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Related papers: LSVG: Language-Guided Scene Graphs with 2D-Assiste…

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Scene graph generation has emerged as an important problem in computer vision. While scene graphs provide a grounded representation of objects, their locations and relations in an image, they do so only at the granularity of proposal…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Siddhesh Khandelwal , Mohammed Suhail , Leonid Sigal

Despite recent advancements in computer vision research, object detection in aerial images still suffers from several challenges. One primary challenge to be mitigated is the presence of multiple types of variation in aerial images, for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Sungjune Park , Hyunjun Kim , Beomchan Park , Yong Man Ro

We present a visually-grounded language understanding model based on a study of how people verbally describe objects in scenes. The emphasis of the model is on the combination of individual word meanings to produce meanings for complex…

Artificial Intelligence · Computer Science 2011-07-04 P. Gorniak , D. Roy

Current Visual Simultaneous Localization and Mapping (VSLAM) systems often struggle to create maps that are both semantically rich and easily interpretable. While incorporating semantic scene knowledge aids in building richer maps with…

Reasoning segmentation aims to segment target objects in complex scenes based on human intent and spatial reasoning. While recent multimodal large language models (MLLMs) have demonstrated impressive 2D image reasoning segmentation,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Jiaxin Huang , Runnan Chen , Ziwen Li , Zhengqing Gao , Xiao He , Yandong Guo , Mingming Gong , Tongliang Liu

In this paper, we address the challenging problem of 3D concept grounding (i.e. segmenting and learning visual concepts) by looking at RGBD images and reasoning about paired questions and answers. Existing visual reasoning approaches…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Yining Hong , Yilun Du , Chunru Lin , Joshua B. Tenenbaum , Chuang Gan

Localizing objects in 3D scenes based on natural language requires understanding and reasoning about spatial relations. In particular, it is often crucial to distinguish similar objects referred by the text, such as "the left most chair"…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Shizhe Chen , Pierre-Louis Guhur , Makarand Tapaswi , Cordelia Schmid , Ivan Laptev

The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Duo Zheng , Shijia Huang , Liwei Wang

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

Spatial consistency is a fundamental property of the visual world and a key requirement for models that aim to understand physical reality. Despite recent advances, multimodal large language models (MLLMs) often struggle to reason about 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Om Khangaonkar , Hadi J. Rad , Hamed Pirsiavash

Modern 3D semantic scene graph estimation methods utilize ground truth 3D annotations to accurately predict target objects, predicates, and relationships. In the absence of given 3D ground truth representations, we explore leveraging only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qi Xun Yeo , Yanyan Li , Gim Hee Lee

Current approaches for 3D scene graph prediction rely on labeled datasets to train models for a fixed set of known object classes and relationship categories. We present Open3DSG, an alternative approach to learn 3D scene graph prediction…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Sebastian Koch , Narunas Vaskevicius , Mirco Colosi , Pedro Hermosilla , Timo Ropinski

We propose OVIGo-3DHSG method - Open-Vocabulary Indoor Grounding of objects using 3D Hierarchical Scene Graph. OVIGo-3DHSG represents an extensive indoor environment over a Hierarchical Scene Graph derived from sequences of RGB-D frames…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Sergey Linok , Gleb Naumov

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

Graphics · Computer Science 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai

Multi-view 3D visual grounding is critical for autonomous driving vehicles to interpret natural languages and localize target objects in complex environments. However, existing datasets and methods suffer from coarse-grained language…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Fuhao Li , Huan Jin , Bin Gao , Liaoyuan Fan , Lihui Jiang , Long Zeng

Multimodal Large Language Models (MLLMs) have made impressive progress in connecting vision and language, but they still struggle with spatial understanding and viewpoint-aware reasoning. Recent efforts aim to augment the input…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Kevin Qu , Haozhe Qi , Mihai Dusmanu , Mahdi Rad , Rui Wang , Marc Pollefeys

Multimodal large language models often struggle with faithful reasoning in complex visual scenes, where intricate entities and relations require precise visual grounding at each step. This reasoning unfaithfulness frequently manifests as…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Chuhan Wang , Xintong Li , Jennifer Yuntong Zhang , Junda Wu , Chengkai Huang , Lina Yao , Julian McAuley , Jingbo Shang

Cross-modal systems trained on 2D visual inputs are presented with a dimensional shift when processing 3D scenes. An in-scene camera bridges the dimensionality gap but requires learning a control module. We introduce a new method that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jason Armitage , Rico Sennnrich

In this work, we focus on the problem of grounding language by training an agent to follow a set of natural language instructions and navigate to a target object in an environment. The agent receives visual information through raw pixels…

Computation and Language · Computer Science 2018-12-27 Akilesh B , Abhishek Sinha , Mausoom Sarkar , Balaji Krishnamurthy

3D Visual Grounding (3DVG) is an essential capability for embodied AI, requiring agents to localize objects in 3D scenes based on natural language descriptions. Recent zero-shot methods leverage 2D vision-language models (LVLMs). However,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Cuong Huynh , Maxim Popov , Denis Gridusov , Sergey Kolyubin