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We present a novel approach for indoor scene synthesis, which learns to arrange decomposed cuboid primitives to represent 3D objects within a scene. Unlike conventional methods that use bounding boxes to determine the placement and scale of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Weitao Feng , Hang Zhou , Jing Liao , Li Cheng , Wenbo Zhou

The integration of generative artificial intelligence (AI) into architectural design has advanced significantly, enabling the generation of text, images, and 3D models. However, prior AI applications lack support for text-to-parametric…

Human-Computer Interaction · Computer Science 2025-05-20 Guangxi Feng , Wei Yan

Recent breakthroughs in Vision-Language (V&L) joint research have achieved remarkable results in various text-driven tasks. High-quality Text-to-video (T2V), a task that has been long considered mission-impossible, was proven feasible with…

Artificial Intelligence · Computer Science 2022-11-28 Yuxing Qiu , Feng Gao , Minchen Li , Govind Thattai , Yin Yang , Chenfanfu Jiang

Textual grounding is an important but challenging task for human-computer interaction, robotics and knowledge mining. Existing algorithms generally formulate the task as selection from a set of bounding box proposals obtained from deep net…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Raymond A. Yeh , Jinjun Xiong , Wen-mei W. Hwu , Minh N. Do , Alexander G. Schwing

Current text-to-image generation models often struggle to follow textual instructions, especially the ones requiring spatial reasoning. On the other hand, Large Language Models (LLMs), such as GPT-4, have shown remarkable precision in…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Tianjun Zhang , Yi Zhang , Vibhav Vineet , Neel Joshi , Xin Wang

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

Text-to-image diffusion generative models can generate high quality images at the cost of tedious prompt engineering. Controllability can be improved by introducing layout conditioning, however existing methods lack layout editing ability…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Alessandro Fontanella , Petru-Daniel Tudosiu , Yongxin Yang , Shifeng Zhang , Sarah Parisot

Text-to-image models have shown remarkable progress in generating high-quality images from user-provided prompts. Despite this, the quality of these images varies due to the models' sensitivity to human language nuances. With advancements…

Artificial Intelligence · Computer Science 2024-06-14 Xinrui Yang , Zhuohan Wang , Anthony Hu

We propose an end-to-end network for image generation from given structured-text that consists of the visual-relation layout module and the pyramid of GANs, namely stacking-GANs. Our visual-relation layout module uses relations among…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Duc Minh Vo , Akihiro Sugimoto

With recent advancements in diffusion models, users can generate high-quality images by writing text prompts in natural language. However, generating images with desired details requires proper prompts, and it is often unclear how a model…

Computer Vision and Pattern Recognition · Computer Science 2023-07-07 Zijie J. Wang , Evan Montoya , David Munechika , Haoyang Yang , Benjamin Hoover , Duen Horng Chau

The design and analysis of pallet setups are essential for ensuring safety of packages transportation. With rising demands in the logistics sector, the development of automated systems utilizing advanced technologies has become increasingly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Samuel Seligardi , Pietro Musoni , Eleonora Iotti , Gianluca Contesso , Alessandro Dal Palù

Attaining a high degree of user controllability in visual generation often requires intricate, fine-grained inputs like layouts. However, such inputs impose a substantial burden on users when compared to simple text inputs. To address the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Weixi Feng , Wanrong Zhu , Tsu-jui Fu , Varun Jampani , Arjun Akula , Xuehai He , Sugato Basu , Xin Eric Wang , William Yang Wang

Discovering a solution in a combinatorial space is prevalent in many real-world problems but it is also challenging due to diverse complex constraints and the vast number of possible combinations. To address such a problem, we introduce a…

Machine Learning · Computer Science 2021-11-01 Hyunsoo Chung , Jungtaek Kim , Boris Knyazev , Jinhwi Lee , Graham W. Taylor , Jaesik Park , Minsu Cho

Diffusion-based generative models have significantly advanced text-to-image generation but encounter challenges when processing lengthy and intricate text prompts describing complex scenes with multiple objects. While excelling in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Hanan Gani , Shariq Farooq Bhat , Muzammal Naseer , Salman Khan , Peter Wonka

The rapid progress of large, pretrained models for both visual content generation and 3D reconstruction opens up new possibilities for text-to-3D generation. Intuitively, one could obtain a formidable 3D scene generator if one were able to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Hyojun Go , Dominik Narnhofer , Goutam Bhat , Prune Truong , Federico Tombari , Konrad Schindler

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene generation methods rely exclusively on large language models…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Zhen Luo , Yixuan Yang , Xudong Xu , Jinkun Hao , Zhaoyang Lyu , Feng Zheng , Jiangmiao Pang , Yanwei Fu

Design prototyping involves creating mockups of products or concepts to gather feedback and iterate on ideas. While prototyping often requires specific parts of objects, such as when constructing a novel creature for a video game, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Mo Zhou , Josh Myers-Dean , Danna Gurari

Prompt tuning has achieved great success in transferring the knowledge from large pretrained vision-language models into downstream tasks, and has dominated the performance on visual grounding (VG). However, almost all existing prompt…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Chenchi Zhang , Jun Xiao , Lei Chen , Jian Shao , Long Chen

Large language models (LLMs) such as generative pretrained transformers (GPTs) have shown potential for various commercial applications, but their applicability for materials design remains underexplored. In this article, we introduce…

Materials Science · Physics 2024-07-02 Kamal Choudhary

Past work demonstrated that using neural networks, we can extend unfinished music pieces while maintaining the music style of the musician. With recent advancements in large language models and diffusion models, we are now capable of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Ze Jin , Zorina Song
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