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Despite tremendous recent progress, generative video models still struggle to capture real-world motion, dynamics, and physics. We show that this limitation arises from the conventional pixel reconstruction objective, which biases models…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Hila Chefer , Uriel Singer , Amit Zohar , Yuval Kirstain , Adam Polyak , Yaniv Taigman , Lior Wolf , Shelly Sheynin

Video Foundation Models (VFMs) exhibit remarkable visual generation performance, but struggle in compositional scenarios (e.g., motion, numeracy, and spatial relation). In this work, we introduce Test-Time Optimization and Memorization…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Leigang Qu , Ziyang Wang , Na Zheng , Wenjie Wang , Liqiang Nie , Tat-Seng Chua

The Segment Anything Model (SAM) is a deep neural network foundational model designed to perform instance segmentation which has gained significant popularity given its zero-shot segmentation ability. SAM operates by generating masks based…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Yona Falinie A. Gaus , Neelanjan Bhowmik , Brian K. S. Isaac-Medina , Toby P. Breckon

Efficient video-language modeling should consider the computational cost because of a large, sometimes intractable, number of video frames. Parametric approaches such as the attention mechanism may not be ideal since its computational cost…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Sungdong Kim , Jin-Hwa Kim , Jiyoung Lee , Minjoon Seo

The success of large language models has inspired the computer vision community to explore image segmentation foundation model that is able to zero/few-shot generalize through prompt engineering. Segment-Anything(SAM), among others, is the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Haojie Zhang , Yongyi Su , Xun Xu , Kui Jia

Video scene graph generation (VidSGG) aims to identify objects in visual scenes and infer their relationships for a given video. It requires not only a comprehensive understanding of each object scattered on the whole scene but also a deep…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Tao Pu , Tianshui Chen , Hefeng Wu , Yongyi Lu , Liang Lin

In medical image segmentation, heterogeneous privacy policies across institutions often make joint training on pooled datasets infeasible, motivating continual image segmentation-learning from data streams without catastrophic forgetting.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Jiayi Wang , Wei Dai , Haoyu Wang , Sihan Yang , Haixia Bi , Jian Sun

We propose a novel memory module for building video generators capable of interactively exploring environments. Previous approaches have achieved similar results either by out-painting 2D views of a scene while incrementally reconstructing…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Runjia Li , Philip Torr , Andrea Vedaldi , Tomas Jakab

The Segment Anything Model (SAM) has established itself as a powerful zero-shot image segmentation model, enabled by efficient point-centric annotation and prompt-based models. While click and brush interactions are both well explored in…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Frano Rajič , Lei Ke , Yu-Wing Tai , Chi-Keung Tang , Martin Danelljan , Fisher Yu

Zero-shot learning for visual recognition, e.g., object and action recognition, has recently attracted a lot of attention. However, it still remains challenging in bridging the semantic gap between visual features and their underlying…

Computer Vision and Pattern Recognition · Computer Science 2017-06-05 Qian Wang , Ke Chen

Image matching is a fundamental computer vision problem. While learning-based methods achieve state-of-the-art performance on existing benchmarks, they generalize poorly to in-the-wild images. Such methods typically need to train separate…

Computer Vision and Pattern Recognition · Computer Science 2024-02-20 Xuelun Shen , Zhipeng Cai , Wei Yin , Matthias Müller , Zijun Li , Kaixuan Wang , Xiaozhi Chen , Cheng Wang

We explore how reconciling several foundation models (large language models and vision-language models) with a novel unified memory mechanism could tackle the challenging video understanding problem, especially capturing the long-term…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Yue Fan , Xiaojian Ma , Rujie Wu , Yuntao Du , Jiaqi Li , Zhi Gao , Qing Li

Zero-shot video moment retrieval (ZVMR) is the task of localizing a temporal moment within an untrimmed video using a natural language query without relying on task-specific training data. The primary challenge in this setting lies in the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Mingyu Jeon , Sunjae Yoon , Jonghee Kim , Junyeoung Kim

Cross-view object correspondence, exemplified by the representative task of ego-exo object correspondence, aims to establish consistent associations of the same object across different viewpoints (e.g., egocentric and exocentric). This task…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jiancheng Pan , Runze Wang , Tianwen Qian , Mohammad Mahdi , Yanwei Fu , Xiangyang Xue , Xiaomeng Huang , Luc Van Gool , Danda Pani Paudel , Yuqian Fu

We present SLIP (SAM+CLIP), an enhanced architecture for zero-shot object segmentation. SLIP combines the Segment Anything Model (SAM) \cite{kirillov2023segment} with the Contrastive Language-Image Pretraining (CLIP)…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Saaketh Koundinya Gundavarapu , Arushi Arora , Shreya Agarwal

The assumption of a static environment is common in many geometric computer vision tasks like SLAM but limits their applicability in highly dynamic scenes. Since these tasks rely on identifying point correspondences between input images…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Theresa Huber , Simon Schaefer , Stefan Leutenegger

Scene graphs provide valuable information to many downstream tasks. Many scene graph generation (SGG) models solely use the limited annotated relation triples for training, leading to their underperformance on low-shot (few and zero)…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Tao He , Lianli Gao , Jingkuan Song , Jianfei Cai , Yuan-Fang Li

Scene understanding and reasoning has been a fundamental problem in 3D computer vision, requiring models to identify objects, their properties, and spatial or comparative relationships among the objects. Existing approaches enable this by…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Vivek Madhavaram , Vartika Sengar , Arkadipta De , Charu Sharma

Situational Graphs (S-Graphs) merge geometric models of the environment generated by Simultaneous Localization and Mapping (SLAM) approaches with 3D scene graphs into a multi-layered jointly optimizable factor graph. As an advantage,…

Video generation requires modeling a vast spatiotemporal space, which demands significant computational resources and data usage. To reduce the complexity, the prevailing approaches employ a cascaded architecture to avoid direct training…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yang Jin , Zhicheng Sun , Ningyuan Li , Kun Xu , Kun Xu , Hao Jiang , Nan Zhuang , Quzhe Huang , Yang Song , Yadong Mu , Zhouchen Lin