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An automatic approach to counting any kind of cells could alleviate work of the experts and boost the research in fields such as regenerative medicine. In this paper, a method for microscopy cell counting using multiple frames (hence…

Computer Vision and Pattern Recognition · Computer Science 2018-02-01 Alexander Gomez Villa , Augusto Salazar , Igor Stefanini

Data scarcity continues to be a major challenge in the field of robotic manipulation. Although diffusion models provide a promising solution for generating robotic manipulation videos, existing methods largely depend on 2D trajectories,…

Robotics · Computer Science 2025-11-14 Ying Li , Xiaobao Wei , Xiaowei Chi , Yuming Li , Zhongyu Zhao , Hao Wang , Ningning Ma , Ming Lu , Sirui Han , Shanghang Zhang

Our brain has an inner global positioning system which enables us to sense and navigate 3D spaces in real time. Can mobile robots replicate such a biological feat in a dynamic environment? We introduce the first spatial reasoning framework…

Robotics · Computer Science 2025-05-20 Pengdi Huang , Mingyang Wang , Huan Tian , Minglun Gong , Hao Zhang , Hui Huang

Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Kripasindhu Sarkar , Dushyant Mehta , Weipeng Xu , Vladislav Golyanik , Christian Theobalt

Although the estimation of 3D human pose and shape (HPS) is rapidly progressing, current methods still cannot reliably estimate moving humans in global coordinates, which is critical for many applications. This is particularly challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Yu Sun , Qian Bao , Wu Liu , Tao Mei , Michael J. Black

In an era marked by renewed interest in lunar exploration and the prospect of establishing a sustainable human presence on the Moon, innovative approaches supporting mission preparation and astronaut training are imperative. To this end,…

Instrumentation and Methods for Astrophysics · Physics 2024-10-23 Giacomo Franchini , Brenno Tuberga , Marcello Chiaberge

Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Jiayi Wang , Franziska Mueller , Florian Bernard , Suzanne Sorli , Oleksandr Sotnychenko , Neng Qian , Miguel A. Otaduy , Dan Casas , Christian Theobalt

Boundary Vector Cells (BVCs) are a class of neurons in the brains of vertebrates that encode environmental boundaries at specific distances and allocentric directions, playing a central role in forming place fields in the hippocampus. Most…

Robotics · Computer Science 2025-10-29 Andrew Gerstenslager , Bekarys Dukenbaev , Ali A. Minai

Event cameras provide microsecond latency, making them suitable for 6D object pose tracking in fast, dynamic scenes where conventional RGB and depth pipelines suffer from motion blur and large pixel displacements. We introduce EventTrack6D,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Jae-Young Kang , Hoonhee Cho , Taeyeop Lee , Minjun Kang , Bowen Wen , Youngho Kim , Kuk-Jin Yoon

Tracking and reconstructing 3D objects from cluttered scenes are the key components for computer vision, robotics and autonomous driving systems. While recent progress in implicit function has shown encouraging results on high-quality 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Jianglong Ye , Yuntao Chen , Naiyan Wang , Xiaolong Wang

We propose CrossHuman, a novel method that learns cross-guidance from parametric human model and multi-frame RGB images to achieve high-quality 3D human reconstruction. To recover geometry details and texture even in invisible regions, we…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Liliang Chen , Jiaqi Li , Han Huang , Yandong Guo

Human imitation has become topical recently, driven by GAN's ability to disentangle human pose and body content. However, the latest methods hardly focus on 3D information, and to avoid self-occlusion, a massive amount of input images are…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Haoxi Ran , Guangfu Wang , Li Lu

Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We…

Graphics · Computer Science 2018-06-20 Johanna Delanoy , Mathieu Aubry , Phillip Isola , Alexei A. Efros , Adrien Bousseau

We aim to track the endoscope location inside the surgical scene and provide 3D reconstruction, in real-time, from the sole input of the image sequence captured by the monocular endoscope. This information offers new possibilities for…

Computer Vision and Pattern Recognition · Computer Science 2016-08-30 Nader Mahmoud , Iñigo Cirauqui , Alexandre Hostettler , Christophe Doignon , Luc Soler , Jacques Marescaux , J. M. M. Montiel

Large Reconstruction Models (LRMs) have recently become a popular method for creating 3D foundational models. Training 3D reconstruction models with 2D visual data traditionally requires prior knowledge of camera poses for the training…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Shiu-hong Kao , Xiao Li , Jinglu Wang , Yang Li , Chi-Keung Tang , Yu-Wing Tai , Yan Lu

Human motion modelling is a classical problem at the intersection of graphics and computer vision, with applications spanning human-computer interaction, motion synthesis, and motion prediction for virtual and augmented reality. Following…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Julieta Martinez , Michael J. Black , Javier Romero

Mental rotation -- the ability to compare objects seen from different viewpoints -- is a fundamental example of mental simulation and spatial world modeling in humans. Here we propose a mechanistic model of human mental rotation, leveraging…

Neurons and Cognition · Quantitative Biology 2026-05-29 Raymond Khazoum , Daniela Fernandes , Aleksandr Krylov , Qin Li , Stephane Deny

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

Point tracking models often struggle to generalize to real-world videos because large-scale training data is predominantly synthetic$\unicode{x2014}$the only source currently feasible to produce at scale. Collecting real-world annotations,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Inès Hyeonsu Kim , Seokju Cho , Jahyeok Koo , Junghyun Park , Jiahui Huang , Honglak Lee , Joon-Young Lee , Seungryong Kim

Local field potentials (LFPs) sampled with extracellular electrodes are frequently used as a measure of population neuronal activity. However, relating such measurements to underlying neuronal behaviour and connectivity is non-trivial. To…