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Graphical user interface (GUI) grounding is a fundamental task for building GUI agents. However, general vision-language models (VLMs) struggle with this task due to a lack of specific optimization. We identify a key gap in this paper:…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Weiming Li , Yan Shao , Jing Yang , Yujing Lu , Ling Zhong , Yuhan Wang , Manni Duan

Visual agent models for automating human activities on Graphical User Interfaces (GUIs) have emerged as a promising research direction, driven by advances in large Vision Language Models (VLMs). A critical challenge in GUI automation is the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Joonhyung Park , Peng Tang , Sagnik Das , Srikar Appalaraju , Kunwar Yashraj Singh , R. Manmatha , Shabnam Ghadar

The egocentric and exocentric viewpoints of a human activity look dramatically different, yet invariant representations to link them are essential for many potential applications in robotics and augmented reality. Prior work is limited to…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Zihui Xue , Kristen Grauman

What if accessing the web did not require a screen, a stable desk, or even free hands? For people navigating crowded cities, living with low vision, or experiencing cognitive overload, smart glasses coupled with AI agents could turn the web…

Human-Computer Interaction · Computer Science 2026-03-03 Sicheng Yang , Yukai Huang , Weitong Cai , Shitong Sun , Fengyi Fang , You He , Yiqiao Xie , Jiankang Deng , Hang Zhang , Jifei Song , Zhensong Zhang

Complex physical tasks entail a sequence of object interactions, each with its own preconditions -- which can be difficult for robotic agents to learn efficiently solely through their own experience. We introduce an approach to discover…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Tushar Nagarajan , Kristen Grauman

Robotic task instructions often involve a referred object that the robot must locate (ground) within the environment. While task intent understanding is an essential part of natural language understanding, less effort is made to resolve…

Robotics · Computer Science 2022-07-29 Pradip Pramanick , Chayan Sarkar , Sayan Paul , Ruddra dev Roychoudhury , Brojeshwar Bhowmick

Human actions in egocentric videos are often hand-object interactions composed from a verb (performed by the hand) applied to an object. Despite their extensive scaling up, egocentric datasets still face two limitations - sparsity of action…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao

Visual grounding (VG) aims to establish fine-grained alignment between vision and language. Ideally, it can be a testbed for vision-and-language models to evaluate their understanding of the images and texts and their reasoning abilities…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Zhihong Chen , Ruifei Zhang , Yibing Song , Xiang Wan , Guanbin Li

Eye-hand coordinated interaction is becoming a mainstream interaction modality in Virtual Reality (VR) user interfaces.Current paradigms for this multimodal interaction require users to learn predefined gestures and memorize multiple…

Human-Computer Interaction · Computer Science 2026-03-03 Zhimin Wang , Chenyu Gu , Feng Lu

Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Yunhan Zhao , Haoyu Ma , Shu Kong , Charless Fowlkes

Humans are able to identify a referred visual object in a complex scene via a few rounds of natural language communications. Success communication requires both parties to engage and learn to adapt for each other. In this paper, we…

Artificial Intelligence · Computer Science 2017-12-05 Yan Zhu , Shaoting Zhang , Dimitris Metaxas

Many vision and language models suffer from poor visual grounding - often falling back on easy-to-learn language priors rather than basing their decisions on visual concepts in the image. In this work, we propose a generic approach called…

Computer Vision and Pattern Recognition · Computer Science 2019-10-29 Ramprasaath R. Selvaraju , Stefan Lee , Yilin Shen , Hongxia Jin , Shalini Ghosh , Larry Heck , Dhruv Batra , Devi Parikh

We present a technique that uses images, videos and sensor data taken from first-person point-of-view devices to perform egocentric field-of-view (FOV) localization. We define egocentric FOV localization as capturing the visual information…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Vinay Bettadapura , Irfan Essa , Caroline Pantofaru

We present EgoBlind, the first egocentric VideoQA dataset collected from blind individuals to evaluate the assistive capabilities of contemporary multimodal large language models (MLLMs). EgoBlind comprises 1,392 first-person videos from…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Junbin Xiao , Nanxin Huang , Hao Qiu , Zhulin Tao , Xun Yang , Richang Hong , Meng Wang , Angela Yao

We humans are good at translating third-person observations of hand-object interactions (HOI) into an egocentric view. However, current methods struggle to replicate this ability of view adaptation from third-person to first-person.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Boshen Xu , Sipeng Zheng , Qin Jin

Reasoning about visual relationships is central to how humans interpret the visual world. This task remains challenging for current deep learning algorithms since it requires addressing three key technical problems jointly: 1) identifying…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Xiaojian Ma , Weili Nie , Zhiding Yu , Huaizu Jiang , Chaowei Xiao , Yuke Zhu , Song-Chun Zhu , Anima Anandkumar

Humans naturally perceive surrounding scenes by unifying sound and sight in a first-person view. Likewise, machines are advanced to approach human intelligence by learning with multisensory inputs from an egocentric perspective. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Chao Huang , Yapeng Tian , Anurag Kumar , Chenliang Xu

Video reasoning models are a core component of egocentric and embodied agents. However, standard benchmarks for assessing models provide only evaluation of the output (e.g. the answer to a question), without evaluation of intermediate…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Arsha Nagrani , Jasper Uijilings , Shyamal Buch , Tobias Weyand , Sudheendra Vijayanarasimhan , Bo Hu , Ramin Mehran , David A Ross , Cordelia Schmid

Different video understanding tasks are typically treated in isolation, and even with distinct types of curated data (e.g., classifying sports in one dataset, tracking animals in another). However, in wearable cameras, the immersive…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Zihui Xue , Yale Song , Kristen Grauman , Lorenzo Torresani

Predicting human motion is critical for assistive robots and AR/VR applications, where the interaction with humans needs to be safe and comfortable. Meanwhile, an accurate prediction depends on understanding both the scene context and human…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Yang Zheng , Yanchao Yang , Kaichun Mo , Jiaman Li , Tao Yu , Yebin Liu , C. Karen Liu , Leonidas J. Guibas