui Han , Jiakun Zheng , Huanyu Li , Xinzhe Liu , Jiyuan Shi , Weinan Zhang , Chenjia Bai , Xuelong Li

This paper introduces a novel deep-learning approach for human-to-robot motion retargeting, enabling robots to mimic human poses accurately. Contrary to prior deep-learning-based works, our method does not require paired human-to-robot…

Robotics · Computer Science 2024-04-09 Yashuai Yan , Esteve Valls Mascaro , Dongheui Lee

Task space trajectory tracking for quadruped robots plays a crucial role on achieving dexterous maneuvers in unstructured environments. To fulfill the control objective, the robot should apply forces through the contact of the legs with the…

Generally, humanoid robots usually suffer significant impact force when walking or running in a non-predefined environment that could easily damage the actuators due to high stiffness. In recent years, the usages of passive, compliant…

Robotics · Computer Science 2022-01-25 Anh Khoa Lanh Luu , Van Tu Duong , Huy Hung Nguyen , Sang Bong Kim , Tan Tien Nguyen

Recent advancements in whole-body control through deep reinforcement learning have enabled humanoid robots to achieve remarkable progress in real-world chal lenging locomotion skills. However, existing approaches often struggle with…

Robotics · Computer Science 2026-04-17 Yuen-Fui Lau , Qihan Zhao , Yinhuai Wang , Runyi Yu , Hok Wai Tsui , Qifeng Chen , Ping Tan

Recent advances in teleoperation have demonstrated robots performing complex manipulation tasks. However, existing works rarely support whole-body joint-level teleoperation for humanoid robots, limiting the diversity of tasks that can be…

Robotics · Computer Science 2025-09-25 Noboru Myers , Obin Kwon , Sankalp Yamsani , Joohyung Kim

Developing controllers that generalize across diverse robot morphologies remains a significant challenge in legged locomotion. Traditional approaches either create specialized controllers for each morphology or compromise performance for…

Robotics · Computer Science 2025-08-01 Weijie Xi , Zhanxiang Cao , Chenlin Ming , Jianying Zheng , Guyue Zhou

Retargeting human motion to robot poses is a practical approach for teleoperating bimanual humanoid robot arms, but existing methods can be suboptimal and slow, often causing undesirable motion or latency. This is due to optimizing to match…

Planning and execution of agile locomotion maneuvers have been a longstanding challenge in legged robotics. It requires to derive motion plans and local feedback policies in real-time to handle the nonholonomy of the kinetic momenta. To…

We address the longstanding challenge of producing flexible, realistic humanoid character controllers that can perform diverse whole-body tasks involving object interactions. This challenge is central to a variety of fields, from graphics…

Artificial Intelligence · Computer Science 2020-06-17 Josh Merel , Saran Tunyasuvunakool , Arun Ahuja , Yuval Tassa , Leonard Hasenclever , Vu Pham , Tom Erez , Greg Wayne , Nicolas Heess

Humanoid whole-body locomotion control is a critical approach for humanoid robots to leverage their inherent advantages. Learning-based control methods derived from retargeted human motion data provide an effective means of addressing this…

Robotics · Computer Science 2025-10-08 Zewen He , Chenyuan Chen , Dilshod Azizov , Yoshihiko Nakamura

Although part-based motion synthesis networks have been investigated to reduce the complexity of modeling heterogeneous human motions, their computational cost remains prohibitive in interactive applications. To this end, we propose a novel…

Graphics · Computer Science 2023-06-22 Shuaiying Hou , Hongyu Tao , Hujun Bao , Weiwei Xu
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