Related papers: The Satisfiability Threshold for K-XOR Games
We present a series of almost settled inapproximability results for three fundamental problems. The first in our series is the subexponential-time inapproximability of the maximum independent set problem, a question studied in the area of…
Solving systems of m multivariate quadratic equations in n variables (MQ-problem) over finite fields is NP-hard. The security of many cryptographic systems is based on this problem. Up to now, the best algorithm for solving the underdefined…
We consider uniformly resolvable decompositions of $K_v$ into subgraphs such that each resolution class contains only blocks isomorphic to the same graph. We give a complete solution for the case in which one resolution class is $K_2$ and…
In this paper, we generalize the notions of perfect matchings, perfect 2-matchings to perfect k-matchings and give a necessary and sufficient condition for existence of perfect k-matchings. For bipartite graphs, we show that this k-matching…
We propose an implementable, neural network-based structure preserving probabilistic numerical approximation for a generalized obstacle problem describing the value of a zero-sum differential game of optimal stopping with asymmetric…
We formulate the $(n,k)$ Coset Monogamy Game, in which two players must extract complementary information of unequal size ($k$ bits vs. $n-k$ bits) from a random coset state without communicating. The complementary information takes the…
The runtime performance of modern SAT solvers on random $k$-CNF formulas is deeply connected with the 'phase-transition' phenomenon seen empirically in the satisfiability of random $k$-CNF formulas. Recent universal hashing-based approaches…
For any even integer $k\ge 6$, integer $d$ such that $k/2\le d\le k-1$, and sufficiently large $n\in (k/2)\mathbb N$, we find a tight minimum $d$-degree condition that guarantees the existence of a Hamilton $(k/2)$-cycle in every…
In this paper we study reachability verification problems of stochastic discrete-time dynamical systems over the infinite time horizon. The reachability verification of interest in this paper is to certify specified lower and upper bounds…
Propositional satisfiability (SAT) is one of the most fundamental problems in computer science. The worst-case hardness of SAT lies at the core of computational complexity theory. The average-case analysis of SAT has triggered the…
For any $\varepsilon > 0$, we prove that $k$-Dimensional Matching is hard to approximate within a factor of $k/(12 + \varepsilon)$ for large $k$ unless $\textsf{NP} \subseteq \textsf{BPP}$. Listed in Karp's 21 $\textsf{NP}$-complete…
We show that for any $\varepsilon>0$ there is an XOR game $G=G(\varepsilon)$ with $\Theta(\varepsilon^{-1/5})$ inputs for one player and $\Theta(\varepsilon^{-2/5})$ inputs for the other player such that $\Omega(\varepsilon^{-1/5})$ ebits…
We consider the complexity of problems related to the combinatorial game Free-Flood-It, in which players aim to make a coloured graph monochromatic with the minimum possible number of flooding operations. Our main result is that computing…
A $k$-uniform hypergraph (or $k$-graph) $H = (V, E)$ is $k$-partite if $V$ can be partitioned into $k$ sets $V_1, \ldots, V_k$ such that each edge in $E$ contains precisely one vertex from each $V_i$. In this note, we consider list…
In this paper, we first prove a theorem by a little modification on the Lax-Milgram theorem. Then, using $K$-frames, we obtain lower and upper bounds for the results obtained from this theorem. Also, we present some methods for the…
We introduce the problem of finding a satisfying assignment to a CNF formula that must further belong to a prescribed input subspace. Equivalent formulations of the problem include finding a point outside a union of subspaces (the…
We consider the following two-player game: Maxi and Mini start with the empty graph on $n$ vertices and take turns, always adding one additional edge to the graph such that the chromatic number is at most $k$, where $k \in \mathbb{N}$ is a…
A set of n boxes, located on the vertices of a hypergraph G, contain known but different rewards. A Searcher opens all the boxes in some hyperedge of G with the objective of collecting the maximum possible total reward. Some of the boxes,…
A general issue in computational optimization is to develop combinatorial algorithms for semidefinite programming. We address this issue when the base field is nonarchimedean. We provide a solution for a class of semidefinite feasibility…
A central challenge in game theory and learning systems such as GANs is understanding which algorithms can efficiently compute equilibria across the heterogeneous landscape of games. Equilibrium computation is typically studied solver by…