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Related papers: Learning 3D Persistent Embodied World Models

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Recent advances in imitation learning have shown significant promise for robotic control and embodied intelligence. However, achieving robust generalization across diverse mounted camera observations remains a critical challenge. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Travis Davies , Jiahuan Yan , Xiang Chen , Yu Tian , Yueting Zhuang , Yiqi Huang , Luhui Hu

Autonomous agents embedded in a physical environment need the ability to recognize objects and their properties from sensory data. Such a perceptual ability is often implemented by supervised machine learning models, which are pre-trained…

Large-scale video generative models can synthesize diverse and realistic visual content for dynamic world creation, but they often lack element-wise controllability, hindering their use in editing scenes and training embodied AI agents. We…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Sicheng Mo , Ziyang Leng , Leon Liu , Weizhen Wang , Honglin He , Bolei Zhou

The ability to predict future visual observations conditioned on past observations and motor commands can enable embodied agents to plan solutions to a variety of tasks in complex environments. This work shows that we can create good video…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Agrim Gupta , Stephen Tian , Yunzhi Zhang , Jiajun Wu , Roberto Martín-Martín , Li Fei-Fei

Simulation is a crucial component of any robotic system. In order to simulate correctly, we need to write complex rules of the environment: how dynamic agents behave, and how the actions of each of the agents affect the behavior of others.…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Seung Wook Kim , Yuhao Zhou , Jonah Philion , Antonio Torralba , Sanja Fidler

We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Prafull Sharma , Ayush Tewari , Yilun Du , Sergey Zakharov , Rares Ambrus , Adrien Gaidon , William T. Freeman , Fredo Durand , Joshua B. Tenenbaum , Vincent Sitzmann

Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models in RL has been made by learning models via supervised learning. But traditional model-based…

Machine Learning · Computer Science 2019-06-12 Shagun Sodhani , Anirudh Goyal , Tristan Deleu , Yoshua Bengio , Sergey Levine , Jian Tang

Temporal prediction is critical for making intelligent and robust decisions in complex dynamic environments. Motion prediction needs to model the inherently uncertain future which often contains multiple potential outcomes, due to…

Machine Learning · Computer Science 2019-12-10 Yichuan Charlie Tang , Ruslan Salakhutdinov

Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Wanhee Lee , Klemen Kotar , Rahul Mysore Venkatesh , Jared Watrous , Honglin Chen , Khai Loong Aw , Daniel L. K. Yamins

How much does having visual priors about the world (e.g. the fact that the world is 3D) assist in learning to perform downstream motor tasks (e.g. delivering a package)? We study this question by integrating a generic perceptual skill set…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Alexander Sax , Bradley Emi , Amir R. Zamir , Leonidas Guibas , Silvio Savarese , Jitendra Malik

Observing that the key for robotic action planning is to understand the target-object motion when its associated part is manipulated by the end effector, we propose to generate the 3D object-part scene flow and extract its transformations…

Intelligent agents working in real-world environments must be able to learn about the environment and its capabilities which enable them to take actions to change to the state of the world to complete a complex multi-step task in a…

Artificial Intelligence · Computer Science 2025-02-06 Rajesh Mangannavar

World models aim to endow AI systems with the ability to represent, generate, and interact with dynamic environments in a coherent and temporally consistent manner. While recent video generation models have demonstrated impressive visual…

Relying on multi-modal observations, embodied robots (e.g., humanoid robots) could perform multiple robotic manipulation tasks in unstructured real-world environments. However, most language-conditioned behavior-cloning agents in robots…

Robotics · Computer Science 2025-12-30 Wenqi Liang , Gan Sun , Yao He , Yu Ren , Jiahua Dong , Yang Cong

We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we…

Artificial Intelligence · Computer Science 2019-10-18 Boyuan Chen , Shuran Song , Hod Lipson , Carl Vondrick

Video diffusion models are moving beyond short, plausible clips toward world simulators that must remain consistent under camera motion, revisits, and intervention. Yet spatial memory remains a key bottleneck: explicit 3D structures can…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Wei Yu , Runjia Qian , Yumeng Li , Liquan Wang , Songheng Yin , Sri Siddarth Chakaravarthy P , Dennis Anthony , Yang Ye , Yidi Li , Weiwei Wan , Animesh Garg

Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer an alternative to higher-fidelity 3D environments due to their low…

Computation and Language · Computer Science 2021-07-12 Peter A Jansen

This work demonstrates that training autoregressive video diffusion models from a single video stream$\unicode{x2013}$resembling the experience of embodied agents$\unicode{x2013}$is not only possible, but can also be as effective as…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Jason Yoo , Yingchen He , Saeid Naderiparizi , Dylan Green , Gido M. van de Ven , Geoff Pleiss , Frank Wood

The interpretation of spatial references is highly contextual, requiring joint inference over both language and the environment. We consider the task of spatial reasoning in a simulated environment, where an agent can act and receive…

Computation and Language · Computer Science 2017-11-15 Michael Janner , Karthik Narasimhan , Regina Barzilay

We introduce Language World Models, a class of language-conditional generative model which interpret natural language messages by predicting latent codes of future observations. This provides a visual grounding of the message, similar to an…

Computation and Language · Computer Science 2020-02-25 Alexander I. Cowen-Rivers , Jason Naradowsky
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