Related papers: A Unit Enhancement and Guidance Framework for Audi…
Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…
In audio-visual navigation (AVN) tasks, an embodied agent must autonomously localize a sound source in unknown and complex 3D environments based on audio-visual signals. Existing methods often rely on static modality fusion strategies and…
Recently, an audio-visual speech generative model based on variational autoencoder (VAE) has been proposed, which is combined with a nonnegative matrix factorization (NMF) model for noise variance to perform unsupervised speech enhancement.…
Text-to-audio (TTA) generation is a recent popular problem that aims to synthesize general audio given text descriptions. Previous methods utilized latent diffusion models to learn audio embedding in a latent space with text embedding as…
Pedestrian attribute recognition (PAR) is a fundamental perception task in intelligent transportation and security. To tackle this fine-grained task, most existing methods focus on extracting regional features to enrich attribute…
With the introduction of diffusion-based video generation techniques, audio-conditioned human video generation has recently achieved significant breakthroughs in both the naturalness of motion and the synthesis of portrait details. Due to…
A major challenge for video captioning is to combine audio and visual cues. Existing multi-modal fusion methods have shown encouraging results in video understanding. However, the temporal structures of multiple modalities at different…
Audio-visual segmentation (AVS) aims to segment sound sources in the video sequence, requiring a pixel-level understanding of audio-visual correspondence. As the Segment Anything Model (SAM) has strongly impacted extensive fields of dense…
REPresentation Alignment (REPA) improves the training of generative flow models by aligning intermediate hidden states with pretrained teacher features, but its effectiveness in token-conditioned audio Flow Matching critically depends on…
Portrait video editing focuses on modifying specific attributes of portrait videos, guided by audio or video streams. Previous methods typically either concentrate on lip-region reenactment or require training specialized models to extract…
Multi-agent Retrieval-Augmented Generation (RAG), wherein each agent takes on a specific role, supports hard queries that require multiple steps and sources, or complex reasoning. Existing approaches, however, rely on static agent behaviors…
Audio Descriptions (ADs) aim to provide a narration of a movie in text form, describing non-dialogue-related narratives, such as characters, actions, or scene establishment. Automatic generation of ADs remains challenging due to: i) the…
Background noise reduces speech intelligibility and quality, making speaker verification (SV) in noisy environments a challenging task. To improve the noise robustness of SV systems, additive noise data augmentation method has been commonly…
Electroencephalography (EEG)-based emotion recognition suffers from severe performance degradation when models are transferred across heterogeneous datasets due to physiological variability, experimental paradigm differences, and device…
Embodied AI systems operate in dynamic environments, requiring seamless integration of perception and generation modules to process high-frequency input and output demands. Traditional sequential computation patterns, while effective in…
The increasing spread of artificial neural networks does not stop at ultralow-power edge devices. However, these very often have high computational demand and require specialized hardware accelerators to ensure the design meets power and…
Computer vision models normally witness degraded performance when deployed in real-world scenarios, due to unexpected changes in inputs that were not accounted for during training. Data augmentation is commonly used to address this issue,…
Codec Avatars are a recent class of learned, photorealistic face models that accurately represent the geometry and texture of a person in 3D (i.e., for virtual reality), and are almost indistinguishable from video. In this paper we describe…
In natural face-to-face interaction, participants seamlessly alternate between speaking and listening, producing facial behaviors (FBs) that are finely informed by long-range context and naturally exhibit contextual appropriateness and…
Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…