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Related papers: HOIGaze: Gaze Estimation During Hand-Object Intera…

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Appearance-based gaze estimation, aiming to predict accurate 3D gaze direction from a single facial image, has made promising progress in recent years. However, most methods suffer significant performance degradation in cross-domain…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Qida Tan , Hongyu Yang , Wenchao Du

Human gaze provides valuable information on human focus and intentions, making it a crucial area of research. Recently, deep learning has revolutionized appearance-based gaze estimation. However, due to the unique features of gaze…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Yihua Cheng , Haofei Wang , Yiwei Bao , Feng Lu

Human-Computer Interaction(HCI) is a field that studies interactions between human users and computer systems. With the development of HCI, individuals or groups of people can use various digital technologies to achieve the optimal user…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 Hoyeon Ahn

Predicting gaze behavior in virtual reality environments remains a significant challenge with implications for rendering optimization and interface design. This paper introduces a multimodal approach to VR gaze prediction that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Farhaan Ebadulla , Chiraag Mudlpaur , Shreya Chaurasia , Gaurav BV

Human-Object Interaction (HOI) detection devotes to learn how humans interact with surrounding objects via inferring triplets of < human, verb, object >. However, recent HOI detection methods mostly rely on additional annotations (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Dongming Yang , Yuexian Zou

As a critical cue for understanding human intention, human gaze provides a key signal for Human-Computer Interaction(HCI) applications. Appearance-based gaze estimation, which directly regresses the gaze vector from eye images, has made…

Computer Vision and Pattern Recognition · Computer Science 2021-11-24 Shaobo Guo , Xiao Jiang , Zhizhong Su , Rui Wu , Xin Wang

We present a user study analyzing head-gaze-based robot control and foveated visual augmentation in a simulated search-and-rescue task. Results show that foveated augmentation significantly improves task performance, reduces cognitive load…

Robotics · Computer Science 2025-08-12 Ayesha Jena , Stefan Reitmann , Elin Anna Topp

Previous studies have illustrated the potential of analysing gaze behaviours in collaborative learning to provide educationally meaningful information for students to reflect on their learning. Over the past decades, machine learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Junyuan Liang , Qi Zhou , Sahan Bulathwela , Mutlu Cukurova

Human Object Interaction (HOI) detection is a challenging task that requires to distinguish the interaction between a human-object pair. Attention based relation parsing is a popular and effective strategy utilized in HOI. However, current…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Jingjia Huang , Baixiang Yang

In recent years we have witnessed an increasing number of interactive systems on handheld mobile devices which utilise gaze as a single or complementary interaction modality. This trend is driven by the enhanced computational power of these…

Human-Computer Interaction · Computer Science 2023-07-04 Yaxiong Lei , Shijing He , Mohamed Khamis , Juan Ye

In the evolving landscape of human-autonomy teaming (HAT), fostering effective collaboration and trust between human and autonomous agents is increasingly important. To explore this, we used the game Overcooked AI to create dynamic teaming…

Human-Computer Interaction · Computer Science 2025-06-18 Anthony J. Ries , Stéphane Aroca-Ouellette , Alessandro Roncone , Ewart J. de Visser

In 3D hand-object interaction (HOI) tasks, estimating precise joint poses of hands and objects from monocular RGB input remains highly challenging due to the inherent geometric ambiguity of RGB images and the severe mutual occlusions that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Yuechen Xie , Haobo Jiang , Jian Yang , Yigong Zhang , Jin Xie

While zero-shot appearance-based 3D gaze estimation offers significant cost-efficiency by directly mapping RGB images to gaze vectors, its reliability in Human-Robot Interaction (HRI) settings remains uncertain. Existing benchmarks…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Berk Sezer , Ali Görkem Küçük , Erol Şahin , Sinan Kalkan

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

Human-Computer Interaction · Computer Science 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

Video-based human-object interaction (HOI) understanding requires both detecting ongoing interactions and anticipating their future evolution. However, existing methods usually treat anticipation as a downstream forecasting task built on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuanhao Luo , Di Wen , Kunyu Peng , Ruiping Liu , Junwei Zheng , Yufan Chen , Jiale Wei , Rainer Stiefelhage

Developing gaze estimation models that generalize well to unseen domains and in-the-wild conditions remains a challenge with no known best solution. This is mostly due to the difficulty of acquiring ground truth data that cover the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Evangelos Ververas , Polydefkis Gkagkos , Jiankang Deng , Michail Christos Doukas , Jia Guo , Stefanos Zafeiriou

We introduce HOIGPT, a token-based generative method that unifies 3D hand-object interactions (HOI) perception and generation, offering the first comprehensive solution for captioning and generating high-quality 3D HOI sequences from a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Mingzhen Huang , Fu-Jen Chu , Bugra Tekin , Kevin J Liang , Haoyu Ma , Weiyao Wang , Xingyu Chen , Pierre Gleize , Hongfei Xue , Siwei Lyu , Kris Kitani , Matt Feiszli , Hao Tang

Rendering realistic human-object interactions (HOIs) from sparse-view inputs is a challenging yet crucial task for various real-world applications. Existing methods often struggle to simultaneously achieve high rendering quality, physical…

Graphics · Computer Science 2026-04-10 Weiquan Wang , Jun Xiao , Yi Yang , Yueting Zhuang , Long Chen

Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably…

Human-Computer Interaction · Computer Science 2022-01-20 Yu Feng , Nathan Goulding-Hotta , Asif Khan , Hans Reyserhove , Yuhao Zhu

Human-robot collaboration (HRC) has become increasingly relevant in industrial, household, and commercial settings. However, the effectiveness of such collaborations is highly dependent on the human and robots' situational awareness of the…

Robotics · Computer Science 2023-05-09 Chelsea Zou , Kishan Chandan , Yan Ding , Shiqi Zhang