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Most modern deep learning-based multi-view 3D reconstruction techniques use RNNs or fusion modules to combine information from multiple images after independently encoding them. These two separate steps have loose connections and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-07-11 Farid Yagubbayli , Yida Wang , Alessio Tonioni , Federico Tombari

We present a method for dynamic surface reconstruction of large-scale urban scenes from LiDAR. Depth-based reconstructions tend to focus on small-scale objects or large-scale SLAM reconstructions that treat moving objects as outliers. We…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Nathaniel Chodosh , Anish Madan , Simon Lucey , Deva Ramanan

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Recent advances in DUSt3R have enabled robust estimation of dense point clouds and camera parameters of static scenes, leveraging Transformer network architectures and direct supervision on large-scale 3D datasets. In contrast, the limited…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Xingyu Chen , Yue Chen , Yuliang Xiu , Andreas Geiger , Anpei Chen

3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts$\unicode{x2014}$photorealism, efficiency, compatibility, and configurability. We present a novel representation that enables…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Safa C. Medin , Gengyan Li , Ruofei Du , Stephan Garbin , Philip Davidson , Gregory W. Wornell , Thabo Beeler , Abhimitra Meka

Reenacting facial images is an important task that can find numerous applications. We proposed IFaceUV, a fully differentiable pipeline that properly combines 2D and 3D information to conduct the facial reenactment task. The…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Hansol Lee , Yunhoe Ku , Eunseo Kim , Seungryul Baek

We investigate the possibility of 3D scene reconstruction from two or more overlapping webcam streams. A large, and growing, number of webcams observe places of interest and are publicly accessible. The question naturally arises: can we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Tianyu Wu , Konrad Schindler , Cenek Albl

Accurate 3D reconstruction is frequently hindered by visual aliasing, where visually similar but distinct surfaces (aka, doppelgangers), are incorrectly matched. These spurious matches distort the structure-from-motion (SfM) process,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yuanbo Xiangli , Ruojin Cai , Hanyu Chen , Jeffrey Byrne , Noah Snavely

Facial video re-targeting is a challenging problem aiming to modify the facial attributes of a target subject in a seamless manner by a driving monocular sequence. We leverage the 3D geometry of faces and Generative Adversarial Networks…

Computer Vision and Pattern Recognition · Computer Science 2021-09-29 Michail Christos Doukas , Mohammad Rami Koujan , Viktoriia Sharmanska , Anastasios Roussos

Image Matching is a core component of all best-performing algorithms and pipelines in 3D vision. Yet despite matching being fundamentally a 3D problem, intrinsically linked to camera pose and scene geometry, it is typically treated as a 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Vincent Leroy , Yohann Cabon , Jérôme Revaud

Joint camera pose and dense geometry estimation from a set of images or a monocular video remains a challenging problem due to its computational complexity and inherent visual ambiguities. Most dense incremental reconstruction systems…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Kirill Mazur , Gwangbin Bae , Andrew J. Davison

We present Vid2Avatar, a method to learn human avatars from monocular in-the-wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos is difficult. Solving it requires accurately separating humans from…

Computer Vision and Pattern Recognition · Computer Science 2023-02-23 Chen Guo , Tianjian Jiang , Xu Chen , Jie Song , Otmar Hilliges

DuctTake is a system designed to enable practical compositing of multiple takes of a scene into a single video. Current industry solutions are based around object segmentation, a hard problem that requires extensive manual input and…

Computer Vision and Pattern Recognition · Computer Science 2021-01-14 Jan Rueegg , Oliver Wang , Aljoscha Smolic , Markus Gross

We present an approach for 3D global human mesh recovery from monocular videos recorded with dynamic cameras. Our approach is robust to severe and long-term occlusions and tracks human bodies even when they go outside the camera's field of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Ye Yuan , Umar Iqbal , Pavlo Molchanov , Kris Kitani , Jan Kautz

We present BlenderFusion, a generative visual compositing framework that synthesizes new scenes by recomposing objects, camera, and background. It follows a layering-editing-compositing pipeline: (i) segmenting and converting visual inputs…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Jiacheng Chen , Ramin Mehran , Xuhui Jia , Saining Xie , Sanghyun Woo

Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

Estimating a scene reconstruction and the camera motion from in-body videos is challenging due to several factors, e.g. the deformation of in-body cavities or the lack of texture. In this paper we present Endo-Depth-and-Motion, a pipeline…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 David Recasens , José Lamarca , José M. Fácil , J. M. M. Montiel , Javier Civera

We present a differentiable ray-tracing based novel face reconstruction approach where scene attributes - 3D geometry, reflectance (diffuse, specular and roughness), pose, camera parameters, and scene illumination - are estimated from…

Computer Vision and Pattern Recognition · Computer Science 2021-01-15 Abdallah Dib , Gaurav Bharaj , Junghyun Ahn , Cédric Thébault , Philippe-Henri Gosselin , Marco Romeo , Louis Chevallier

3D reconstruction, which aims to recover the dense three-dimensional structure of a scene, is a cornerstone technology for numerous applications, including augmented/virtual reality, autonomous driving, and robotics. While traditional…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Wei Zhang , Yihang Wu , Songhua Li , Wenjie Ma , Xin Ma , Qiang Li , Qi Wang

Radiance fields have emerged as powerful tools for 3D scene reconstruction. However, casual capture remains challenging due to the narrow field of view of perspective cameras, which limits viewpoint coverage and feature correspondences…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Yalda Foroutan , Ipek Oztas , Daniel Rebain , Aysegul Dundar , Kwang Moo Yi , Lily Goli , Andrea Tagliasacchi