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Audio-video (AV) generation has recently made strong progress in perceptual quality and multimodal coherence, yet generating content with plausible motion-sound relations remains challenging. Existing methods often produce object motions…
The Pedestrian Attribute Recognition (PAR) task aims to identify various detailed attributes of an individual, such as clothing, accessories, and gender. To enhance PAR performance, a model must capture features ranging from coarse-grained…
This work focuses on full-body co-speech gesture generation. Existing methods typically employ an autoregressive model accompanied by vector-quantized tokens for gesture generation, which results in information loss and compromises the…
Diffusion and flow matching models have emerged as powerful robot policies, enabling Vision-Language-Action (VLA) models to generalize across diverse scenes and instructions. Yet, when trained via imitation learning, their high generative…
Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…
Current state-of-the-art (SOTA) methods for audio-driven character animation demonstrate promising performance for scenarios primarily involving speech and singing. However, they often fall short in more complex film and television…
Pedestrian Attribute Recognition (PAR) is a challenging task as models are required to generalize across numerous attributes in real-world data. Traditional approaches focus on complex methods, yet recognition performance is often…
Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity…
Recent progress in diffusion-based audio generation and restoration has substantially improved performance across heterogeneous conditioning regimes, including text-conditioned audio generation and audio-conditioned super-resolution.…
The paramount challenge in audio-driven One-shot Talking Head Animation (ADOS-THA) lies in capturing subtle imperceptible changes between adjacent video frames. Inherently, the temporal relationship of adjacent audio clips is highly…
Recent advances in audio-synchronized visual animation enable control of video content using audios from specific classes. However, existing methods rely heavily on expensive manual curation of high-quality, class-specific training videos,…
Audio and visual signals typically occur simultaneously, and humans possess an innate ability to correlate and synchronize information from these two modalities. Recently, a challenging problem known as Audio-Visual Segmentation (AVS) has…
Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…
Variational Autoencoders (VAEs) are essential for large-scale audio tasks like diffusion-based generation. However, existing open-source models often neglect auditory perceptual aspects during training, leading to weaknesses in phase…
Photoacoustic(PA) imaging is a non-destructive and non-invasive technology for visualizing minute blood vessel structures in the body using ultrasonic sensors. In PA imaging, the image quality of a single-shot image is poor, and it is…
Existing for audio- and pose-driven human animation methods often struggle with stiff head movements and blurry hands, primarily due to the weak correlation between audio and head movements and the structural complexity of hands. To address…
We present a novel method to learn Personalized Implicit Neural Avatars (PINA) from a short RGB-D sequence. This allows non-expert users to create a detailed and personalized virtual copy of themselves, which can be animated with realistic…
Although mask-based beamforming is a powerful speech enhancement approach, it often requires manual parameter tuning to handle moving speakers. Recently, this approach was augmented with an attention-based spatial covariance matrix…
Synthetic PET images are valuable for quantitative imaging workflow development, scalable virtual imaging trials, and deep learning model training, but conventional physics-based simulation approaches are computationally intensive, limited…
Audio is a fundamental modality for analyzing speech, music, and environmental sounds. Although pretrained audio models have significantly advanced audio understanding, they remain fragile in real-world settings where data distributions…