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In the Strip Packing problem (SP), we are given a vertical half-strip $[0,W]\times[0,\infty)$ and a set of $n$ axis-aligned rectangles of width at most $W$. The goal is to find a non-overlapping packing of all rectangles into the strip such…
The linear complementarity problem (LCP) provides a unified approach to many problems such as linear programs, convex quadratic programs, and bimatrix games. The general LCP is known to be NP-hard, but there are some promising results that…
Semidefinite programs (SDP) are one of the most versatile frameworks in numerical optimization, serving as generalizations of many conic programs and as relaxations of NP-hard combinatorial problems. Their main drawback is their…
In this paper we propose the Graduated NonConvexity and Graduated Concavity Procedure (GNCGCP) as a general optimization framework to approximately solve the combinatorial optimization problems on the set of partial permutation matrices.…
Article presents the compatibility matrix method and illustrates it with the application to P vs NP problem. The method is a generalization of descriptive geometry: in the method, we draft problems and solve them utilizing the image…
This paper is concerned with the $1||\sum p_jU_j$ problem, the problem of minimizing the total processing time of tardy jobs on a single machine. This is not only a fundamental scheduling problem, but also a very important problem from a…
We investigate the NP-Complete problem SAT and the geometry of its instances. For a particular type that we call {\it non-interlaced formulas}, we propose a polynomial time algorithm for their resolution using graphs and matrices.
We propose the first linear-time algorithm to compute the conjugate of (nonconvex) bivariate piecewise linear-quadratic (PLQ) functions (bivariate quadratic functions defined on a polyhedral subdivision). Our algorithm starts with computing…
The main contribution of this paper resides in developing a new algorithmic approach for addressing the continuous-time joint replenishment problem, termed $\Psi$-pairwise alignment. The latter mechanism, through which we synchronize…
This paper presents the first polynomial time algorithm to compute geodesics in a CAT(0) cubical complex in general dimension. The algorithm is a simple iterative method to update breakpoints of a path joining two points using Miller, Owen…
Traditionally, there are several polynomial algorithms for linear programming including the ellipsoid method, the interior point method and other variants. Recently, Chubanov [Chubanov, 2015] proposed a projection and rescaling algorithm,…
A moldable job is a job that can be executed on an arbitrary number of processors, and whose processing time depends on the number of processors allotted to it. A moldable job is monotone if its work doesn't decrease for an increasing…
In this paper we propose a method that uses Lagrange multipliers and numerical algebraic geometry to find all critical points, and therefore globally solve, polynomial optimization problems. We design a polyhedral homotopy algorithm that…
In this paper we describe a parallel Gaussian elimination algorithm for matrices with entries in a finite field. Unlike previous approaches, our algorithm subdivides a very large input matrix into smaller submatrices by subdividing both…
We show that the number of $k$-matching in a given undirected graph $G$ is equal to the number of perfect matching of the corresponding graph $G_k$ on an even number of vertices divided by a suitable factor. If $G$ is bipartite then one can…
Recent advancements in quantum computing and quantum-inspired algorithms have sparked renewed interest in binary optimization. These hardware and software innovations promise to revolutionize solution times for complex problems. In this…
This paper is devoted to studying the global and finite convergence of the semi-smooth Newton method for solving a piecewise linear system that arises in cone-constrained quadratic programming problems and absolute value equations. We first…
Multi-homogeneous polynomial systems arise in many applications. We provide bit complexity estimates for solving them which, up to a few extra other factors, are quadratic in the number of solutions and linear in the height of the input…
In this paper, we provide an affirmative answer to the long-standing question: Are GPUs useful in solving linear programming? We present cuPDLP.jl, a GPU implementation of restarted primal-dual hybrid gradient (PDHG) for solving linear…
We study the computability of the operator norm of a matrix with respect to norms induced by linear operators. Our findings reveal that this problem can be solved exactly in polynomial time in certain situations, and we discuss how it can…