Related papers: Constructing All Birthday 3 Games as Digraphs
An oriented graph $D$ is converse invariant if, for any tournament $T$, the number of copies of $D$ in $T$ is equal to that of its converse $-D$. El Sahili and Ghazo Hanna [J. Graph Theory 102 (2023), 684-701] showed that any oriented graph…
We prove asymptotically optimal bounds on the number of edges a graph $G$ must have in order that any $r$-colouring of $E(G)$ has a colour class which contains every $D$-degenerate graph on $n$ vertices with bounded maximum degree. We also…
The Maker-Breaker connectivity game and Hamilton cycle game belong to the best studied games in positional games theory, including results on biased games, games on random graphs and fast winning strategies. Recently, the Connector-Breaker…
The total domination game is a two-person competitive optimization game, where the players, Dominator and Staller, alternately select vertices of an isolate-free graph $G$. Each vertex chosen must strictly increase the number of vertices…
The graph reconstruction conjecture asserts that every finite simple graph on at least three vertices can be reconstructed up to isomorphism from its deck - the collection of its vertex-deleted subgraphs. Kocay's Lemma is an important tool…
This work is concerned with the study of the Game of Graph Nim -- a class of two-player combinatorial games -- on graphs with $4$ edges. To each edge of such a graph is assigned a positive-integer-valued edge-weight, and during each round…
A rank-3 Maker-Breaker game is played on a hypergraph in which all hyperedges are sets of at most 3 vertices. The two players of the game, called Maker and Breaker, move alternately. On his turn, maker chooses a vertex to be withdrawn from…
In this paper we describe a strategy for Dominator that finishes the total domination game in at most $3/4n$ moves for every graph $G$ on $n$ vertices without any isolated vertices or edges, confirming the 3/4-conjecture for the total…
A strengthened version of Harborth's well-known conjecture -- known as Kleber's conjecture -- states that every planar graph admits a planar straight-line drawing where every edge has integer length and each vertex is restricted to the…
In 2020, Cameron et al. introduced the restricted numerical range of a digraph (directed graph) as a tool for characterizing digraphs and studying their algebraic connectivity. In particular, digraphs with a restricted numerical range of a…
We consider a randomized algorithm for the unique games problem, using independent multinomial probabilities to assign labels to the vertices of a graph. The expected value of the solution obtained by the algorithm is expressed as a…
A $\textit{sigma partitioning}$ of a graph $G$ is a partition of the vertices into sets $P_1, \ldots, P_k$ such that for every two adjacent vertices $u$ and $v$ there is an index $i$ such that $u$ and $v$ have different numbers of neighbors…
We introduce and study a new graph representation where vertices are embedded in three or more dimensions, and in which the edges are drawn on the projections onto the axis-parallel planes. We show that the complete graph on $n$ vertices…
A graph G=(V,E) is called a unit-distance graph in the plane if there is an injective embedding of V in the plane such that every pair of adjacent vertices are at unit distance apart. If additionally the corresponding edges are non-crossing…
A combinatorial game is a two-player game without hidden information or chance elements. One of the major approaches to analyzing games in combinatorial game theory is to break down a given game position into a disjunctive sum of multiple…
Let $\mathcal{G}$ be a $k$-player game with value $<1$, whose query distribution is such that no marginal on $k-1$ players admits a non-trivial Abelian embedding. We show that for every $n\geq N$, the value of the $n$-fold parallel…
We study Maker-Breaker games played on the edge set of a random graph. Specifically, we consider the random graph process and analyze the first time in a typical random graph process that Maker starts having a winning strategy for his final…
A tournament is an orientation of a complete graph. A vertex that can reach every other vertex within two steps is called a \emph{king}. We study the complexity of finding $k$ kings in a tournament graph. We show that the randomized query…
The dichromatic number $\chi(\vec{G})$ of a digraph $\vec{G}$ is the minimum number of colors needed to color the vertices $V(\vec{G})$ in such a way that no monochromatic directed cycle is obtained. In this note, for any $k\in \mathbb{N}$,…
Recently the matcher game was introduced. In this game, two players create a maximal matching by one player repeatedly choosing a vertex and the other player choosing a $K_2$ containing that vertex. One player tries to minimize the result…