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Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Impossible objects, geometric constructions that humans can perceive but that cannot exist in real life, have been a topic of intrigue in visual arts, perception, and graphics, yet no satisfying computer representation of such objects…

Mesh plays an indispensable role in dense real-time reconstruction essential in robotics. Efforts have been made to maintain flexible data structures for 3D data fusion, yet an efficient incremental framework specifically designed for…

Robotics · Computer Science 2018-03-13 Wei Dong , Jieqi Shi , Weijie Tang , Xin Wang , Hongbin Zha

For manifold learning, it is assumed that high-dimensional sample/data points are embedded on a low-dimensional manifold. Usually, distances among samples are computed to capture an underlying data structure. Here we propose a metric…

Machine Learning · Computer Science 2019-09-20 Fenglei Fan , Ziyu Su , Yueyang Teng , Ge Wang

We present a novel approach to shape editing, building on recent progress in 3D reconstruction from multi-view images. We formulate shape editing as a conditional reconstruction problem, where the model must reconstruct the input shape with…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Will Gao , Dilin Wang , Yuchen Fan , Aljaz Bozic , Tuur Stuyck , Zhengqin Li , Zhao Dong , Rakesh Ranjan , Nikolaos Sarafianos

Recent works on implicit neural representations have shown promising results for multi-view surface reconstruction. However, most approaches are limited to relatively simple geometries and usually require clean object masks for…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Jingyang Zhang , Yao Yao , Long Quan

Morphable Models (3DMMs) are a type of morphable model that takes 2D images as inputs and recreates the structure and physical appearance of 3D objects, especially human faces and bodies. 3DMM combines identity and expression blendshapes…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Gulraiz Khan , Kenneth Y. Wertheim , Kevin Pimbblet , Waqas Ahmed

Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Benoît Guillard , Timur Bagautdinov , Pierre Baque , Pascal Fua

This paper presents a hybrid algorithm that combines features form both Sqrt(3) and Loop Subdivision schemes. The algorithm aims at preserving sharp features and trim regions, during the surfaces subdivision, using a set of rules. The…

Computational Geometry · Computer Science 2014-02-11 Yasser M. Abd El-Latif

Deep learning based 3D shape generation methods generally utilize latent features extracted from color images to encode the semantics of objects and guide the shape generation process. These color image semantics only implicitly encode 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Rakesh Shrestha , Zhiwen Fan , Qingkun Su , Zuozhuo Dai , Siyu Zhu , Ping Tan

Three-dimensional (3-D) meshes are commonly used to represent virtual surfaces and volumes. Over the past decade, 3-D meshes have emerged in industrial, medical, and entertainment applications, being of large practical significance for 3-D…

Cryptography and Security · Computer Science 2021-04-22 Hang Zhou , Weiming Zhang , Kejiang Chen , Weixiang Li , Nenghai Yu

Estimating 3D human poses only from a 2D human pose sequence is thoroughly explored in recent years. Yet, prior to this, no such work has attempted to unify 2D and 3D pose representations in the shared feature space. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zhenyu Zhang , Wenhao Chai , Zhongyu Jiang , Tian Ye , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

3D single object tracking remains a challenging problem due to the sparsity and incompleteness of the point clouds. Existing algorithms attempt to address the challenges in two strategies. The first strategy is to learn dense geometric…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Jingwen Zhang , Zikun Zhou , Guangming Lu , Jiandong Tian , Wenjie Pei

Reliable 3D segmentation is critical for understanding complex scenes with dense layouts and multi-scale objects, as commonly seen in industrial environments. In such scenarios, heavy occlusion weakens geometric boundaries between objects,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Yu Zhu , Naoya Chiba , Koichi Hashimoto

A mesh-based parametrization is a parametrization of a geometric object that is defined solely from a mesh of the object, e.g., without an analytical expression or computer-aided design (CAD) representation of the object. In this work, we…

Computational Physics · Physics 2025-03-11 Alexander M. Perez Reyes , Matthew J. Zahr

Implicit 3D surface reconstruction of an object from its partial and noisy 3D point cloud scan is the classical geometry processing and 3D computer vision problem. In the literature, various 3D shape representations have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Atharva Pandey , Vishal Yadav , Rajendra Nagar , Santanu Chaudhury

Image-based 3D reconstruction has increasingly stunning results over the past few years with the latest improvements in computer vision and graphics. Geometry and topology are two fundamental concepts when dealing with 3D mesh structures.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Gaëtan Landreau , Mohamed Tamaazousti

Deep neural representations of 3D shapes as implicit functions have been shown to produce high fidelity models surpassing the resolution-memory trade-off faced by the explicit representations using meshes and point clouds. However, most…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Rahul Venkatesh , Tejan Karmali , Sarthak Sharma , Aurobrata Ghosh , R. Venkatesh Babu , László A. Jeni , Maneesh Singh

Meshes are commonly used as 3D maps since they encode the topology of the scene while being lightweight. Unfortunately, 3D meshes are mathematically difficult to handle directly because of their combinatorial and discrete nature. Therefore,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-09 Antoni Rosinol , Luca Carlone
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