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Robots that interact with humans in a physical space or application need to think about the person's posture, which typically comes from visual sensors like cameras and infra-red. Artificial intelligence and machine learning algorithms use…

Artificial Intelligence · Computer Science 2022-10-25 Richard G. Freedman , Joseph B. Mueller , Jack Ladwig , Steven Johnston , David McDonald , Helen Wauck , Ruta Wheelock , Hayley Borck

After an overview of the use of digital shadows in computing science research projects with cultural and social impacts and a focus on recent researches and insights on virtual theaters, this paper introduces a research mixing the…

Graphics · Computer Science 2023-03-14 Georges Gagneré , Anastasiia Ternova

In the field of robotic manipulation, the proficiency of deformable object manipulation lags behind human capabilities due to the inherent characteristics of deformable objects. These objects have infinite degrees of freedom, resulting in…

Robotics · Computer Science 2023-11-17 Peng Zhou

Virtual Reality (VR) has recently gained traction with many new and ever more affordable devices being released. The increase in popularity of this paradigm of interaction has given birth to new applications and has attracted casual…

Human-Computer Interaction · Computer Science 2024-05-07 Rafael Kuffner dos Anjos , João Madeiras Pereira

The research aims to expand tactile feedback beyond vibrations to various modes of stimuli, such as indentation, vibration, among others. By incorporating soft material into the design of a novel tactile actuator, we can achieve…

Human-Computer Interaction · Computer Science 2024-11-11 Heeju Mun , Seunggyeom Jung , Seung Mo Jeong , David Santiago Diaz Cortes , Ki-Uk Kyung

It can be difficult to critically reflect on technology that has become part of everyday rituals and routines. To combat this, speculative and fictional approaches have previously been used by HCI to decontextualise the familiar and imagine…

Human-Computer Interaction · Computer Science 2020-03-09 William Seymour , Max Van Kleek

Spatial light modulation is important for many scientific and industrial applications. The spatial light modulator and optical data projector both rely on precisely configurable optical elements to shape a light beam. Here we explore an…

Image and Video Processing · Electrical Eng. & Systems 2022-10-05 David Ceddia , Andrew M. Kingston , Daniele Pelliccia , Alexander Rack , David M. Paganin

Mimicry is a fundamental learning mechanism in humans, enabling individuals to learn new tasks by observing and imitating experts. However, applying this ability to robots presents significant challenges due to the inherent differences…

Robotics · Computer Science 2025-09-23 Hanjung Kim , Jaehyun Kang , Hyolim Kang , Meedeum Cho , Seon Joo Kim , Youngwoon Lee

In this paper, we explore how performers' embodied interactions with a Neural Audio Synthesis model allow the exploration of the latent space of such a model, mediated through movements sensed by e-textiles. We provide background and…

Metasurfaces can be designed to achieve prescribed functionality. Careful meta-atom design and arrangement achieve homogeneous and inhomogeneous layouts that can enable exceptional capabilities to manipulate incident waves. Inherently, the…

Shadows are often under-considered or even ignored in image editing applications, limiting the realism of the edited results. In this paper, we introduce MetaShadow, a three-in-one versatile framework that enables detection, removal, and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Tianyu Wang , Jianming Zhang , Haitian Zheng , Zhihong Ding , Scott Cohen , Zhe Lin , Wei Xiong , Chi-Wing Fu , Luis Figueroa , Soo Ye Kim

Rotating Snakes is a visual illusion in which a stationary design is perceived to move dramatically. In the current study, the mechanism that generates perception of motion was analyzed using a combination of psychophysics experiments and…

Neurons and Cognition · Quantitative Biology 2022-03-31 Taisuke Kobayashi , Eiji Watanabe

We present the design and user study of an installation for office workers, enabling moments of temporal diversity and connection to nature. The installation is a form of creative computing experience that departs from the traditional focus…

Human-Computer Interaction · Computer Science 2024-05-21 Josh Andres , Rodolfo Ocampo , Hannah R. Feldman , Louisa Shen , Charlton Hill , Caroline Pegram , Adrian Schmidt , Justin Shave , Brendan Wright

Multimodal diegetic narrative tools, as applied in multimedia arts practices, possess the ability to cross the spaces that exist between the physical world and the imaginary. Within this paper we present the findings of a multidiscipline…

Human-Computer Interaction · Computer Science 2020-11-13 Gareth W. Young , Siobhán Mannion , Sara Wentworth

The emerging field of panoramic video generation from text and image prompts unlocks new creative possibilities in virtual reality (VR), addressing the limitations of current immersive experiences, which are constrained by pre-designed…

Human-Computer Interaction · Computer Science 2025-01-28 Yunge Wen

The reasoning capabilities of embodied agents introduce a critical, under-explored inferential privacy challenge, where the risk of an agent generate sensitive conclusions from ambient data. This capability creates a fundamental tension…

Human-Computer Interaction · Computer Science 2025-09-24 Shuning Zhang , Hong Jia , Simin Li , Ting Dang , Yongquan `Owen' Hu , Xin Yi , Hewu Li

Imitation from videos often fails when expert demonstrations and learner environments exhibit domain shifts, such as discrepancies in lighting, color, or texture. While visual randomization partially addresses this problem by augmenting…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Andrea Ramazzina , Vittorio Giammarino , Matteo El-Hariry , Mario Bijelic

Generating human videos from a single image while ensuring high visual quality and precise control is a challenging task, especially in complex scenarios involving multiple individuals and interactions with objects. Existing methods, while…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Zhenzhi Wang , Yixuan Li , Yanhong Zeng , Yuwei Guo , Dahua Lin , Tianfan Xue , Bo Dai

Generative AI has increasingly been used for artistic creation, but little work has explored how it shapes the experiential meaning of practice. We consider how generative AI might transform the embodied and tangible process of instant…

Human-Computer Interaction · Computer Science 2026-05-05 Michael Yin , Angela Chiang , Robert Xiao

Spatial Orchestra demonstrates how easy it is to play musical instruments using basic input like natural locomotion, which is accessible to most. Unlike many musical instruments, our work allows individuals of all skill levels to…

Human-Computer Interaction · Computer Science 2025-10-29 You-Jin Kim , Myungin Lee , Marko Peljhan , JoAnn Kuchera-Morin , Tobias Höllerer