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We introduce ImmerseDiffusion, an end-to-end generative audio model that produces 3D immersive soundscapes conditioned on the spatial, temporal, and environmental conditions of sound objects. ImmerseDiffusion is trained to generate…

Sound · Computer Science 2025-02-11 Mojtaba Heydari , Mehrez Souden , Bruno Conejo , Joshua Atkins

The rapid advancement of large language models (LLMs) and artificial intelligence-generated content (AIGC) has accelerated AI-native applications, such as AI-based storybooks that automate engaging story production for children. However,…

Computation and Language · Computer Science 2025-03-10 Xuenan Xu , Jiahao Mei , Chenliang Li , Yuning Wu , Ming Yan , Shaopeng Lai , Ji Zhang , Mengyue Wu

This paper presents Matrix, an advanced AI-powered framework designed for real-time 3D object generation in Augmented Reality (AR) environments. By integrating a cutting-edge text-to-3D generative AI model, multilingual speech-to-text…

Human-Computer Interaction · Computer Science 2025-03-24 Majid Behravan , Denis Gracanin

In this work we apply deep reinforcement learning to the problems of navigating a three-dimensional environment and inferring the locations of human speaker audio sources within, in the case where the only available information is the raw…

Sound · Computer Science 2021-11-30 Petros Giannakopoulos , Aggelos Pikrakis , Yannis Cotronis

This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…

Graphics · Computer Science 2025-02-25 Majid Behravan

Immersive spatial audio has become increasingly critical for applications ranging from AR/VR to home entertainment and automotive sound systems. However, existing generative methods remain constrained to low-dimensional formats such as…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-21 Zining Liang , Runbang Wang , Xuzhou Ye , Qiuqiang Kong

Audiobook generation aims to create rich, immersive listening experiences from multimodal inputs, but current approaches face three critical challenges: (1) the lack of synergistic generation of diverse audio types (e.g., speech, sound…

Sound · Computer Science 2025-08-13 Yan Rong , Shan Yang , Chenxing Li , Dong Yu , Li Liu

Audiobook interpretations are attracting increasing attention, as they provide accessible and in-depth analyses of books that offer readers practical insights and intellectual inspiration. However, their manual creation process remains…

Computation and Language · Computer Science 2025-12-30 Minjiang Huang , Jipeng Qiang , Yi Zhu , Chaowei Zhang , Xiangyu Zhao , Kui Yu

The pipeline for multi-participant audiobook production primarily consists of three stages: script analysis, character voice timbre selection, and speech synthesis. Among these, script analysis can be automated with high accuracy using NLP…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-22 Ziqi Dai , Yiting Chen , Jiacheng Xu , Liufei Xie , Yuchen Wang , Zhenchuan Yang , Bingsong Bai , Yangsheng Gao , Wenjiang Zhou , Weifeng Zhao , Ruohua Zhou

Existing text-to-speech systems predominantly focus on single-sentence synthesis and lack adequate contextual modeling as well as fine-grained performance control capabilities for generating coherent multicast audiobooks. To address these…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-23 Min Liu , JingJing Yin , Xiang Zhang , Siyu Hao , Yanni Hu , Bin Lin , Yuan Feng , Hongbin Zhou , Jianhao Ye

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

Speech synthesis is crucial for human-computer interaction, enabling natural and intuitive communication. However, existing datasets involve high construction costs due to manual annotation and suffer from limited character diversity,…

Computation and Language · Computer Science 2025-04-22 Xiang Li , Duyi Pan , Hongru Xiao , Jiale Han , Jing Tang , Jiabao Ma , Wei Wang , Bo Cheng

In this work we use deep reinforcement learning to create an autonomous agent that can navigate in a two-dimensional space using only raw auditory sensory information from the environment, a problem that has received very little attention…

Sound · Computer Science 2021-05-17 Petros Giannakopoulos , Aggelos Pikrakis , Yannis Cotronis

This paper presents an AI glasses system that integrates real-time voice processing, artificial intelligence(AI) agents, and cross-network streaming capabilities. The system employs dual-agent architecture where Agent 01 handles Automatic…

Sound · Computer Science 2026-01-13 Sheng-Kai Chen , Jyh-Horng Wu , Ching-Yao Lin , Yen-Ting Lin

Multimodality-to-Multiaudio (MM2MA) generation faces significant challenges in synthesizing diverse and contextually aligned audio types (e.g., sound effects, speech, music, and songs) from multimodal inputs (e.g., video, text, images),…

Sound · Computer Science 2025-08-06 Yan Rong , Jinting Wang , Guangzhi Lei , Shan Yang , Li Liu

Despite advances in text and visual generation, creating coherent long-form audio narratives remains challenging. Existing frameworks often exhibit limitations such as mismatched character settings with voice performance, insufficient…

Sound · Computer Science 2026-05-21 Yiming Ren , Xuenan Xu , Ziyang Zhang , Wen Wu , Baoxiang Li , Chao Zhang

Our paper introduces a generative, multiagent AI framework designed to overcome the rigidity, limited flexibility and technical barriers of current bibliometric tools. The objective is to enable researchers to perform fully dynamic,…

Digital Libraries · Computer Science 2026-04-29 Adela Bara , Simona-Vasilica Oprea

In today's tech-driven world, significant advancements in artificial intelligence and virtual reality have emerged. These developments drive research into exploring their intersection in the realm of soundscape. Not only do these…

Sound · Computer Science 2025-04-11 Rima Ayoubi , Laurent Lescop , Sang Bum Park

While video-to-audio generation has achieved remarkable progress in semantic and temporal alignment, most existing studies focus solely on these aspects, paying limited attention to the spatial perception and immersive quality of the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Yanan Wang , Linjie Ren , Zihao Li , Junyi Wang , Tian Gan

Large diffusion models have been successful in text-to-audio (T2A) synthesis tasks, but they often suffer from common issues such as semantic misalignment and poor temporal consistency due to limited natural language understanding and data…

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