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Related papers: LMME3DHF: Benchmarking and Evaluating Multimodal 3…

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Multidimensional human understanding is essential for real-world applications such as film analysis and virtual digital humans, yet current LVLM benchmarks largely focus on single-task settings and lack fine-grained, human-centric…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Kangkang Wang , Qinting Jiang , Wanping Zhang , Bowen Ren , Shengzhao Wen

Recent video generative models have greatly improved the realism of AI-generated videos, yet their outputs still exhibit artifacts such as temporal inconsistencies, structural distortions, and semantic incoherence. While Multimodal Large…

Human-centric generative models are becoming increasingly popular, giving rise to various innovative tools and applications, such as talking face videos conditioned on text or audio prompts. The core of these capabilities lies in powerful…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Donglin Di , He Feng , Wenzhang Sun , Yongjia Ma , Hao Li , Wei Chen , Lei Fan , Tonghua Su , Xun Yang

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori. However, previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Xiangyu Zhu , Chang Yu , Di Huang , Zhen Lei , Hao Wang , Stan Z. Li

3D human generation is an important problem with a wide range of applications in computer vision and graphics. Despite recent progress in generative AI such as diffusion models or rendering methods like Neural Radiance Fields or Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

Text-guided human pose editing has gained significant traction in AIGC applications. However,it remains plagued by structural anomalies and generative artifacts. Existing evaluation metrics often isolate authenticity detection from quality…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Ningyu Sun , Zhaolin Cai , Zitong Xu , Peihang Chen , Huiyu Duan , Yichao Yan , Xiongkuo Min , Xiaokang Yang

Unified multimodal models (UMMs) have emerged as a powerful paradigm in fundamental cross-modality research, demonstrating significant potential in both image understanding and generation. However, existing research in the face domain…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Junzhe Li , Sifan Zhou , Liya Guo , Xuerui Qiu , Linrui Xu , Delin Qu , Tingting Long , Chun Fan , Ming Li , Hehe Fan , Jun Liu , Shuicheng Yan

Large Vision-Language Models (LVLMs) are capable of handling diverse data types such as imaging, text, and physiological signals, and can be applied in various fields. In the medical field, LVLMs have a high potential to offer substantial…

Large Language Models (LLMs) aim to serve as versatile assistants aligned with human values, as defined by the principles of being helpful, honest, and harmless (hhh). However, in terms of Multimodal Large Language Models (MLLMs), despite…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Zhelun Shi , Zhipin Wang , Hongxing Fan , Zaibin Zhang , Lijun Li , Yongting Zhang , Zhenfei Yin , Lu Sheng , Yu Qiao , Jing Shao

Access to high-quality and diverse 3D articulated digital human assets is crucial in various applications, ranging from virtual reality to social platforms. Generative approaches, such as 3D generative adversarial networks (GANs), are…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Yinghao Xu , Wang Yifan , Alexander W. Bergman , Menglei Chai , Bolei Zhou , Gordon Wetzstein

Large Language Models (LLMs) fine-tuned via Reinforcement Learning from Human Feedback (RLHF) and Reinforcement Learning with Verifiable Rewards (RLVR) significantly improve the alignment of human-AI values, further raising the upper bound…

Artificial Intelligence · Computer Science 2025-10-10 Jian Hu , Xibin Wu , Wei Shen , Jason Klein Liu , Zilin Zhu , Weixun Wang , Songlin Jiang , Haoran Wang , Hao Chen , Bin Chen , Weikai Fang , Xianyu , Yu Cao , Haotian Xu , Yiming Liu

A dynamic 3D mesh is a key component in Virtual Reality applications. However, this type of content demands a significant processing resource for real-time rendering. To reduce processing requirements while preserving the user experience,…

Multimedia · Computer Science 2026-04-01 Duc V. Nguyen , Nguyen Thi Quynh Ly , Truong Thu Huong

Generating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Cuican Yu , Guansong Lu , Yihan Zeng , Jian Sun , Xiaodan Liang , Huibin Li , Zongben Xu , Songcen Xu , Wei Zhang , Hang Xu

Advances in generative models have led to AI-generated images visually indistinguishable from authentic ones. Despite numerous studies on detecting AI-generated images with classifiers, a gap persists between such methods and human…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Chuangchuang Tan , Jinglu Wang , Xiang Ming , Renshuai Tao , Yunchao Wei , Yao Zhao , Yan Lu

Numerous methods have been proposed to detect, estimate, and analyze properties of people in images, including 3D pose, shape, contact, human-object interaction, and emotion. While widely applicable in vision and other areas, such methods…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Jing Lin , Yao Feng , Weiyang Liu , Michael J. Black

Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D surfaces of an object class. In this context, we identify an interesting question that has previously not received research attention: is it…

Computer Vision and Pattern Recognition · Computer Science 2019-03-12 Stylianos Ploumpis , Haoyang Wang , Nick Pears , William A. P. Smith , Stefanos Zafeiriou

Can humans identify AI-generated (fake) videos and provide grounded reasons? While video generation models have advanced rapidly, a critical dimension -- whether humans can detect deepfake traces within a generated video, i.e.,…

Recent advances in multimodal large language models (MLLMs) have demonstrated impressive performance on existing low-level vision benchmarks, which primarily focus on generic images. However, their capabilities to perceive and assess…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Sijing Wu , Yunhao Li , Zicheng Zhang , Qi Jia , Xinyue Li , Huiyu Duan , Xiongkuo Min , Guangtao Zhai

Evaluating the nuanced human-centric video understanding capabilities of Multimodal Large Language Models (MLLMs) remains a great challenge, as existing benchmarks often overlook the intricacies of emotion, behavior, and cross-modal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Ting Zhou , Daoyuan Chen , Qirui Jiao , Bolin Ding , Yaliang Li , Ying Shen
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