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How to improve the ability of scene representation is a key issue in vision-oriented decision-making applications, and current approaches usually learn task-relevant state representations within visual reinforcement learning to address this…
We introduce two rule-based models to modify the prosody of speech synthesis in order to modulate the emotion to be expressed. The prosody modulation is based on speech synthesis markup language (SSML) and can be used with any commercial…
Multimodal Large Language Models (MLLMs) achieve strong performance through instruction tuning, yet real-world deployment often requires continual capability expansion across sequential tasks. In such scenarios, Multimodal Continual…
Recent years have witnessed remarkable progress in multi-view diffusion models for 3D content creation. However, there remains a significant gap in image quality and prompt-following ability compared to 2D diffusion models. A critical…
This paper introduces Stereo-Talker, a novel one-shot audio-driven human video synthesis system that generates 3D talking videos with precise lip synchronization, expressive body gestures, temporally consistent photo-realistic quality, and…
Large language models (LLMs) have exhibited impressive abilities for multimodal content comprehension and reasoning with proper prompting in zero- or few-shot settings. Despite the proliferation of interactive systems developed to support…
We introduce Aether Weaver, a novel, integrated framework for multimodal narrative co-generation that overcomes limitations of sequential text-to-visual pipelines. Our system concurrently synthesizes textual narratives, dynamic scene graph…
Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven…
Multi-modal reasoning plays a vital role in bridging the gap between textual and visual information, enabling a deeper understanding of the context. This paper presents the Feature Swapping Multi-modal Reasoning (FSMR) model, designed to…
Prompts have been shown to be an effective method to adapt a frozen Pretrained Language Model (PLM) to perform well on downstream tasks. Prompts can be represented by a human-engineered word sequence or by a learned continuous embedding. In…
Interactions with virtual assistants typically start with a predefined trigger phrase followed by the user command. To make interactions with the assistant more intuitive, we explore whether it is feasible to drop the requirement that users…
Recent advances in Text-to-Speech (TTS) have improved quality and naturalness to near-human capabilities when considering isolated sentences. But something which is still lacking in order to achieve human-like communication is the dynamic…
Generating robot demonstrations through simulation is widely recognized as an effective way to scale up robot data. Previous work often trained reinforcement learning agents to generate expert policies, but this approach lacks sample…
Talking head generation with arbitrary identities and speech audio remains a crucial problem in the realm of the virtual metaverse. Recently, diffusion models have become a popular generative technique in this field with their strong…
Recent advances in 3D generation have been remarkable, with methods such as DreamFusion leveraging large-scale text-to-image diffusion-based models to guide 3D object generation. These methods enable the synthesis of detailed and…
Grounding language to a navigating agent's observations can leverage pretrained multimodal foundation models to match perceptions to object or event descriptions. However, previous approaches remain disconnected from environment mapping,…
Text-to-image generation models have seen considerable advancement, catering to the increasing interest in personalized image creation. Current customization techniques often necessitate users to provide multiple images (typically 3-5) for…
Animating still face images with deep generative models using a speech input signal is an active research topic and has seen important recent progress.However, much of the effort has been put into lip syncing and rendering quality while the…
The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods…
Single-image super-resolution (SISR) remains challenging due to the inherent difficulty of recovering fine-grained details and preserving perceptual quality from low-resolution inputs. Existing methods often rely on limited image priors,…