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3D modeling based on point clouds is an efficient way to reconstruct and create detailed 3D content. However, the geometric procedure may lose accuracy due to high redundancy and the absence of an explicit structure. In this work, we…

Graphics · Computer Science 2022-01-28 Xusheng Du , Yi He , Xi Yang , Chia-Ming Chang , Haoran Xie

Surface reconstruction from point clouds is a fundamental step in many applications in computer vision. In this paper, we develop an efficient iterative method on a variational model for the surface reconstruction from point clouds. The…

Numerical Analysis · Mathematics 2020-05-26 Dong Wang

With the rapid progress of multimodal foundation models and predictive pre-training, an important open question is how to equip 3D point clouds with a pre-training paradigm that is better aligned with next-token and next-embedding learning.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yumeng Yao , Jingzhi Dong , Haowen Gu , Tao Chen , Zonghan Wu , Xiaoshui Huang , Yazhou Yao

Generation of 3D data by deep neural network has been attracting increasing attention in the research community. The majority of extant works resort to regular representations such as volumetric grids or collection of images; however, these…

Computer Vision and Pattern Recognition · Computer Science 2016-12-08 Haoqiang Fan , Hao Su , Leonidas Guibas

Reconstruction of a continuous surface of two-dimensional manifold from its raw, discrete point cloud observation is a long-standing problem. The problem is technically ill-posed, and becomes more difficult considering that various sensing…

Computer Vision and Pattern Recognition · Computer Science 2022-05-06 Zhangjin Huang , Yuxin Wen , Zihao Wang , Jinjuan Ren , Kui Jia

We study the task of panoptic symbol spotting, which involves identifying both individual instances of countable things and the semantic regions of uncountable stuff in computer-aided design (CAD) drawings composed of vector graphical…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Xingguang Wei , Haomin Wang , Shenglong Ye , Ruifeng Luo , Yanting Zhang , Lixin Gu , Jifeng Dai , Yu Qiao , Wenhai Wang , Hongjie Zhang

Generating a 3D point cloud from a single 2D image is of great importance for 3D scene understanding applications. To reconstruct the whole 3D shape of the object shown in the image, the existing deep learning based approaches use either…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yao Wei , George Vosselman , Michael Ying Yang

3D reconstruction from images is a core problem in computer vision. With recent advances in deep learning, it has become possible to recover plausible 3D shapes even from single RGB images for the first time. However, obtaining detailed…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Tao Hu , Geng Lin , Zhizhong Han , Matthias Zwicker

Quad meshes are essential in geometric modeling and computational mechanics. Although learning-based methods for triangle mesh demonstrate considerable advancements, quad mesh generation remains less explored due to the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zezeng Li , Zhihui Qi , Weimin Wang , Ziliang Wang , Junyi Duan , Na Lei

Analysis of human sketches in deep learning has advanced immensely through the use of waypoint-sequences rather than raster-graphic representations. We further aim to model sketches as a sequence of low-dimensional parametric curves. To…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Ayan Das , Yongxin Yang , Timothy Hospedales , Tao Xiang , Yi-Zhe Song

Reconstructing accurate implicit surface representations from point clouds remains a challenging task, particularly when data is captured using low-quality scanning devices. These point clouds often contain substantial noise, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Tengkai Wang , Weihao Li , Ruikai Cui , Shi Qiu , Nick Barnes

In this paper a new system for piecewise primitive surface recovery on point clouds is presented, which allows a novice user to sketch areas of interest in order to guide the fitting process. The algorithm is demonstrated against a…

Graphics · Computer Science 2017-01-23 Daniel Beale

Surface reconstruction is a fundamental problem in 3D graphics. In this paper, we propose a learning-based approach for implicit surface reconstruction from raw point clouds without normals. Our method is inspired by Gauss Lemma in…

Computer Vision and Pattern Recognition · Computer Science 2022-02-22 Dong Xiao , Siyou Lin , Zuoqiang Shi , Bin Wang

The reconstruction of real-world surfaces is on high demand in various applications. Most existing reconstruction approaches apply 3D scanners for creating point clouds which are generally sparse and of low density. These points clouds will…

Computer Vision and Pattern Recognition · Computer Science 2021-03-01 Rajat Sharma , Tobias Schwandt , Christian Kunert , Steffen Urban , Wolfgang Broll

Learning implicit representations has been a widely used solution for surface reconstruction from 3D point clouds. The latest methods infer a distance or occupancy field by overfitting a neural network on a single point cloud. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Chao Chen , Yu-Shen Liu , Zhizhong Han

We present an approach to inform the reconstruction of a surface from a point scan through topological priors. The reconstruction is based on basis functions which are optimized to provide a good fit to the point scan while satisfying…

Computational Geometry · Computer Science 2021-09-17 Rickard Brüel-Gabrielsson , Vignesh Ganapathi-Subramanian , Primoz Skraba , Leonidas J. Guibas

Point clouds have become increasingly vital across various applications thanks to their ability to realistically depict 3D objects and scenes. Nevertheless, effectively compressing unstructured, high-precision point cloud data remains a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Hongning Ruan , Yulin Shao , Qianqian Yang , Liang Zhao , Dusit Niyato

We propose a Point-Voxel DeConvolution (PVDeConv) module for 3D data autoencoder. To demonstrate its efficiency we learn to synthesize high-resolution point clouds of 10k points that densely describe the underlying geometry of Computer…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Kseniya Cherenkova , Djamila Aouada , Gleb Gusev

Capturing real-world 3D spaces as point clouds is efficient and descriptive, but it comes with sensor errors and lacks object parametrization. These limitations render point clouds unsuitable for various real-world applications, such as…

Human-Computer Interaction · Computer Science 2024-10-02 Krzysztof Zieliński , Bruce Blumberg , Mikkel Baun Kjærgaard

In this paper, we present a novel deep method to reconstruct a point cloud of an object from a single still image. Prior arts in the field struggle to reconstruct an accurate and scalable 3D model due to either the inefficient and expensive…

Computer Vision and Pattern Recognition · Computer Science 2019-11-18 Anh-Duc Nguyen , Seonghwa Choi , Woojae Kim , Sanghoon Lee