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Humans rely on multisensory integration to perceive spatial environments, where auditory cues enable sound source localization in three-dimensional space. Despite the critical role of spatial audio in immersive technologies such as VR/AR,…

Enabling virtual humans to dynamically and realistically respond to diverse auditory stimuli remains a key challenge in character animation, demanding the integration of perceptual modeling and motion synthesis. Despite its significance,…

Graphics · Computer Science 2025-11-04 Shuyang Xu , Zhiyang Dou , Mingyi Shi , Liang Pan , Leo Ho , Jingbo Wang , Yuan Liu , Cheng Lin , Yuexin Ma , Wenping Wang , Taku Komura

Generating controllable indoor scenes is fundamental to applications in game development, architectural visualization, and embodied AI. However, existing approaches either support a limited input modalities or rely on implicit generation…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Wentang Chen , Shougao Zhang , Yiman Zhang , Tianhao Zhou , Ruihui Li

In virtual reality (VR) educational scenarios, Pedagogical agents (PAs) enhance immersive learning through realistic appearances and interactive behaviors. However, most existing PAs rely on static speech and simple gestures. This…

Human-Computer Interaction · Computer Science 2026-03-11 Ninghao Wan , Jiarun Song , Fuzheng Yang

Despite achieving significant progress in 2D image understanding, large multimodal models (LMMs) struggle in the physical world due to the lack of spatial representation. Typically, existing 3D LMMs mainly embed 3D positions as fixed…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Hanyu Zhou , Gim Hee Lee

Human motion generation has advanced rapidly in recent years, yet the critical problem of creating spatially grounded, context-aware gestures has been largely overlooked. Existing models typically specialize either in descriptive motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Anna Deichler , Jim O'Regan , Teo Guichoux , David Johansson , Jonas Beskow

Pre-trained on tremendous image-text pairs, vision-language models like CLIP have demonstrated promising zero-shot generalization across numerous image-based tasks. However, extending these capabilities to video tasks remains challenging…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zichen Liu , Kunlun Xu , Bing Su , Xu Zou , Yuxin Peng , Jiahuan Zhou

Music generation aims to create music segments that align with human aesthetics based on diverse conditional information. Despite advancements in generating music from specific textual descriptions (e.g., style, genre, instruments), the…

Sound · Computer Science 2025-04-21 Jiahao Song , Yuzhao Wang

Multimodal Dialogue Response Generation (MDRG) is a recently proposed task where the model needs to generate responses in texts, images, or a blend of both based on the dialogue context. Due to the lack of a large-scale dataset specifically…

Artificial Intelligence · Computer Science 2024-08-13 Hee Suk Yoon , Eunseop Yoon , Joshua Tian Jin Tee , Kang Zhang , Yu-Jung Heo , Du-Seong Chang , Chang D. Yoo

Recent advancements in zero-shot speech generation have enabled models to synthesize speech that mimics speaker identity and speaking style from speech prompts. However, these models' effectiveness is significantly limited in real-world…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-14 Boyu Zhu , Cheng Gong , Muyang Wu , Ruihao Jing , Fan Liu , Xiaolei Zhang , Chi Zhang , Xuelong Li

Conversational Recommender Systems (CRSs) aim to provide personalized recommendations by interacting with users through conversations. Most existing studies of CRS focus on extracting user preferences from conversational contexts. However,…

Information Retrieval · Computer Science 2025-04-28 Yibiao Wei , Jie Zou , Weikang Guo , Guoqing Wang , Xing Xu , Yang Yang

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook…

Sound · Computer Science 2026-03-02 Siyi Xie , Hanxin Zhu , Xinyi Chen , Tianyu He , Xin Li , Zhibo Chen

Generating vivid and diverse 3D co-speech gestures is crucial for various applications in animating virtual avatars. While most existing methods can generate gestures from audio directly, they usually overlook that emotion is one of the key…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Xingqun Qi , Chen Liu , Lincheng Li , Jie Hou , Haoran Xin , Xin Yu

We introduce Multimodal DuetDance (MDD), a diverse multimodal benchmark dataset designed for text-controlled and music-conditioned 3D duet dance motion generation. Our dataset comprises 620 minutes of high-quality motion capture data…

Graphics · Computer Science 2025-08-26 Prerit Gupta , Jason Alexander Fotso-Puepi , Zhengyuan Li , Jay Mehta , Aniket Bera

Audio-driven talking face generation has received growing interest, particularly for applications requiring expressive and natural human-avatar interaction. However, most existing emotion-aware methods rely on a single modality (either…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Phyo Thet Yee , Dimitrios Kollias , Sudeepta Mishra , Abhinav Dhall

Controlling the style and characteristics of speech synthesis is crucial for adapting the output to specific contexts and user requirements. Previous Text-to-speech (TTS) works have focused primarily on the technical aspects of producing…

Sound · Computer Science 2025-09-04 Jiawei Zhang , Tian-Hao Zhang , Jun Wang , Jiaran Gao , Xinyuan Qian , Xu-Cheng Yin

Spatio-temporal consistency is a critical research topic in video generation. A qualified generated video segment must ensure plot plausibility and coherence while maintaining visual consistency of objects and scenes across varying…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Runze Zhang , Guoguang Du , Xiaochuan Li , Qi Jia , Liang Jin , Lu Liu , Jingjing Wang , Cong Xu , Zhenhua Guo , Yaqian Zhao , Xiaoli Gong , Rengang Li , Baoyu Fan

Using image as prompts for 3D generation demonstrate particularly strong performances compared to using text prompts alone, for images provide a more intuitive guidance for the 3D generation process. In this work, we delve into the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-29 Seungwook Kim , Yichun Shi , Kejie Li , Minsu Cho , Peng Wang

In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

Multimedia · Computer Science 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss
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