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We present a novel geographical routing scheme for spontaneous wireless mesh networks. Greedy geographical routing has many advantages, but suffers from packet losses occurring at the border of voids. In this paper, we propose a flexible…

Networking and Internet Architecture · Computer Science 2009-02-25 Fabrice Theoleyre , Eryk Schiller , Andrzej Duda

Say that an edge of a graph G dominates itself and every other edge adjacent to it. An edge dominating set of a graph G = (V,E) is a subset of edges E' of E which dominates all edges of G. In particular, if every edge of G is dominated by…

Discrete Mathematics · Computer Science 2013-03-12 Min Chih Lin , Michel J. Mizrahi , Jayme L. Szwarcfiter

The Z-domination game is a variant of the domination game in which each newly selected vertex $u$ in the game must have a not yet dominated neighbor, but after the move all vertices from the closed neighborhood of $u$ are declared to be…

Combinatorics · Mathematics 2019-11-21 Csilla Bujtás , Vesna Iršič , Sandi Klavžar

Given a Poisson process on a bounded interval, its random geometric graph is the graph whose vertices are the points of the Poisson process and edges exist between two points if and only if their distance is less than a fixed given…

Probability · Mathematics 2010-08-31 Laurent Decreusefond , Eduardo Ferraz

We study the computational complexity of distance games, a class of combinatorial games played on graphs. A move consists of colouring an uncoloured vertex subject to it not being at certain distances determined by two sets, D and S. D is…

Computational Complexity · Computer Science 2019-02-12 Kyle Burke , Silvia Heubach , Melissa Huggan , Svenja Huntemann

In the Localization game played on graphs, a set of cops uses distance probes to identify the location of an invisible robber. We present an extension of the game and its main parameter, the localization number, to directed graphs. We…

Combinatorics · Mathematics 2022-08-17 Anthony Bonato , Ryan Cushman , Trent G. Marbach , Brittany Pittman

In a pursuit evasion game on a finite, simple, undirected, and connected graph $G$, a first player visits vertices $m_1,m_2,\ldots$ of $G$, where $m_{i+1}$ is in the closed neighborhood of $m_i$ for every $i$, and a second player probes…

Combinatorics · Mathematics 2018-01-09 Dennis Dayanikli , Dieter Rautenbach

In this paper we introduce and study the domination game on hypergraphs. This is played on a hypergraph $\mathcal{H}$ by two players, namely Dominator and Staller, who alternately select vertices such that each selected vertex enlarges the…

Combinatorics · Mathematics 2017-10-03 Csilla Bujtás , Balázs Patkós , Zsolt Tuza , Máté vizer

A pebbling move refers to the act of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The goal of graph pebbling is: Given an initial distribution of pebbles, use pebbling moves to reach a specified goal…

Combinatorics · Mathematics 2018-01-29 Garth Isaak , Matthew Prudente

The present paper deals with connected subtraction games in graphs, which are generalization of takeaway games. In a connected subtraction game, two players alternate removing a connected sub-graph from a given connected game-graph,…

Combinatorics · Mathematics 2026-04-17 Antoine Dailly , Julien Moncel , Aline Parreau

We study the problem of online graph exploration on undirected graphs, where a searcher has to visit every vertex and return to the origin. Once a new vertex is visited, the searcher learns of all neighboring vertices and the connecting…

Data Structures and Algorithms · Computer Science 2020-04-21 Sebastian Brandt , Klaus-Tycho Foerster , Jonathan Maurer , Roger Wattenhofer

We study the strategic formation of multi-layer networks, where each layer represents a different type of relationship between the nodes in the network and is designed to maximize some utility that depends on the topology of that layer and…

Computer Science and Game Theory · Computer Science 2015-10-29 Ebrahim Moradi Shahrivar , Shreyas Sundaram

A combinatorial game is a two-player game without hidden information or chance elements. The main object of combinatorial game theory is to obtain the outcome, which player has a winning strategy, of a given combinatorial game. Positions of…

Combinatorics · Mathematics 2025-11-27 Kengo Hashimoto

We consider the Shortest Odd Path problem, where given an undirected graph $G$, a weight function on its edges, and two vertices $s$ and $t$ in $G$, the aim is to find an $(s,t)$-path with odd length and, among all such paths, of minimum…

Data Structures and Algorithms · Computer Science 2023-08-25 Alpár Jüttner , Csaba Király , Lydia Mirabel Mendoza-Cadena , Gyula Pap , Ildikó Schlotter , Yutaro Yamaguchi

We address a problem of area protection in graph-based scenarios with multiple agents. The problem consists of two adversarial teams of agents that move in an undirected graph shared by both teams. Agents are placed in vertices of the…

Artificial Intelligence · Computer Science 2017-08-25 Marika Ivanová , Pavel Surynek

We study the positional game where two players, Maker and Breaker, alternately select respectively $1$ and $b$ previously unclaimed edges of $K_n$. Maker wins if she succeeds in claiming all edges of some odd cycle in $K_n$ and Breaker wins…

Combinatorics · Mathematics 2019-06-11 Jan Corsten , Adva Mond , Alexey Pokrovskiy , Christoph Spiegel , Tibor Szabó

A positional game is a game where two players sequentially label vertices of a hypergraph, consisting of a board and a collection of winning sets, with colors assigned to each player until all vertices of the board are claimed. The first…

Combinatorics · Mathematics 2021-09-02 Pranav Avadhanam , Siddhartha G. Jena

Euclid is a well known two-player impartial combinatorial game. A position in Euclid is a pair of positive integers and the players move alternately by subtracting a positive integer multiple of one of the integers from the other integer…

Combinatorics · Mathematics 2012-02-22 Grant Cairns , Nhan Bao Ho

In mixed graphs, there are both directed and undirected edges. An extension of acyclicity to this mixed-graph setting is known as maximally ancestral graphs. This extension is of considerable interest in causal learning in the presence of…

Machine Learning · Computer Science 2025-05-23 Petr Ryšavý , Pavel Rytíř , Xiaoyu He , Georgios Korpas , Jakub Mareček

Graph games lie at the algorithmic core of many automated design problems in computer science. These are games usually played between two players on a given graph, where the players keep moving a token along the edges according to…

Computer Science and Game Theory · Computer Science 2024-07-10 Guy Avni , Ehsan Kafshdar Goharshady , Thomas A. Henzinger , Kaushik Mallik