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Recent success with large language models has sparked a new wave of verbal human-AI interaction. While such models support users in a variety of creative tasks, they lack the embodied nature of human interaction. Dance, as a primal form of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Alexander Okupnik , Johannes Schneider , Kyriakos Flouris

The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tianyu Hua , Hongdong Zheng , Yalong Bai , Wei Zhang , Xiao-Ping Zhang , Tao Mei

If a picture is worth thousand words, a moving 3d shape must be worth a million. We build upon the success of recent generative methods that create images fitting the semantics of a text prompt, and extend it to the controlled generation of…

Machine Learning · Computer Science 2021-09-28 Nikolay Jetchev

Generating realistic 3D worlds occupied by moving humans has many applications in games, architecture, and synthetic data creation. But generating such scenes is expensive and labor intensive. Recent work generates human poses and motions…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Hongwei Yi , Chun-Hao P. Huang , Shashank Tripathi , Lea Hering , Justus Thies , Michael J. Black

In the realm of digital creativity, our potential to craft intricate 3D worlds from imagination is often hampered by the limitations of existing digital tools, which demand extensive expertise and efforts. To narrow this disparity, we…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Longwen Zhang , Ziyu Wang , Qixuan Zhang , Qiwei Qiu , Anqi Pang , Haoran Jiang , Wei Yang , Lan Xu , Jingyi Yu

World building forms the foundation of any task that requires narrative intelligence. In this work, we focus on procedurally generating interactive fiction worlds---text-based worlds that players "see" and "talk to" using natural language.…

Artificial Intelligence · Computer Science 2020-01-29 Prithviraj Ammanabrolu , Wesley Cheung , Dan Tu , William Broniec , Mark O. Riedl

This paper presents a real-time generative drawing system that interprets and integrates both formal intent - the structural, compositional, and stylistic attributes of a sketch - and contextual intent - the semantic and thematic meaning…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Jookyung Song , Mookyoung Kang , Nojun Kwak

Generating realistic human motions that naturally respond to both spoken language and physical objects is crucial for interactive digital experiences. Current methods, however, address speech-driven gestures or object interactions…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Sreehari Rajan , Kunal Bhosikar , Charu Sharma

The significance and abundance of data are increasing due to the growing digital data generated from social media, sensors, scholarly literature, patents, different forms of documents published online, databases, product manuals, etc.…

Machine Learning · Computer Science 2022-05-23 Workneh Yilma Ayele

Recent advances in text-to-3D scene generation have demonstrated significant potential to transform content creation across multiple industries. Although the research community has made impressive progress in addressing the challenges of…

Procedural Content Generation via Reinforcement Learning (PCGRL) foregoes the need for large human-authored data-sets and allows agents to train explicitly on functional constraints, using computable, user-defined measures of quality…

Artificial Intelligence · Computer Science 2022-08-16 Zehua Jiang , Sam Earle , Michael Cerny Green , Julian Togelius

Text-to-3D generation, which synthesizes 3D assets according to an overall text description, has significantly progressed. However, a challenge arises when the specific appearances need customizing at designated viewpoints but referring…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Junkai Yan , Yipeng Gao , Qize Yang , Xihan Wei , Xuansong Xie , Ancong Wu , Wei-Shi Zheng

Collecting and labeling training data is one important step for learning-based methods because the process is time-consuming and biased. For face analysis tasks, although some generative models can be used to generate face data, they can…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Dingyun Zhang , Chenglai Zhong , Yudong Guo , Yang Hong , Juyong Zhang

Text-conditioned human motion generation, which allows for user interaction through natural language, has become increasingly popular. Existing methods typically generate short, isolated motions based on a single input sentence. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Kaifeng Zhao , Gen Li , Siyu Tang

Recent advances in large pre-trained language models have demonstrated strong results in generating natural languages and significantly improved performances for many natural language generation (NLG) applications such as machine…

Computation and Language · Computer Science 2022-09-27 Nanyun Peng

Designing inorganic crystalline materials with tailored properties is critical to technological innovation, yet current generative computational methods often struggle to efficiently explore desired targets with sufficient interpretability.…

Materials Science · Physics 2025-12-29 Izumi Takahara , Teruyasu Mizoguchi , Bang Liu

Digital assistants have become ubiquitous in e-commerce applications, following the recent advancements in Information Retrieval (IR), Natural Language Processing (NLP) and Generative Artificial Intelligence (AI). However, customers are…

Computation and Language · Computer Science 2024-05-06 Nikhita Vedula , Oleg Rokhlenko , Shervin Malmasi

Articulated object generation has seen increasing advancements, yet existing models often lack the ability to be conditioned on text prompts. To address the significant gap between textual descriptions and 3D articulated object…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Hao Sun , Lei Fan , Donglin Di , Shaohui Liu

With the advancement of AIGC (AI-generated content) technologies, an increasing number of generative models are revolutionizing fields such as video editing, music generation, and even film production. However, due to the limitations of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Daoan Zhang , Wenlin Yao , Xiaoyang Wang , Yebowen Hu , Jiebo Luo , Dong Yu

Although significant progress has been made in many tasks within the field of Natural Language Processing (NLP), Controlled Text Generation (CTG) continues to face numerous challenges, particularly in achieving fine-grained conditional…

Computation and Language · Computer Science 2025-09-18 Xinxu Zhou , Jiaqi Bai , Zhenqi Sun , Fanxiang Zeng , Yue Liu
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