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Interactive humanoid video generation aims to synthesize lifelike visual agents that can engage with humans through continuous and responsive video. Despite recent advances in video synthesis, existing methods often grapple with the…

Generating physically realistic humanoid-object interactions (HOI) is a fundamental challenge in robotics. Existing HOI generation approaches, such as diffusion-based models, often suffer from artifacts such as implausible contacts,…

Robotics · Computer Science 2025-08-21 Yuhang Lin , Yijia Xie , Jiahong Xie , Yuehao Huang , Ruoyu Wang , Jiajun Lv , Yukai Ma , Xingxing Zuo

In recent years, diffusion models have revolutionized visual generation, outperforming traditional frameworks like Generative Adversarial Networks (GANs). However, generating images of humans with realistic semantic parts, such as hands and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Benzhi Wang , Jingkai Zhou , Jingqi Bai , Yang Yang , Weihua Chen , Fan Wang , Zhen Lei

With advances in data-driven machine learning research, a wide variety of prediction models have been proposed to capture spatio-temporal features for the analysis of video streams. Recognising actions and detecting action transitions…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Harshala Gammulle , David Ahmedt-Aristizabal , Simon Denman , Lachlan Tychsen-Smith , Lars Petersson , Clinton Fookes

The widespread emergence of face-swap Deepfake videos poses growing risks to digital security, privacy, and media integrity, necessitating effective forensic tools for identifying the source of such manipulations. Although most prior…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Wasim Ahmad , Yan-Tsung Peng , Yuan-Hao Chang

Modeling and synthesizing complex hand-object interactions remains a significant challenge, even for state-of-the-art physics engines. Conventional simulation-based approaches rely on explicitly defined rigid object models and pre-scripted…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zisu Li , Hengye Lyu , Jiaxin Shi , Yufeng Zeng , Mingming Fan , Hanwang Zhang , Chen Liang

Diffusion models have achieved great progress in image animation due to powerful generative capabilities. However, maintaining spatio-temporal consistency with detailed information from the input static image over time (e.g., style,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Xin Ma , Yaohui Wang , Gengyun Jia , Xinyuan Chen , Yuan-Fang Li , Cunjian Chen , Yu Qiao

Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling, we introduce the TRUMANS dataset alongside a novel HSI motion synthesis method. TRUMANS stands as the most comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Nan Jiang , Zhiyuan Zhang , Hongjie Li , Xiaoxuan Ma , Zan Wang , Yixin Chen , Tengyu Liu , Yixin Zhu , Siyuan Huang

The performance of automated face recognition systems is inevitably impacted by the facial aging process. However, high quality datasets of individuals collected over several years are typically small in scale. In this work, we propose,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Sudipta Banerjee , Govind Mittal , Ameya Joshi , Chinmay Hegde , Nasir Memon

Socially interactive agents are gaining prominence in domains like healthcare, education, and service contexts, particularly virtual agents due to their inherent scalability. To facilitate authentic interactions, these systems require…

Human-Computer Interaction · Computer Science 2025-01-22 Oliver Chojnowski , Alexander Eberhard , Michael Schiffmann , Ana Müller , Anja Richert

In this work, we contribute to video saliency research in two ways. First, we introduce a new benchmark for predicting human eye movements during dynamic scene free-viewing, which is long-time urged in this field. Our dataset, named DHF1K…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Wenguan Wang , Jianbing Shen , Fang Guo , Ming-Ming Cheng , Ali Borji

Recent progress in generative AI, primarily through diffusion models, presents significant challenges for real-world deepfake detection. The increased realism in image details, diverse content, and widespread accessibility to the general…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Chaitali Bhattacharyya , Hanxiao Wang , Feng Zhang , Sungho Kim , Xiatian Zhu

We propose a real-time DNN-based technique to segment hand and object of interacting motions from depth inputs. Our model is called DenseAttentionSeg, which contains a dense attention mechanism to fuse information in different scales and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Zihao Bo , Hao Zhang , Junhai Yong , Feng Xu

Effective human-robot interaction requires robots to identify human intentions and generate expressive, socially appropriate motions in real-time. Existing approaches often rely on fixed motion libraries or computationally expensive…

Robotics · Computer Science 2025-09-30 Lingfan Bao , Yan Pan , Tianhu Peng , Dimitrios Kanoulas , Chengxu Zhou

Non-contact video-based physiological measurement has many applications in health care and human-computer interaction. Practical applications require measurements to be accurate even in the presence of large head rotations. We propose the…

Computer Vision and Pattern Recognition · Computer Science 2018-08-09 Weixuan Chen , Daniel McDuff

Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Hui Fu , Zeqing Wang , Ke Gong , Keze Wang , Tianshui Chen , Haojie Li , Haifeng Zeng , Wenxiong Kang

Generating realistic motions for digital humans is a core but challenging part of computer animations and games, as human motions are both diverse in content and rich in styles. While the latest deep learning approaches have made…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Ziyi Chang , Edmund J. C. Findlay , Haozheng Zhang , Hubert P. H. Shum

Interactive portrait matting refers to extracting the soft portrait from a given image that best meets the user's intent through their inputs. Existing methods often underperform in complex scenarios, mainly due to three factors. (1) Most…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Siyi Jiao , Wenzheng Zeng , Changxin Gao , Nong Sang

Over the past decade, there has been tremendous progress in the domain of synthetic media generation. This is mainly due to the powerful methods based on generative adversarial networks (GANs). Very recently, diffusion probabilistic models,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Dwij Mehta , Aditya Mehta , Pratik Narang

High-fidelity video generation remains challenging for diffusion models due to the difficulty of modeling complex spatio-temporal dynamics efficiently. Recent video diffusion methods typically represent a video as a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Minh Khoa Le , Kien Do , Duc Thanh Nguyen , Truyen Tran
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