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Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive…

Computer Vision and Pattern Recognition · Computer Science 2024-01-15 Tianyu Li , Calvin Qiao , Guanqiao Ren , KangKang Yin , Sehoon Ha

The ability to forecast a set of likely yet diverse possible future behaviors of an agent (e.g., future trajectories of a pedestrian) is essential for safety-critical perception systems (e.g., autonomous vehicles). In particular, a set of…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Ye Yuan , Kris Kitani

Distribution Matching Distillation (DMD) distills score-based generative models into efficient one-step generators, without requiring a one-to-one correspondence with the sampling trajectories of their teachers. Yet, the limited capacity of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Xiangyu Fan , Zesong Qiu , Zhuguanyu Wu , Fanzhou Wang , Zhiqian Lin , Tianxiang Ren , Dahua Lin , Ruihao Gong , Lei Yang

Masked generative models have become a strong paradigm for text-to-motion synthesis, but they still treat motion frames too uniformly during masking, attention, and decoding. This is a poor match for motion, where local dynamic complexity…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Pengfei Zhou , Xiangyue Zhang , Xukun Shen , Yong Hu

Recent advances in video diffusion models have enabled the generation of high-quality videos. However, these videos still suffer from unrealistic deformations, semantic violations, and physical inconsistencies that are largely rooted in the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Shurui Gui , Deep Anil Patel , Xiner Li , Martin Renqiang Min

Recently, the generation of dynamic 3D objects from a video has shown impressive results. Existing methods directly optimize Gaussians using whole information in frames. However, when dynamic regions are interwoven with static regions…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Liying Yang , Chen Liu , Zhenwei Zhu , Ajian Liu , Hui Ma , Jian Nong , Yanyan Liang

We introduce the Cross Human Motion Diffusion Model (CrossDiff), a novel approach for generating high-quality human motion based on textual descriptions. Our method integrates 3D and 2D information using a shared transformer network within…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Zeping Ren , Shaoli Huang , Xiu Li

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wonjoon Jin , Jiyun Won , Janghyeok Han , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

Single Domain Generalization (SDG) aims to train models that maintain consistent performance across diverse scenarios using data from a single source. While latent diffusion models (LDMs) show promise for augmenting limited source data, our…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Hao Li , Yubin Xiao , Ke Liang , Mengzhu Wang , Long Lan , Kenli Li , Xinwang Liu

Data-driven and controllable human motion synthesis and prediction are active research areas with various applications in interactive media and social robotics. Challenges remain in these fields for generating diverse motions given past…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Wenjie Yin , Ruibo Tu , Hang Yin , Danica Kragic , Hedvig Kjellström , Mårten Björkman

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

Graphics · Computer Science 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang

Conditional medical image generation plays an important role in many clinically relevant imaging tasks. However, existing methods still face a fundamental challenge in balancing inference efficiency, patient-specific fidelity, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Zirong Li , Siyuan Mei , Weiwen Wu , Andreas Maier , Lina Gölz , Yan Xia

We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressive results but struggle to achieve fast generation without…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Wenyang Zhou , Zhiyang Dou , Zeyu Cao , Zhouyingcheng Liao , Jingbo Wang , Wenjia Wang , Yuan Liu , Taku Komura , Wenping Wang , Lingjie Liu

The gradual nature of a diffusion process that synthesizes samples in small increments constitutes a key ingredient of Denoising Diffusion Probabilistic Models (DDPM), which have presented unprecedented quality in image synthesis and been…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zihan Zhang , Richard Liu , Kfir Aberman , Rana Hanocka

We present a probabilistic framework to generate character animations based on weak control signals, such that the synthesized motions are realistic while retaining the stochastic nature of human movement. The proposed architecture, which…

Graphics · Computer Science 2020-10-21 Saeed Ghorbani , Calden Wloka , Ali Etemad , Marcus A. Brubaker , Nikolaus F. Troje

Conventional methods for human motion synthesis are either deterministic or struggle with the trade-off between motion diversity and motion quality. In response to these limitations, we introduce MoFusion, i.e., a new…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Rishabh Dabral , Muhammad Hamza Mughal , Vladislav Golyanik , Christian Theobalt

Recent advancements in diffusion models have greatly improved the quality and diversity of synthesized content. To harness the expressive power of diffusion models, researchers have explored various controllable mechanisms that allow users…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Tsai-Shien Chen , Chieh Hubert Lin , Hung-Yu Tseng , Tsung-Yi Lin , Ming-Hsuan Yang

Generating realistic motions for digital humans is a core but challenging part of computer animations and games, as human motions are both diverse in content and rich in styles. While the latest deep learning approaches have made…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Ziyi Chang , Edmund J. C. Findlay , Haozheng Zhang , Hubert P. H. Shum