Related papers: LSVG: Language-Guided Scene Graphs with 2D-Assiste…
Multimodal Large Language Models (MLLMs) have made significant progress in tasks such as image captioning and question answering. However, while these models can generate realistic captions, they often struggle with providing precise…
In the field of autonomous vehicles (AVs), accurately discerning commander intent and executing linguistic commands within a visual context presents a significant challenge. This paper introduces a sophisticated encoder-decoder framework,…
3D scene graph prediction aims to abstract complex 3D environments into structured graphs consisting of objects and their pairwise relationships. Existing approaches typically adopt object-centric graph neural networks, where relation edge…
Open-world 3D scene understanding is a critical challenge that involves recognizing and distinguishing diverse objects and categories from 3D data, such as point clouds, without relying on manual annotations. Traditional methods struggle…
When connecting objects and their language referents in an embodied 3D environment, it is important to note that: (1) an object can be better characterized by leveraging comparative information between itself and other objects, and (2) an…
Scene graph generation aims to capture detailed spatial and semantic relationships between objects in an image, which is challenging due to incomplete labelling, long-tailed relationship categories, and relational semantic overlap. Existing…
In recent years, vision language pre-training frameworks have made significant progress in natural language processing and computer vision, achieving remarkable performance improvement on various downstream tasks. However, when extended to…
We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…
This paper addresses the high demand in advanced intelligent robot navigation for a more holistic understanding of spatial environments, by introducing a novel system that harnesses the capabilities of Large Language Models (LLMs) to…
While current multimodal models can answer questions based on 2D images, they lack intrinsic 3D object perception, limiting their ability to comprehend spatial relationships and depth cues in 3D scenes. In this work, we propose N3D-VLM, a…
Language-guided grasping has emerged as a promising paradigm for enabling robots to identify and manipulate target objects through natural language instructions, yet it remains highly challenging in cluttered or occluded scenes. Existing…
Conventional approaches to image-text retrieval mainly focus on indexing visual objects appearing in pictures but ignore the interactions between these objects. Such objects occurrences and interactions are equivalently useful and important…
Dense captioning in 3D point clouds is an emerging vision-and-language task involving object-level 3D scene understanding. Apart from coarse semantic class prediction and bounding box regression as in traditional 3D object detection, 3D…
Grounding language to visual relations is critical to various language-and-vision applications. In this work, we tackle two fundamental language-and-vision tasks: image-text matching and image captioning, and demonstrate that neural scene…
Most visual grounding solutions primarily focus on realistic images. However, applications involving synthetic images, such as Graphical User Interfaces (GUIs), remain limited. This restricts the development of autonomous computer…
We explore the task of Video Object Grounding (VOG), which grounds objects in videos referred to in natural language descriptions. Previous methods apply image grounding based algorithms to address VOG, fail to explore the object relation…
Detecting visual relationships, i.e. <Subject, Predicate, Object> triplets, is a challenging Scene Understanding task approached in the past via linguistic priors or spatial information in a single feature branch. We introduce a new deeply…
Recently, increasing efforts have been focused on Weakly Supervised Scene Graph Generation (WSSGG). The mainstream solution for WSSGG typically follows the same pipeline: they first align text entities in the weak image-level supervisions…
We propose Graph2Nav, a real-time 3D object-relation graph generation framework, for autonomous navigation in the real world. Our framework fully generates and exploits both 3D objects and a rich set of semantic relationships among objects…
Visual grounding (VG) aims to localize target objects in an image based on natural language descriptions. In this paper, we propose AerialVG, a new task focusing on visual grounding from aerial views. Compared to traditional VG, AerialVG…