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Predicting a driver's cognitive state, or more specifically, modeling a driver's reaction time (RT) in response to the appearance of a potential hazard warrants urgent research. In the last two decades, the electric field that is generated…

Human-Computer Interaction · Computer Science 2019-05-28 Chun-Hsiang Chuang , Zehong Cao , Po-Tsang Chen , Chih-Sheng Huang , Nikhil R. Pal , Chin-Teng Lin

Objective. Covert aspects of ongoing user mental states provide key context information for user-aware human computer interactions. In this paper, we focus on the problem of estimating the vigilance of users using EEG and EOG signals.…

Human-Computer Interaction · Computer Science 2016-11-28 Wei-Long Zheng , Bao-Liang Lu

With stereoscopic displays, a depth sensation that is too strong could impede visual comfort and result in fatigue or pain. Electroencephalography (EEG) is a technology which records brain activity. We used it to develop a novel…

Human-Computer Interaction · Computer Science 2015-05-29 Jérémy Frey , Aurélien Appriou , Fabien Lotte , Martin Hachet

Automated classification of electroencephalogram (EEG) signals is complex due to their high dimensionality, non-stationarity, low signal-to-noise ratio, and variability between subjects. Deep neural networks (DNNs) have shown promising…

Signal Processing · Electrical Eng. & Systems 2024-05-27 Gustavo H. Rodrigues , Bruno Aristimunha , Sylvain Chevallier , Raphael Y. de Camargo

Electroencephalography (EEG) monitors ---by either intrusive or noninvasive electrodes--- time and frequency variations and spectral content of voltage fluctuations or waves, known as brain rhythms, which in some way uncover activity during…

Neurons and Cognition · Quantitative Biology 2019-03-13 Javier A. Galadí , Joaquín J. Torres , J. Marro

Presence in virtual reality (VR), the subjective sense of "being there" in a virtual environment, is notoriously difficult to measure. Electroencephalography (EEG) may offer a promising, unobtrusive means of assessing a user's momentary…

Human-Computer Interaction · Computer Science 2025-09-03 Evan G. Center , Matti Pouke , Alessandro Nardi , Lukas Gehrke , Klaus Gramann , Timo Ojala , Steven M. LaValle

Engagement is a vital metric in the advertising industry and its automatic estimation has huge commercial implications. This work presents a basic and simple framework for engagement estimation using EEG (electroencephalography) data…

Human-Computer Interaction · Computer Science 2018-12-11 Sangeetha Balasubramanian , Shruti Shriya Gullapuram , Abhinav Shukla

Electroencephalography (EEG) headsets are the most commonly used sensing devices for Brain-Computer Interface. In real-world applications, there are advantages to extrapolating data from one user session to another. However, these…

Machine Learning · Computer Science 2017-02-10 Dongrui Wu , Vernon J. Lawhern , W. David Hairston , Brent J. Lance

Adaptive Virtual Reality (VR) systems have the potential to enhance training and learning experiences by dynamically responding to users' cognitive states. This research investigates how eye tracking and heart rate variability (HRV) can be…

Human-Computer Interaction · Computer Science 2025-04-10 Mahsa Nasri

Wearable devices, such as smartwatches and head-mounted displays, are increasingly used for prolonged tasks like remote learning and work, but sustained interaction often leads to user fatigue, reducing efficiency and engagement. This study…

Machine Learning · Computer Science 2025-06-17 Yikan Wang

Conventional biometrics have been employed in high security user authentication systems for over 20 years now. However, some of these modalities face low security issues in common practice. Brain wave based user authentication has emerged…

Cryptography and Security · Computer Science 2022-07-15 Christos Stergiadis , Vasiliki-Despoina Kostaridou , Simeon Veloudis , Dimitrios Kazis , Manousos Klados

Evaluating human-computer interaction is essential as a broadening population uses machines, sometimes in sensitive contexts. However, traditional evaluation methods may fail to combine real-time measures, an "objective" approach and data…

Human-Computer Interaction · Computer Science 2013-11-12 Jérémy Frey , Christian Mühl , Fabien Lotte , Martin Hachet

This paper presents an experiment to assess the feasibility of using secondary input data as a method of determining user engagement in immersive virtual reality (VR). The work investigates whether secondary data (biosignals) acquired from…

Human-Computer Interaction · Computer Science 2019-10-04 David Murphy , Conor Higgins

Mindfulness has been studied and practiced in enhancing psychological well-being while reducing neuroticism and psychopathological indicators. However, practicing mindfulness with continuous attention is challenging, especially for…

Human-Computer Interaction · Computer Science 2025-10-31 Jamie Ngoc Dinh , You-Jin Kim , Myungin Lee

With the growing need to effectively support workforce upskilling in the manufacturing sector, virtual reality is gaining popularity as a scalable training solution. However, most current systems are designed as static, step-by-step…

Human-Computer Interaction · Computer Science 2025-10-08 Bhavya Matam , Adamay Mann , Kachina Studer , Christian Gabbianelli , Sonia Castelo , John Liu , Claudio Silva , Dishita Turakhia

Our ability to track multiple objects in a dynamic environment enables us to perform everyday tasks such as driving, playing team sports, and walking in a crowded mall. Despite more than three decades of literature on multiple object…

Neurons and Cognition · Quantitative Biology 2022-08-01 Yannick Roy , Jocelyn Faubert

The data scarcity problem in emotion recognition from electroencephalography (EEG) leads to difficulty in building an affective model with high accuracy using machine learning algorithms or deep neural networks. Inspired by emerging deep…

Signal Processing · Electrical Eng. & Systems 2020-06-18 Yun Luo , Li-Zhen Zhu , Zi-Yu Wan , Bao-Liang Lu

Student engagement plays a vital role in academic success with high engagement often linked to positive educational outcomes. Traditionally, student engagement is measured through self-reports, which are both labour-intensive and not…

Human-Computer Interaction · Computer Science 2024-07-22 Soundariya Ananthan , Nan Gao , Flora D. Salim

Brain-computer interface (BCI) technology enables direct interaction between humans and computers by analyzing brain signals. Electroencephalogram (EEG) is one of the non-invasive tools used in BCI systems, providing high temporal…

Signal Processing · Electrical Eng. & Systems 2024-11-18 Hyeon-Taek Han , Dae-Hyeok Lee , Heon-Gyu Kwak

This paper presents a multi-stage experimental framework that integrates immersive Virtual Reality (VR) simulations, wearable sensors, and advanced signal processing to investigate construction workers neuro-physiological stress responses…

Human-Computer Interaction · Computer Science 2025-10-07 Fatemeh Banani Ardecani , Omidreza Shoghli