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Requirements engineering provides several practices to analyze how a user wants to interact with a future software. Mockups, prototypes, and scenarios are suitable to understand usability issues and user requirements early. Nevertheless,…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Carolin Unger-Windeler , Lennart Glauer , Kurt Schneider

This paper presents a novel framework for speech-driven gesture production, applicable to virtual agents to enhance human-computer interaction. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Taras Kucherenko , Dai Hasegawa , Naoshi Kaneko , Gustav Eje Henter , Hedvig Kjellström

Existing approaches for digital short-drama production typically rely on one-shot LLM generated scripts and loosely coupled pipelines, which fail to satisfy three key requirements of short-drama generation: (1) narrative pacing, resulting…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yufei Shi , Weilong Yan , Naixuan Huang , Yucheng Chen , Chenyu Zhang , Tao He , Si Yong Yeo , Ming Li

Interactive visualization can support fluid exploration but is often limited to predetermined tasks. Scripting can support a vast range of queries but may be more cumbersome for free-form exploration. Embedding interactive visualization in…

This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…

Sound · Computer Science 2021-07-15 Shijing Si , Jianzong Wang , Xiaoyang Qu , Ning Cheng , Wenqi Wei , Xinghua Zhu , Jing Xiao

The automatic movie dubbing model generates vivid speech from given scripts, replicating a speaker's timbre from a brief timbre prompt while ensuring lip-sync with the silent video. Existing approaches simulate a simplified workflow where…

Computation and Language · Computer Science 2025-11-19 Rui Liu , Yuan Zhao , Zhenqi Jia

Cutscenes form an integral part of many video games, but their creation is costly, time-consuming, and requires skills that many game developers lack. While AI has been leveraged to semi-automate cutscene production, the results typically…

Human-Computer Interaction · Computer Science 2022-08-12 Inan Evin , Perttu Hämäläinen , Christian Guckelsberger

Spoken dialogue systems that assist users to solve complex tasks such as movie ticket booking have become an emerging research topic in artificial intelligence and natural language processing areas. With a well-designed dialogue system as…

Computation and Language · Computer Science 2021-09-01 Shang-Yu Su , Po-Wei Lin , Yun-Nung Chen

This paper describes the ongoing development of a conversational interaction concept that allows visually impaired users to easily create and edit text documents on mobile devices using mainly voice input. In order to verify the concept, a…

Human-Computer Interaction · Computer Science 2023-01-09 Alireza Darvishy , Hans-Peter Hutter , Edin Beljulji , Zeno Heeb

Human emotions are essentially molded by lived experiences, from which we construct personalised meaning. The engagement in such meaning-making process has been practiced as an intervention in various psychotherapies to promote wellness.…

Human-Computer Interaction · Computer Science 2024-03-06 Qian Wan , Xin Feng , Yining Bei , Zhiqi Gao , Zhicong Lu

The integration of Generative AI (GenAI) into audio-visual production is often presented as a radical break from past traditions. However, through a sociomaterial and historical lens, this paper argues that GenAI represents a new…

Computers and Society · Computer Science 2026-03-25 Pierluigi Masai , Lorenzo Carta , Mateusz Miroslaw Lis

Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…

Machine Learning · Computer Science 2021-01-15 Simon Alexanderson , Éva Székely , Gustav Eje Henter , Taras Kucherenko , Jonas Beskow

Co-speech gesture is crucial for human-machine interaction and digital entertainment. While previous works mostly map speech audio to human skeletons (e.g., 2D keypoints), directly generating speakers' gestures in the image domain remains…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Xian Liu , Qianyi Wu , Hang Zhou , Yuanqi Du , Wayne Wu , Dahua Lin , Ziwei Liu

Naturally controllable human-scene interaction (HSI) generation has an important role in various fields, such as VR/AR content creation and human-centered AI. However, existing methods are unnatural and unintuitive in their controllability,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Haibiao Xuan , Xiongzheng Li , Jinsong Zhang , Hongwen Zhang , Yebin Liu , Kun Li

Novice content creators often invest significant time recording expressive speech for social media videos. While recent advancements in text-to-speech (TTS) technology can generate highly realistic speech in various languages and accents,…

Human-Computer Interaction · Computer Science 2025-04-08 Stephen Brade , Sam Anderson , Rithesh Kumar , Zeyu Jin , Anh Truong

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still exhibit certain shortcomings,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Shuangkang Fang , Yufeng Wang , Yi-Hsuan Tsai , Yi Yang , Wenrui Ding , Shuchang Zhou , Ming-Hsuan Yang

Text-level discourse parsing aims to unmask how two sentences in the text are related to each other. We propose the task of Visual Discourse Parsing, which requires understanding discourse relations among scenes in a video. Here we use the…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Arjun R. Akula , Song-Chun Zhu

Generative AI is increasingly integrated into writing support, yet current chat-based interfaces often obscure referential context and risk amplifying automation bias and overreliance. We introduce AnchoredAI, a novel system that anchors AI…

Human-Computer Interaction · Computer Science 2025-09-22 Martin Lou , Jackie Crowley , Samuel Dodson , Dongwook Yoon

Voice assistants have sharply risen in popularity in recent years, but their use has been limited mostly to simple applications like music, hands-free search, or control of internet-of-things devices. What would it take for voice assistants…

Human-Computer Interaction · Computer Science 2023-09-13 Alyssa Hwang , Natasha Oza , Chris Callison-Burch , Andrew Head

Language technologies play a key role in assisting people with their writing. Although there has been steady progress in e.g., grammatical error correction (GEC), human writers are yet to benefit from this progress due to the high…

Computation and Language · Computer Science 2019-09-09 Masato Hagiwara , Takumi Ito , Tatsuki Kuribayashi , Jun Suzuki , Kentaro Inui