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Human motion synthesis is a fundamental task in computer animation. Recent methods based on diffusion models or GPT structure demonstrate commendable performance but exhibit drawbacks in terms of slow sampling speeds and error accumulation.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Vincent Tao Hu , Wenzhe Yin , Pingchuan Ma , Yunlu Chen , Basura Fernando , Yuki M Asano , Efstratios Gavves , Pascal Mettes , Bjorn Ommer , Cees G. M. Snoek

The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation industry for decades. Popular techniques include…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Yi Zhou , Jingwan Lu , Connelly Barnes , Jimei Yang , Sitao Xiang , Hao li

Discontinuous motion which is a motion composed of multiple continuous motions with sudden change in direction or velocity in between, can be seen in state-aware robotic tasks. Such robotic tasks are often coordinated with sensor…

Robotics · Computer Science 2023-09-04 Edgar Anarossi , Hirotaka Tahara , Naoto Komeno , Takamitsu Matsubara

In the study of shapes of human organs using computational anatomy, variations are found to arise from inter-subject anatomical differences, disease-specific effects, and measurement noise. This paper introduces a stochastic model for…

Computer Vision and Pattern Recognition · Computer Science 2016-12-19 Alexis Arnaudon , Darryl D. Holm , Akshay Pai , Stefan Sommer

Human video synthesis aims to create lifelike characters in various environments, with wide applications in VR, storytelling, and content creation. While 2D diffusion-based methods have made significant progress, they struggle to generalize…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Liyuan Cui , Xiaogang Xu , Wenqi Dong , Zesong Yang , Hujun Bao , Zhaopeng Cui

The objective of the multi-condition human motion synthesis task is to incorporate diverse conditional inputs, encompassing various forms like text, music, speech, and more. This endows the task with the capability to adapt across multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Zeyu Ling , Bo Han , Yongkang Wong , Mohan Kangkanhalli , Weidong Geng

Human motion synthesis in 3D scenes relies heavily on scene comprehension, while current methods focus mainly on scene structure but ignore the semantic understanding. In this paper, we propose a human motion synthesis framework that take…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Gong Jingyu , Tong Kunkun , Chen Zhuoran , Yuan Chuanhan , Chen Mingang , Zhang Zhizhong , Tan Xin , Xie Yuan

Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the human player and the ball. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Hongdi Yang , Chengyang Li , Zhenxuan Wu , Gaozheng Li , Jingya Wang , Jingyi Yu , Zhuo Su , Lan Xu

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

Recent advances in motion diffusion models have substantially improved the realism of human motion synthesis. However, existing approaches either rely on full-sequence diffusion models with bidirectional generation, which limits temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Qing Yu , Akihisa Watanabe , Kent Fujiwara

Humans demonstrate remarkable skill in transferring manipulation abilities across objects of varying shapes, poses, and appearances, a capability rooted in their understanding of semantic correspondences between different instances. To…

Robotics · Computer Science 2024-03-19 Qianxu Wang , Haotong Zhang , Congyue Deng , Yang You , Hao Dong , Yixin Zhu , Leonidas Guibas

Compositional video generation aims to synthesize multiple instances with diverse appearance and motion. However, current approaches mainly focus on binding semantics, neglecting to understand diverse motion categories specified in prompts.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zixuan Wang , Ziqin Zhou , Feng Chen , Duo Peng , Yixin Hu , Changsheng Li , Yinjie Lei

Motion synthesis in real-world 3D scenes has recently attracted much attention. However, the static environment assumption made by most current methods usually cannot be satisfied especially for real-time motion synthesis in scanned point…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Jingyu Gong , Min Wang , Wentao Liu , Chen Qian , Zhizhong Zhang , Yuan Xie , Lizhuang Ma

Human-motion generation is a long-standing challenging task due to the requirement of accurately modeling complex and diverse dynamic patterns. Most existing methods adopt sequence models such as RNN to directly model transitions in the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Zhenyi Wang , Ping Yu , Yang Zhao , Ruiyi Zhang , Yufan Zhou , Junsong Yuan , Changyou Chen

Person image synthesis with controllable body poses and appearances is an essential task owing to the practical needs in the context of virtual try-on, image editing and video production. However, existing methods face significant…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Enbo Huang , Yuan Zhang , Faliang Huang , Guangyu Zhang , Yang Liu

While 2D diffusion models generate realistic, high-detail images, 3D shape generation methods like Score Distillation Sampling (SDS) built on these 2D diffusion models produce cartoon-like, over-smoothed shapes. To help explain this…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Artem Lukoianov , Haitz Sáez de Ocáriz Borde , Kristjan Greenewald , Vitor Campagnolo Guizilini , Timur Bagautdinov , Vincent Sitzmann , Justin Solomon

We propose a simple and novel method for generating 3D human motion from complex natural language sentences, which describe different velocity, direction and composition of all kinds of actions. Different from existing methods that use…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Zhiyuan Ren , Zhihong Pan , Xin Zhou , Le Kang

In order to perform unconditional video generation, we must learn the distribution of the real-world videos. In an effort to synthesize high-quality videos, various studies attempted to learn a mapping function between noise and videos,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Kangyeol Kim , Sunghyun Park , Junsoo Lee , Joonseok Lee , Sookyung Kim , Jaegul Choo , Edward Choi

Text-conditioned video diffusion models have emerged as a powerful tool in the realm of video generation and editing. But their ability to capture the nuances of human movement remains under-explored. Indeed the ability of these models to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Paul Janson , Tiberiu Popa , Eugene Belilovsky

We propose a new architecture for the learning of predictive spatio-temporal motion models from data alone. Our approach, dubbed the Dropout Autoencoder LSTM, is capable of synthesizing natural looking motion sequences over long time…

Computer Vision and Pattern Recognition · Computer Science 2017-12-05 Partha Ghosh , Jie Song , Emre Aksan , Otmar Hilliges