Related papers: ReAlign: Bilingual Text-to-Motion Generation via S…
Retrieval-Augmented Generation (RAG) systems for Large Language Models (LLMs) hold promise in knowledge-intensive tasks but face limitations in complex multi-step reasoning. While recent methods have integrated RAG with chain-of-thought…
In text-to-image generation tasks, the advancements of diffusion models have facilitated the fidelity of generated results. However, these models encounter challenges when processing text prompts containing multiple entities and attributes.…
Building generalist embodied agents requires a unified system that can interpret multimodal goals, model environment dynamics, and execute reliable actions across diverse real-world tasks. Multimodal large language models (MLLMs) offer…
Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…
Human preference alignment presents a critical yet underexplored challenge for diffusion models in text-to-3D generation. Existing solutions typically require task-specific fine-tuning, posing significant hurdles in data-scarce 3D domains.…
Sign language generation (SLG) aims to translate written texts into expressive sign motions, bridging communication barriers for the Deaf and Hard-of-Hearing communities. Recent studies formulate SLG within the language modeling framework…
Reference-to-video (R2V) generation is a controllable video synthesis paradigm that constrains the generation process using both text prompts and reference images, enabling applications such as personalized advertising and virtual try-on.…
In this paper, we propose a unified framework that leverages a single pretrained LLM for Motion-related Multimodal Generation, referred to as MoMug. MoMug integrates diffusion-based continuous motion generation with the model's inherent…
Reinforcement learning (RL) has improved guided image generation with diffusion models by directly optimizing rewards that capture image quality, aesthetics, and instruction following capabilities. However, the resulting generative policies…
Text-guided 3D motion editing has seen success in single-person scenarios, but its extension to multi-person settings is less explored due to limited paired data and the complexity of inter-person interactions. We introduce the task of…
Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…
Diffusion models have seen widespread adoption for text-driven human motion generation and related tasks due to their impressive generative capabilities and flexibility. However, current motion diffusion models face two major limitations: a…
Recent advances in human preference alignment have significantly improved multimodal generation and understanding. A key approach is to train reward models that provide supervision signals for preference optimization. However, existing…
While most prior work in video generation relies on bidirectional architectures, recent efforts have sought to adapt these models into autoregressive variants to support near real-time generation. However, such adaptations often depend…
Generating realistic human motion sequences from text descriptions is a challenging task that requires capturing the rich expressiveness of both natural language and human motion.Recent advances in diffusion models have enabled significant…
In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…
We introduce MoRAG, a novel multi-part fusion based retrieval-augmented generation strategy for text-based human motion generation. The method enhances motion diffusion models by leveraging additional knowledge obtained through an improved…
Diffusion models have emerged as the de facto paradigm for video generation. However, their reliance on web-scale data of varied quality often yields results that are visually unappealing and misaligned with the textual prompts. To tackle…
Recent advances in text-to-video (T2V) generation with diffusion models have garnered significant attention. However, they typically perform well in scenes with a single object and motion, struggling in compositional scenarios with multiple…
Text-to-3D is an emerging task that allows users to create 3D content with infinite possibilities. Existing works tackle the problem by optimizing a 3D representation with guidance from pre-trained diffusion models. An apparent drawback is…