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Related papers: The Invisible EgoHand: 3D Hand Forecasting through…

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Estimating 3D human motion from an egocentric video sequence plays a critical role in human behavior understanding and has various applications in VR/AR. However, naively learning a mapping between egocentric videos and human motions is…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Jiaman Li , C. Karen Liu , Jiajun Wu

We propose a novel learned deep prior of body motion for 3D hand shape synthesis and estimation in the domain of conversational gestures. Our model builds upon the insight that body motion and hand gestures are strongly correlated in…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Evonne Ng , Shiry Ginosar , Trevor Darrell , Hanbyul Joo

Estimating camera wearer's body pose from an egocentric view (egopose) is a vital task in augmented and virtual reality. Existing approaches either use a narrow field of view front facing camera that barely captures the wearer, or an…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Hao Jiang , Vamsi Krishna Ithapu

Generating videos in the first-person perspective has broad application prospects in the field of augmented reality and embodied intelligence. In this work, we explore the cross-view video prediction task, where given an exo-centric video,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Jilan Xu , Yifei Huang , Baoqi Pei , Junlin Hou , Qingqiu Li , Guo Chen , Yuejie Zhang , Rui Feng , Weidi Xie

Whole-body 3D human mesh estimation aims to reconstruct the 3D human body, hands, and face simultaneously. Although several methods have been proposed, accurate prediction of 3D hands, which consist of 3D wrist and fingers, still remains…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Gyeongsik Moon , Hongsuk Choi , Kyoung Mu Lee

Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Existing methods still struggle in challenging poses where the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Jian Wang , Lingjie Liu , Weipeng Xu , Kripasindhu Sarkar , Diogo Luvizon , Christian Theobalt

Hand pose estimation from a single image has many applications. However, approaches to full 3D body pose estimation are typically trained on day-to-day activities or actions. As such, detailed hand-to-hand interactions are poorly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

Understanding how humans would behave during hand-object interaction is vital for applications in service robot manipulation and extended reality. To achieve this, some recent works have been proposed to simultaneously forecast hand…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Junyi Ma , Jingyi Xu , Xieyuanli Chen , Hesheng Wang

We tackle the problem of forecasting bimanual 3D hand motion & articulation from a single image in everyday settings. To address the lack of 3D hand annotations in diverse settings, we design an annotation pipeline consisting of a diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Aditya Prakash , David Forsyth , Saurabh Gupta

Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yiming Zhao , Taein Kwon , Paul Streli , Marc Pollefeys , Christian Holz

Hand trajectory forecasting from egocentric views is crucial for enabling a prompt understanding of human intentions when interacting with AR/VR systems. However, existing methods handle this problem in a 2D image space which is inadequate…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Wentao Bao , Lele Chen , Libing Zeng , Zhong Li , Yi Xu , Junsong Yuan , Yu Kong

Accurately estimating the 3D pose of the camera wearer in egocentric video sequences is crucial to modeling human behavior in virtual and augmented reality applications. The task presents unique challenges due to the limited visibility of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Luca Scofano , Alessio Sampieri , Edoardo De Matteis , Indro Spinelli , Fabio Galasso

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Rawal Khirodkar , Aayush Bansal , Lingni Ma , Richard Newcombe , Minh Vo , Kris Kitani

Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa

People continuously perceive and interact with their surroundings based on underlying intentions that drive their exploration and behaviors. While research in egocentric user and scene understanding has focused primarily on motion and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Heeseung Yun , Joonil Na , Jaeyeon Kim , Calvin Murdock , Gunhee Kim

A robot's ability to anticipate the 3D action target location of a hand's movement from egocentric videos can greatly improve safety and efficiency in human-robot interaction (HRI). While previous research predominantly focused on semantic…

Robotics · Computer Science 2024-03-11 Irving Fang , Yuzhong Chen , Yifan Wang , Jianghan Zhang , Qiushi Zhang , Jiali Xu , Xibo He , Weibo Gao , Hao Su , Yiming Li , Chen Feng

Egocentric human pose estimation aims to estimate human body poses and develop body representations from a first-person camera perspective. It has gained vast popularity in recent years because of its wide range of applications in sectors…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Md Mushfiqur Azam , Kevin Desai

Real-time 3D hand forecasting is a critical component for fluid human-computer interaction in applications like AR and assistive robotics. However, existing methods are ill-suited for these scenarios, as they typically require offline…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Ruicong Liu , Yifei Huang , Liangyang Ouyang , Caixin Kang , Yoichi Sato

We present AssemblyHands, a large-scale benchmark dataset with accurate 3D hand pose annotations, to facilitate the study of egocentric activities with challenging hand-object interactions. The dataset includes synchronized egocentric and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Takehiko Ohkawa , Kun He , Fadime Sener , Tomas Hodan , Luan Tran , Cem Keskin

We present a new solution to egocentric 3D body pose estimation from monocular images captured from a downward looking fish-eye camera installed on the rim of a head mounted virtual reality device. This unusual viewpoint, just 2 cm. away…

Computer Vision and Pattern Recognition · Computer Science 2019-07-24 Denis Tome , Patrick Peluse , Lourdes Agapito , Hernan Badino