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Retrieval-Augmented Generation (RAG) systems for Large Language Models (LLMs) hold promise in knowledge-intensive tasks but face limitations in complex multi-step reasoning. While recent methods have integrated RAG with chain-of-thought…

Computation and Language · Computer Science 2025-01-15 Zhongxiang Sun , Qipeng Wang , Weijie Yu , Xiaoxue Zang , Kai Zheng , Jun Xu , Xiao Zhang , Song Yang , Han Li

In text-to-image generation tasks, the advancements of diffusion models have facilitated the fidelity of generated results. However, these models encounter challenges when processing text prompts containing multiple entities and attributes.…

Computation and Language · Computer Science 2024-04-23 Yihang Wu , Xiao Cao , Kaixin Li , Zitan Chen , Haonan Wang , Lei Meng , Zhiyong Huang

Building generalist embodied agents requires a unified system that can interpret multimodal goals, model environment dynamics, and execute reliable actions across diverse real-world tasks. Multimodal large language models (MLLMs) offer…

Artificial Intelligence · Computer Science 2025-12-05 Yu-Wei Zhan , Xin Wang , Pengzhe Mao , Tongtong Feng , Ren Wang , Wenwu Zhu

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…

Artificial Intelligence · Computer Science 2025-07-01 António Afonso , Iolanda Leite , Alessandro Sestini , Florian Fuchs , Konrad Tollmar , Linus Gisslén

Human preference alignment presents a critical yet underexplored challenge for diffusion models in text-to-3D generation. Existing solutions typically require task-specific fine-tuning, posing significant hurdles in data-scarce 3D domains.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Jiaqi Leng , Shuyuan Tu , Haidong Cao , Sicheng Xie , Daoguo Dong , Zuxuan Wu , Yu-Gang Jiang

Sign language generation (SLG) aims to translate written texts into expressive sign motions, bridging communication barriers for the Deaf and Hard-of-Hearing communities. Recent studies formulate SLG within the language modeling framework…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Ronglai Zuo , Rolandos Alexandros Potamias , Qi Sun , Evangelos Ververas , Jiankang Deng , Stefanos Zafeiriou

Reference-to-video (R2V) generation is a controllable video synthesis paradigm that constrains the generation process using both text prompts and reference images, enabling applications such as personalized advertising and virtual try-on.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Lei Wang , YuXin Song , Ge Wu , Haocheng Feng , Hang Zhou , Jingdong Wang , Yaxing Wang , jian Yang

In this paper, we propose a unified framework that leverages a single pretrained LLM for Motion-related Multimodal Generation, referred to as MoMug. MoMug integrates diffusion-based continuous motion generation with the model's inherent…

Machine Learning · Computer Science 2025-03-11 Shinichi Tanaka , Zhao Wang , Yoichi Kato , Jun Ohya

Reinforcement learning (RL) has improved guided image generation with diffusion models by directly optimizing rewards that capture image quality, aesthetics, and instruction following capabilities. However, the resulting generative policies…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Owen Oertell , Jonathan D. Chang , Yiyi Zhang , Kianté Brantley , Wen Sun

Text-guided 3D motion editing has seen success in single-person scenarios, but its extension to multi-person settings is less explored due to limited paired data and the complexity of inter-person interactions. We introduce the task of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yebin Yang , Di Wen , Lei Qi , Weitong Kong , Junwei Zheng , Ruiping Liu , Yufan Chen , Chengzhi Wu , Kailun Yang , Yuqian Fu , Danda Pani Paudel , Luc Van Gool , Kunyu Peng

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

Diffusion models have seen widespread adoption for text-driven human motion generation and related tasks due to their impressive generative capabilities and flexibility. However, current motion diffusion models face two major limitations: a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Yifei Liu , Changxing Ding , Ling Guo , Huaiguang Jiang , Qiong Cao

Recent advances in human preference alignment have significantly improved multimodal generation and understanding. A key approach is to train reward models that provide supervision signals for preference optimization. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Yibin Wang , Yuhang Zang , Hao Li , Cheng Jin , Jiaqi Wang

While most prior work in video generation relies on bidirectional architectures, recent efforts have sought to adapt these models into autoregressive variants to support near real-time generation. However, such adaptations often depend…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Jingran Zhang , Ning Li , Yuanhao Ban , Andrew Bai , Justin Cui

Generating realistic human motion sequences from text descriptions is a challenging task that requires capturing the rich expressiveness of both natural language and human motion.Recent advances in diffusion models have enabled significant…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Beibei Jing , Youjia Zhang , Zikai Song , Junqing Yu , Wei Yang

In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Siyuan Fan , Bo Du , Xiantao Cai , Bo Peng , Longling Sun

We introduce MoRAG, a novel multi-part fusion based retrieval-augmented generation strategy for text-based human motion generation. The method enhances motion diffusion models by leveraging additional knowledge obtained through an improved…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Sai Shashank Kalakonda , Shubh Maheshwari , Ravi Kiran Sarvadevabhatla

Diffusion models have emerged as the de facto paradigm for video generation. However, their reliance on web-scale data of varied quality often yields results that are visually unappealing and misaligned with the textual prompts. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Hangjie Yuan , Shiwei Zhang , Xiang Wang , Yujie Wei , Tao Feng , Yining Pan , Yingya Zhang , Ziwei Liu , Samuel Albanie , Dong Ni

Recent advances in text-to-video (T2V) generation with diffusion models have garnered significant attention. However, they typically perform well in scenes with a single object and motion, struggling in compositional scenarios with multiple…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Yuanhang Li , Qi Mao , Lan Chen , Zhen Fang , Lei Tian , Xinyan Xiao , Libiao Jin , Hua Wu

Text-to-3D is an emerging task that allows users to create 3D content with infinite possibilities. Existing works tackle the problem by optimizing a 3D representation with guidance from pre-trained diffusion models. An apparent drawback is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Yiji Cheng , Fei Yin , Xiaoke Huang , Xintong Yu , Jiaxiang Liu , Shikun Feng , Yujiu Yang , Yansong Tang