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Bridging the physical and digital world through interaction remains a core challenge in augmented reality (AR). Existing systems target single objects, limiting support for planning, comparison, and assembly tasks that depend on…

Human-Computer Interaction · Computer Science 2026-04-08 Xiaoan Liu , Eric J Gonzalez , Nels Numan , Andrea Colaço , Lucy Abramyan , Chen Zhu-Tian , Ryo Suzuki , Mar Gonzalez-Franco

Vision-language models (VLMs) have demonstrated strong performance in 2D scene understanding and generation, but extending this unification to the physical world remains an open challenge. Existing 3D and 4D approaches typically embed scene…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Hanyu Zhou , Gim Hee Lee

Natural language instructions for visual navigation often use scene descriptions (e.g., "bedroom") and object references (e.g., "green chairs") to provide a breadcrumb trail to a goal location. This work presents a transformer-based…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Abhinav Moudgil , Arjun Majumdar , Harsh Agrawal , Stefan Lee , Dhruv Batra

Object-Goal Navigation (ObjectNav) requires an agent to find and navigate to a target object category in unknown environments. While recent Large Language Model (LLM)-based agents exhibit zero-shot reasoning, they often rely on a "reactive"…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Yudai Noda , Kanji Tanaka

Counting the number of items in a visual scene remains a fundamental yet challenging task in computer vision. Traditional approaches to solving this problem rely on domain-specific counting architectures, which are trained using datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Kuinan Hou , Jing Mi , Marco Zorzi , Lamberto Ballan , Alberto Testolin

The integration of electric vehicles (EVs) into smart grids presents unique opportunities to enhance both transportation systems and energy networks. However, ensuring safe and interpretable interactions between drivers, vehicles, and the…

Artificial Intelligence · Computer Science 2025-10-06 Jean Douglas Carvalho , Hugo Kenji , Ahmad Mohammad Saber , Glaucia Melo , Max Mauro Dias Santos , Deepa Kundur

We study analogical trajectory transfer, where the goal is to translate motion trajectories in one 3D environment to a semantically analogous location in another. Such a capacity would enable machines to perform analogical spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Junho Kim , Eun Sun Lee , Gwangtak Bae , Seunggu Kang , Young Min Kim

Spatial reasoning -- the ability to perceive and reason about relationships in space -- advances vision-language models (VLMs) from visual perception toward spatial semantic understanding. Existing approaches either revisit local image…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Weijian Ma , Shizhao Sun , Tianyu Yu , Ruiyu Wang , Tat-Seng Chua , Jiang Bian

Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Zhenyang Liu , Sixiao Zheng , Siyu Chen , Cairong Zhao , Longfei Liang , Xiangyang Xue , Yanwei Fu

The advent of immersive Virtual Reality applications has transformed various domains, yet their integration with advanced artificial intelligence technologies like Visual Language Models remains underexplored. This study introduces a…

Robotics · Computer Science 2024-08-06 Mikhail Konenkov , Artem Lykov , Daria Trinitatova , Dzmitry Tsetserukou

Visual navigation in unknown environments based solely on natural language descriptions is a key capability for intelligent robots. In this work, we propose a navigation framework built upon off-the-shelf Visual Language Models (VLMs),…

Robotics · Computer Science 2025-08-08 Weifan Zhang , Tingguang Li , Yuzhen Liu

Understanding a visual scene incorporates objects, relationships, and context. Traditional methods working on an image mostly focus on object detection and fail to capture the relationship between the objects. Relationships can give rich…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Himangi Mittal , Ajith Abraham , Anuja Arora

Semantic segmentation has made significant strides in pixel-level image understanding, yet it remains limited in capturing contextual and semantic relationships between objects. Current models, such as CNN and Transformer-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Ben Rahman

Large Language Models (LLMs) can help robots reason about abstract task specifications. This requires augmenting classical representations of the environment used by robots, such as point-clouds and meshes, with natural language-based…

Robotics · Computer Science 2026-03-11 Christopher D. Hsu , Pratik Chaudhari

Object-goal navigation has traditionally been limited to ground robots with closed-set object vocabularies. Existing multi-agent approaches depend on precomputed probabilistic graphs tied to fixed category sets, precluding generalization to…

Robotics · Computer Science 2026-03-20 MoniJesu James , Amir Atef Habel , Aleksey Fedoseev , Dzmitry Tsetserokou

Large vision-language models (VLMs) have shown promising capabilities in scene understanding, enhancing the explainability of driving behaviors and interactivity with users. Existing methods primarily fine-tune VLMs on on-board multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Nan Song , Bozhou Zhang , Xiatian Zhu , Jiankang Deng , Li Zhang

Scene graph is structured semantic representation that can be modeled as a form of graph from images and texts. Image-based scene graph generation research has been actively conducted until recently, whereas text-based scene graph…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Woo Suk Choi , Yu-Jung Heo , Byoung-Tak Zhang

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

We present a virtual reality (VR) environment featuring conversational avatars powered by a locally-deployed LLM, integrated with automatic speech recognition (ASR), text-to-speech (TTS), and lip-syncing. Through a pilot study, we explored…

Human-Computer Interaction · Computer Science 2025-01-08 Mykola Maslych , Christian Pumarada , Amirpouya Ghasemaghaei , Joseph J. LaViola

6G networks promise revolutionary immersive communication experiences including augmented reality (AR), virtual reality (VR), and holographic communications. These applications demand high-dimensional multimodal data transmission and…

Machine Learning · Computer Science 2025-07-08 Yusong Zhang , Yuxuan Sun , Lei Guo , Wei Chen , Bo Ai , Deniz Gunduz