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Related papers: FreeInsert: Disentangled Text-Guided Object Insert…

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Text-to-image diffusion models have made significant progress in image generation, allowing for effortless customized generation. However, existing image editing methods still face certain limitations when dealing with personalized image…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Yuhong Zhang , Han Wang , Yiwen Wang , Rong Xie , Li Song

Text driven diffusion models have shown remarkable capabilities in editing images. However, when editing 3D scenes, existing works mostly rely on training a NeRF for 3D editing. Recent NeRF editing methods leverages edit operations by…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Vivek Madhavaram , Shivangana Rawat , Chaitanya Devaguptapu , Charu Sharma , Manohar Kaul

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Martin JJ. Bucher , Iro Armeni

Video object insertion requires ensuring spatio-temporal coherence and interactive realism, extending far beyond simple content placement. However, current approaches are often hindered by a reliance on explicit motion engineering or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Xinyu Chen , Yuyi Qian , Jiang Lin , Shenyi Wang , Gao Wang , Zhiqiu Zhang , Jizhi Zhang , Mingjie Wang , Qiang Tang , Qian Wang , Song Wu , Zili Yi

We introduce InseRF, a novel method for generative object insertion in the NeRF reconstructions of 3D scenes. Based on a user-provided textual description and a 2D bounding box in a reference viewpoint, InseRF generates new objects in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Mohamad Shahbazi , Liesbeth Claessens , Michael Niemeyer , Edo Collins , Alessio Tonioni , Luc Van Gool , Federico Tombari

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

Recent advancements in image synthesis are fueled by the advent of large-scale diffusion models. Yet, integrating realistic object visualizations seamlessly into new or existing backgrounds without extensive training remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Phillip Mueller , Jannik Wiese , Ioan Craciun , Lars Mikelsons

Injecting semantics into 3D Gaussian Splatting (3DGS) has recently garnered significant attention. While current approaches typically distill 3D semantic features from 2D foundational models (e.g., CLIP and SAM) to facilitate novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Wenbo Zhang , Lu Zhang , Ping Hu , Liqian Ma , Yunzhi Zhuge , Huchuan Lu

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Multimodal large language models (MLLMs) have advanced the capabilities to interpret and act on visual input in 3D environments, empowering diverse applications such as robotics and situated conversational agents. When MLLMs reason over…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Zhuoheng Li , Ying Chen

Concept blending is a promising yet underexplored area in generative models. While recent approaches, such as embedding mixing and latent modification based on structural sketches, have been proposed, they often suffer from incompatible…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Yufan Zhou , Haoyu Shen , Huan Wang

Embedding a language field in a 3D representation enables richer semantic understanding of spatial environments by linking geometry with descriptive meaning. This allows for a more intuitive human-computer interaction, enabling querying or…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shai Krakovsky , Gal Fiebelman , Sagie Benaim , Hadar Averbuch-Elor

Scene image editing is crucial for entertainment, photography, and advertising design. Existing methods solely focus on either 2D individual object or 3D global scene editing. This results in a lack of a unified approach to effectively…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qihang Zhang , Yinghao Xu , Chaoyang Wang , Hsin-Ying Lee , Gordon Wetzstein , Bolei Zhou , Ceyuan Yang

Modern video editing techniques have achieved high visual fidelity when inserting video objects. However, they focus on optimizing visual fidelity rather than physical causality, leading to edits that are physically inconsistent with their…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Bohai Gu , Taiyi Wu , Dazhao Du , Jian Liu , Shuai Yang , Xiaotong Zhao , Alan Zhao , Song Guo

This work presents Insert Anything, a unified framework for reference-based image insertion that seamlessly integrates objects from reference images into target scenes under flexible, user-specified control guidance. Instead of training…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Wensong Song , Hong Jiang , Zongxing Yang , Ruijie Quan , Yi Yang

Adding Object into images based on text instructions is a challenging task in semantic image editing, requiring a balance between preserving the original scene and seamlessly integrating the new object in a fitting location. Despite…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Yoad Tewel , Rinon Gal , Dvir Samuel , Yuval Atzmon , Lior Wolf , Gal Chechik

Building models that can understand and reason about 3D scenes is difficult owing to the lack of data sources for 3D supervised training and large-scale training regimes. In this work we ask - How can the knowledge in a pre-trained language…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Shivam Chandhok

Revolutionary advancements in text-to-image models have unlocked new dimensions for sophisticated content creation, such as text-conditioned image editing, enabling the modification of existing images based on textual guidance. This…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Haoyu Zheng , Wenqiao Zhang , Yaoke Wang , Juncheng Li , Zheqi Lv , Xin Min , Mengze Li , Dongping Zhang , Siliang Tang , Yueting Zhuang

Understanding and reasoning about complex 3D environments requires structured scene representations that capture not only objects but also their semantic and spatial relationships. While recent works on 3D scene graph generation have…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Pranav Saxena , Jimmy Chiun

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li
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