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Related papers: A Survey of Interactive Generative Video

200 papers

Technological developments have produced methods that can generate educational videos from input text or sound. Recently, the use of deep learning techniques for image and video generation has been widely explored, particularly in…

Multimedia · Computer Science 2026-01-27 M. E. ElAlami , S. M. Khater , M. El. R. Rehan

Video Question Answering (VideoQA) is the task of answering questions about a video. At its core is understanding the alignments between visual scenes in video and linguistic semantics in question to yield the answer. In leading VideoQA…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Yicong Li , Xiang Wang , Junbin Xiao , Wei Ji , Tat-Seng Chua

In this paper, we propose a novel framework for Interactive Face Video Coding (IFVC), which allows humans to interact with the intrinsic visual representations instead of the signals. The proposed solution enjoys several distinct…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Bolin Chen , Zhao Wang , Binzhe Li , Shurun Wang , Shiqi Wang , Yan Ye

Video-based programming tutorials are a popular form of tutorial used by authors to guide learners to code. Still, the interactivity of these videos is limited primarily to control video flow. There are existing works with increased…

Software Engineering · Computer Science 2022-04-20 Eng Lieh Ouh , Benjamin Kok Siew Gan , David Lo

Conversational generative vision models (CGVMs) like Visual ChatGPT (Wu et al., 2023) have recently emerged from the synthesis of computer vision and natural language processing techniques. These models enable more natural and interactive…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Narjes Nikzad Khasmakhi , Meysam Asgari-Chenaghlu , Nabiha Asghar , Philipp Schaer , Dietlind Zühlke

Video generation models have made significant progress in simulating future states, showcasing their potential as world simulators in embodied scenarios. However, existing models often lack robust understanding, limiting their ability to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Xiaowei Chi , Chun-Kai Fan , Hengyuan Zhang , Xingqun Qi , Rongyu Zhang , Anthony Chen , Chi-min Chan , Wei Xue , Qifeng Liu , Shanghang Zhang , Yike Guo

3D human interaction generation has emerged as a key research area, focusing on producing dynamic and contextually relevant interactions between humans and various interactive entities. Recent rapid advancements in 3D model representation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Siyuan Fan , Wenke Huang , Xiantao Cai , Bo Du

Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Qi Zuo , Xiaodong Gu , Lingteng Qiu , Yuan Dong , Zhengyi Zhao , Weihao Yuan , Rui Peng , Siyu Zhu , Zilong Dong , Liefeng Bo , Qixing Huang

Layout generation is a novel task in computer vision, which combines the challenges in both object localization and aesthetic appraisal, widely used in advertisements, posters, and slides design. An accurate and pleasant layout should…

Computer Vision and Pattern Recognition · Computer Science 2022-09-05 Yunning Cao , Ye Ma , Min Zhou , Chuanbin Liu , Hongtao Xie , Tiezheng Ge , Yuning Jiang

The rapid development of Artificial Intelligence Generated Content (AIGC) techniques has enabled the creation of high-quality synthetic content, but it also raises significant security concerns. Current detection methods face two major…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Changjiang Jiang , Wenhui Dong , Zhonghao Zhang , Fengchang Yu , Wei Peng , Xinbin Yuan , Yifei Bi , Ming Zhao , Zian Zhou , Chenyang Si , Caifeng Shan

As the boundaries of human computer interaction expand, Generative AI emerges as a key driver in reshaping user interfaces, introducing new possibilities for personalized, multimodal and cross-platform interactions. This integration…

Human-Computer Interaction · Computer Science 2024-11-18 J. Bieniek , M. Rahouti , D. C. Verma

Recent advancements in video generation have significantly impacted various downstream applications, particularly in identity-preserving video generation (IPT2V). However, existing methods struggle with "copy-paste" artifacts and low…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Jiangchuan Wei , Shiyue Yan , Wenfeng Lin , Boyuan Liu , Renjie Chen , Mingyu Guo

Generative Artificial Intelligence (AI) is revolutionizing educational technology by enabling highly personalized and adaptive learning environments within Intelligent Tutoring Systems (ITS). This report delves into the integration of…

Computation and Language · Computer Science 2024-10-15 Subhankar Maity , Aniket Deroy

With the advancements of generative artificial intelligence (GenAI) models, their capabilities are expanding significantly beyond content generation and the models are increasingly being used across diverse applications. Particularly, GenAI…

Machine Learning · Computer Science 2024-11-15 Hanwen Zhang , Dusit Niyato , Wei Zhang , Changyuan Zhao , Hongyang Du , Abbas Jamalipour , Sumei Sun , Yiyang Pei

In this paper, we explore the overlooked challenge of stability and temporal consistency in interactive video generation, which synthesizes dynamic and controllable video worlds through interactive behaviors such as camera movements and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Ying Yang , Zhengyao Lv , Tianlin Pan , Haofan Wang , Binxin Yang , Hubery Yin , Chen Li , Ziwei Liu , Chenyang Si

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Temporal Video Grounding (TVG) aims to localize video segments corresponding to a given textual query, which often describes human actions. However, we observe that current methods, usually optimizing for high temporal…

Artificial Intelligence · Computer Science 2026-02-16 Zhaoyu Chen , Hongnan Lin , Yongwei Nie , Fei Ma , Xuemiao Xu , Fei Yu , Chengjiang Long

Recent advancements in AI-based multimedia generation have enabled the creation of hyper-realistic images and videos, raising concerns about their potential use in spreading misinformation. The widespread accessibility of generative…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Joy Battocchio , Stefano Dell'Anna , Andrea Montibeller , Giulia Boato

Video generative models pre-trained on large-scale internet datasets have achieved remarkable success, excelling at producing realistic synthetic videos. However, they often generate clips based on static prompts (e.g., text or images),…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Haoran He , Yang Zhang , Liang Lin , Zhongwen Xu , Ling Pan

In this paper, we propose XGC-AVis, a multi-agent framework that enhances the audio-video temporal alignment capabilities of multimodal large models (MLLMs) and improves the efficiency of retrieving key video segments through 4 stages:…

Multimedia · Computer Science 2025-09-30 Yuqin Cao , Xiongkuo Min , Yixuan Gao , Wei Sun , Zicheng Zhang , Jinliang Han , Guangtao Zhai
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