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Recent advancements in audio generation have been spurred by the evolution of large-scale deep learning models and expansive datasets. However, the task of video-to-audio (V2A) generation continues to be a challenge, principally because of…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-20 Xinhao Mei , Varun Nagaraja , Gael Le Lan , Zhaoheng Ni , Ernie Chang , Yangyang Shi , Vikas Chandra

360{\deg} videos have emerged as a promising medium to represent our dynamic visual world. Compared to the "tunnel vision" of standard cameras, their borderless field of view offers a more complete perspective of our surroundings. While…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Rundong Luo , Matthew Wallingford , Ali Farhadi , Noah Snavely , Wei-Chiu Ma

Stereophonic audio, especially binaural audio, plays an essential role in immersive viewing environments. Recent research has explored generating visually guided stereophonic audios supervised by multi-channel audio collections. However,…

Sound · Computer Science 2021-04-14 Xudong Xu , Hang Zhou , Ziwei Liu , Bo Dai , Xiaogang Wang , Dahua Lin

We present a system for converting a fully panoramic ($360^\circ$) video into a normal field-of-view (NFOV) hyperlapse for an optimal viewing experience. Our system exploits visual saliency and semantics to non-uniformly sample in space and…

Computer Vision and Pattern Recognition · Computer Science 2017-10-11 Wei-Sheng Lai , Yujia Huang , Neel Joshi , Chris Buehler , Ming-Hsuan Yang , Sing Bing Kang

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Weiqi Li , Shijie Zhao , Chong Mou , Xuhan Sheng , Zhenyu Zhang , Qian Wang , Junlin Li , Li Zhang , Jian Zhang

Lifting perspective images and videos to 360{\deg} panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspective and the equirectangular projection (ERP) space. Yet,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Ziyi Wu , Daniel Watson , Andrea Tagliasacchi , David J. Fleet , Marcus A. Brubaker , Saurabh Saxena

Audio-video (AV) generation has recently made strong progress in perceptual quality and multimodal coherence, yet generating content with plausible motion-sound relations remains challenging. Existing methods often produce object motions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Junchao Liao , Zhenghao Zhang , Xiangyu Meng , Litao Li , Ziying Zhang , Siyu Zhu , Long Qin , Weizhi Wang

With the reduced hardware costs of omnidirectional cameras and the proliferation of various extended reality applications, more and more $360^\circ$ videos are being captured. To fully unleash their potential, advanced video analytics is…

Networking and Internet Architecture · Computer Science 2025-08-21 Miao Zhang , Yifei Zhu , Linfeng Shen , Fangxin Wang , Jiangchuan Liu

Learning associations across modalities is critical for robust multimodal reasoning, especially when a modality may be missing during inference. In this paper, we study this problem in the context of audio-conditioned visual synthesis -- a…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Anoop Cherian , Moitreya Chatterjee , Narendra Ahuja

We present MGAudio, a novel flow-based framework for open-domain video-to-audio generation, which introduces model-guided dual-role alignment as a central design principle. Unlike prior approaches that rely on classifier-based or…

Sound · Computer Science 2025-10-29 Kang Zhang , Trung X. Pham , Suyeon Lee , Axi Niu , Arda Senocak , Joon Son Chung

Vision and language are the two foundational senses for humans, and they build up our cognitive ability and intelligence. While significant breakthroughs have been made in AI language ability, artificial visual intelligence, especially the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Zangwei Zheng , Xiangyu Peng , Tianji Yang , Chenhui Shen , Shenggui Li , Hongxin Liu , Yukun Zhou , Tianyi Li , Yang You

Generating realistic audio for human actions is important for many applications, such as creating sound effects for films or virtual reality games. Existing approaches implicitly assume total correspondence between the video and audio…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Changan Chen , Puyuan Peng , Ami Baid , Zihui Xue , Wei-Ning Hsu , David Harwath , Kristen Grauman

The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360$^{\circ}$ scene generation pipeline that facilitates the creation of comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Shijie Zhou , Zhiwen Fan , Dejia Xu , Haoran Chang , Pradyumna Chari , Tejas Bharadwaj , Suya You , Zhangyang Wang , Achuta Kadambi

Self-supervised audio-visual learning aims to capture useful representations of video by leveraging correspondences between visual and audio inputs. Existing approaches have focused primarily on matching semantic information between the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Karren Yang , Bryan Russell , Justin Salamon

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

High-quality, large-scale audio captioning is crucial for advancing audio understanding, yet current automated methods often generate captions that lack fine-grained detail and contextual accuracy, primarily due to their reliance on limited…

Sound · Computer Science 2025-06-03 Shunian Chen , Xinyuan Xie , Zheshu Chen , Liyan Zhao , Owen Lee , Zhan Su , Qilin Sun , Benyou Wang

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

Training audio-to-image generative models requires an abundance of diverse audio-visual pairs that are semantically aligned. Such data is almost always curated from in-the-wild videos, given the cross-modal semantic correspondence that is…

Sound · Computer Science 2025-01-10 Darius Petermann , Mahdi M. Kalayeh

Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Bohong Chen , Yumeng Li , Yinglin Xu , Youyi Zheng , Yanlin Weng , Kun Zhou

Video-to-audio (V2A) generation leverages visual-only video features to render plausible sounds that match the scene. Importantly, the generated sound onsets should match the visual actions that are aligned with them, otherwise unnatural…

Sound · Computer Science 2024-07-16 Santiago Pascual , Chunghsin Yeh , Ioannis Tsiamas , Joan Serrà
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