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The vast majority of people who suffer unexpected cardiac arrest are performed cardiopulmonary resuscitation (CPR) by passersby in a desperate attempt to restore life, but endeavors turn out to be fruitless on account of disqualification.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Yang Liu , Xiaoyun Zhong , Shiyao Zhai , Zhicheng Du , Zhenyuan Gao , Qiming Huang , Canyang Zhang , Bin Jiang , Vijay Kumar Pandey , Sanyang Han , Runming Wang , Yuxing Han , Peiwu Qin

Parent-Guided Adaptive Reliability (PGAR) is a lightweight behavioural meta-learning framework that adds a supervisory "parent" layer on top of a standard learner to improve stability, calibration, and recovery under disturbances. PGAR…

Machine Learning · Computer Science 2026-01-13 Anshum Rankawat

Human avatar has become a novel type of 3D asset with various applications. Ideally, a human avatar should be fully customizable to accommodate different settings and environments. In this work, we introduce NECA, an approach capable of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Junjin Xiao , Qing Zhang , Zhan Xu , Wei-Shi Zheng

Speech-driven facial animation requires accurate correspondence between acoustic signals and facial motion, especially for articulation-related mouth movements. However, directly mapping speech audio to facial coefficients often overlooks…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Kai Zheng , Zejian Kang , Rui Mao , Hongyuan Zou , Yuanchen Fei , Xuanyang Xu , Xiangru Huang

Surface electromyography (sEMG)-based gesture recognition plays a critical role in human-machine interaction (HMI), particularly for rehabilitation and prosthetic control. However, sEMG-based systems often suffer from the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Chen Liu , Can Han , Weishi Xu , Yaqi Wang , Dahong Qian

Human image animation has witnessed significant advancements, yet generating high-fidelity hand motions remains a persistent challenge due to their high degrees of freedom and motion complexity. While reinforcement learning from human…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yuanzhi Wang , Xuhua Ren , Jiaxiang Cheng , Bing Ma , Kai Yu , Tianxiang Zheng , Qinglin Lu , Zhen Cui

Extracting human motion from large-scale web videos offers a scalable solution to the data scarcity issue in character animation. However, some human parts in many video frames cannot be seen due to off-screen captures or occlusions. It…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Boyuan Li , Sipeng Zheng , Bin Cao , Ruihua Song , Zongqing Lu

Co-speech gesture generation aims to synthesize realistic body movements that are semantically coherent with speech and faithful to a user-specified gestural style. Existing VQ-VAE based co-speech gesture generation methods improve…

Graphics · Computer Science 2026-05-11 Junchuan Zhao , Qifan Liang , Ye Wang

Generating speech-consistent body and gesture movements is a long-standing problem in virtual avatar creation. Previous studies often synthesize pose movement in a holistic manner, where poses of all joints are generated simultaneously.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Xian Liu , Qianyi Wu , Hang Zhou , Yinghao Xu , Rui Qian , Xinyi Lin , Xiaowei Zhou , Wayne Wu , Bo Dai , Bolei Zhou

To the best of our knowledge, we first present a live system that generates personalized photorealistic talking-head animation only driven by audio signals at over 30 fps. Our system contains three stages. The first stage is a deep neural…

Graphics · Computer Science 2021-09-27 Yuanxun Lu , Jinxiang Chai , Xun Cao

Recent advancements in diffusion models have significantly improved the realism and generalizability of character-driven animation, enabling the synthesis of high-quality motion from just a single RGB image and a set of driving poses.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Alireza Javanmardi , Pragati Jaiswal , Tewodros Amberbir Habtegebrial , Christen Millerdurai , Shaoxiang Wang , Alain Pagani , Didier Stricker

In order to be widely applicable, speech-driven 3D head avatars must articulate their lips in accordance with speech, while also conveying the appropriate emotions with dynamically changing facial expressions. The key problem is that…

Graphics · Computer Science 2026-01-28 Radek Daněček , Carolin Schmitt , Senya Polikovsky , Michael J. Black

Creating human avatars is a highly desirable yet challenging task. Recent advancements in radiance field rendering have achieved unprecedented photorealism and real-time performance for personalized dynamic human avatars. However, these…

Graphics · Computer Science 2025-09-09 Dongliang Cao , Guoxing Sun , Marc Habermann , Florian Bernard

Animating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Lingting Zhu , Xian Liu , Xuanyu Liu , Rui Qian , Ziwei Liu , Lequan Yu

We introduce Diffusion Augmented Agents (DAAG), a novel framework that leverages large language models, vision language models, and diffusion models to improve sample efficiency and transfer learning in reinforcement learning for embodied…

Machine Learning · Computer Science 2024-07-31 Norman Di Palo , Leonard Hasenclever , Jan Humplik , Arunkumar Byravan

Recent Large Audio Language Models have demonstrated impressive capabilities in audio understanding. However, they often suffer from perceptual errors, while reliable audio reasoning is unattainable without first grounding the model's…

Sound · Computer Science 2026-04-17 Jieyi Wang , Yazhe Niu , Dexuan Xu , Zhongyu Wei

Recent advances in audio-driven avatar video generation have significantly enhanced audio-visual realism. However, existing methods treat instruction conditioning merely as low-level tracking driven by acoustic or visual cues, without…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yikang Ding , Jiwen Liu , Wenyuan Zhang , Zekun Wang , Wentao Hu , Liyuan Cui , Mingming Lao , Yingchao Shao , Hui Liu , Xiaohan Li , Ming Chen , Xiaoqiang Liu , Yu-Shen Liu , Pengfei Wan

Spatial audio is essential for immersive experiences, yet novel-view acoustic synthesis (NVAS) remains challenging due to complex physical phenomena such as reflection, diffraction, and material absorption. Existing methods based on…

Sound · Computer Science 2026-01-28 Congyi Fan , Jian Guan , Youtian Lin , Dongli Xu , Tong Ye , Qiaoxi Zhu , Pengming Feng , Wenwu Wang

Self-supervised pre-training of a speech foundation model, followed by supervised fine-tuning, has shown impressive quality improvements on automatic speech recognition (ASR) tasks. Fine-tuning separate foundation models for many downstream…

Machine Learning · Computer Science 2022-11-08 Zhouyuan Huo , Khe Chai Sim , Bo Li , Dongseong Hwang , Tara N. Sainath , Trevor Strohman

While recent Vision-Language-Action (VLA) models have begun to incorporate audio, they typically treat sound as static pre-execution prompts or focus exclusively on human speech. This leaves a significant gap in real-time, sound-centric…

Robotics · Computer Science 2026-03-18 Chang Nie , Tianchen Deng , Guangming Wang , Zhe Liu , Hesheng Wang