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This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Chenhao Zhang , Yuanping Cao , Lei Zhang

Novel view synthesis for dynamic scenes is still a challenging problem in computer vision and graphics. Recently, Gaussian splatting has emerged as a robust technique to represent static scenes and enable high-quality and real-time novel…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Yi-Hua Huang , Yang-Tian Sun , Ziyi Yang , Xiaoyang Lyu , Yan-Pei Cao , Xiaojuan Qi

Novel-view synthesis aims to generate novel views of a scene from multiple input images or videos, and recent advancements like 3D Gaussian splatting (3DGS) have achieved notable success in producing photorealistic renderings with efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Xi Liu , Chaoyi Zhou , Siyu Huang

3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Pranav Asthana , Alex Hanson , Allen Tu , Tom Goldstein , Matthias Zwicker , Amitabh Varshney

Recent advances in novel view synthesis have demonstrated impressive results in fast photorealistic scene rendering through differentiable point rendering, either via Gaussian Splatting (3DGS) [Kerbl and Kopanas et al. 2023] or neural point…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Linus Franke , Laura Fink , Marc Stamminger

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Radiance fields represented by 3D Gaussians excel at synthesizing novel views, offering both high training efficiency and fast rendering. However, with sparse input views, the lack of multi-view consistency constraints results in poorly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Yuru Xiao , Deming Zhai , Wenbo Zhao , Kui Jiang , Junjun Jiang , Xianming Liu

Recent advancements in 3D Gaussian Splatting (3D-GS) have demonstrated the potential of using 3D Gaussian primitives for high-speed, high-fidelity, and cost-efficient novel view synthesis from continuously calibrated input views. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Jingqian Wu , Shuo Zhu , Chutian Wang , Boxin Shi , Edmund Y. Lam

Advancements in 3D rendering like Gaussian Splatting (GS) allow novel view synthesis and real-time rendering in virtual reality (VR). However, GS-created 3D environments are often difficult to edit. For scene enhancement or to incorporate…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hannah Schieber , Jacob Young , Tobias Langlotz , Stefanie Zollmann , Daniel Roth

Reconstructing 3D assets from images, known as inverse rendering (IR), remains a challenging task due to its ill-posed nature. 3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities for novel view synthesis (NVS) tasks.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Hanxiao Sun , YuPeng Gao , Jin Xie , Jian Yang , Beibei Wang

The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

3D Gaussian Splatting (3DGS) has shown remarkable performance in novel view synthesis. However, its rendering quality deteriorates with sparse inphut views, leading to distorted content and reduced details. This limitation hinders its…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Zongqi He , Zhe Xiao , Kin-Chung Chan , Yushen Zuo , Jun Xiao , Kin-Man Lam

The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Fengyi Zhang , Yadan Luo , Tianjun Zhang , Lin Zhang , Zi Huang

Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yedong Shen , Shiqi Zhang , Sha Zhang , Yifan Duan , Xinran Zhang , Wenhao Yu , Lu Zhang , Jiajun Deng , Yanyong Zhang

Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yancheng Zhang , Guangyu Sun , Chen Chen

Gaussian Splatting (GS) and Neural Radiance Fields (NeRF) are two groundbreaking technologies that have revolutionized the field of Novel View Synthesis (NVS), enabling immersive photorealistic rendering and user experiences by synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Yuhang Zhang , Joshua Maraval , Zhengyu Zhang , Nicolas Ramin , Shishun Tian , Lu Zhang

Real-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Zhongpai Gao , Benjamin Planche , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

Despite the substantial progress of novel view synthesis, existing methods, either based on the Neural Radiance Fields (NeRF) or more recently 3D Gaussian Splatting (3DGS), suffer significant degradation when the input becomes sparse.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Rui Peng , Wangze Xu , Luyang Tang , Liwei Liao , Jianbo Jiao , Ronggang Wang

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in synthesizing novel views after training on a given set of viewpoints. However, its rendering quality deteriorates when the synthesized view deviates significantly from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Jiatong Xia , Lingqiao Liu