Related papers: Convexity Helps Iterated Search in 3D
Fractional cascading is one of the influential techniques in data structures, as it provides a general framework for solving the important iterative search problem. In the problem, the input is a graph $G$ with constant degree and a set of…
Chan [JACM, 2010] gave a data structure for maintaining the convex hull of a dynamic set of 3D points under insertions and deletions, supporting extreme-point queries. Subsequent refinements by Kaplan, Mulzer, Roditty, Seiferth, and Sharir…
Many man-made objects are characterised by a shape that is symmetric along one or more planar directions. Estimating the location and orientation of such symmetry planes can aid many tasks such as estimating the overall orientation of an…
There are several known data structures that answer distance queries between two arbitrary vertices in a planar graph. The tradeoff is among preprocessing time, storage space and query time. In this paper we present three data structures…
In this article, we determine the amortized computational complexity of the planar dynamic convex hull problem by querying. We present a data structure that maintains a set of n points in the plane under the insertion and deletion of points…
We investigate the limits of one of the fundamental ideas in data structures: fractional cascading. This is an important data structure technique to speed up repeated searches for the same key in multiple lists and it has numerous…
We present space-efficient parallel strategies for two fundamental combinatorial search problems, namely, backtrack search and branch-and-bound, both involving the visit of an $n$-node tree of height $h$ under the assumption that a node can…
Can Grover's algorithm speed up search of a physical region - for example a 2-D grid of size sqrt(n) by sqrt(n)? The problem is that sqrt(n) time seems to be needed for each query, just to move amplitude across the grid. Here we show that…
Currently, state-of-the-art exploration methods maintain high-resolution map representations in order to optimize exploration goals in each step that maximizes information gain. However, during exploring, those "optimal" selections could…
Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…
Motivated by the desire to cope with data imprecision, we study methods for taking advantage of preliminary information about point sets in order to speed up the computation of certain structures associated with them. In particular, we…
This paper presents a hybrid approach to spatial indexing of two dimensional data. It sheds new light on the age old problem by thinking of the traditional algorithms as working with images. Inspiration is drawn from an analogous situation…
In the point set embeddability problem, we are given a plane graph $G$ with $n$ vertices and a point set $S$ with $n$ points. Now the goal is to answer the question whether there exists a straight-line drawing of $G$ such that each vertex…
Consider the following generalization of the classic binary search problem: A searcher is required to find a hidden target vertex $x$ in a graph $G$. To do so, they iteratively perform queries to an oracle, each about a chosen vertex $v$.…
We consider preprocessing a set $S$ of $n$ points in convex position in the plane into a data structure supporting queries of the following form: given a point $q$ and a directed line $\ell$ in the plane, report the point of $S$ that is…
Space-filling designs such as scrambled-Hammersley, Latin Hypercube Sampling and Jittered Sampling have been proposed for fully parallel hyperparameter search, and were shown to be more effective than random or grid search. In this paper,…
We propose to design data structures called succinct geometric indexes of negligible space (more precisely, o(n) bits) that, by taking advantage of the n points in the data set permuted and stored elsewhere as a sequence, to support…
We propose an extension of tree-based space-partitioning indexing structures for data with low intrinsic dimensionality embedded in a high dimensional space. We call this extension an Angle Tree. Our extension can be applied to both…
We present new refinement heuristics for the balanced graph partitioning problem that break with an age-old rule. Traditionally, local search only permits moves that keep the block sizes balanced (below a size constraint). In this work, we…
Efficient indexing and searching of high dimensional data has been an area of active research due to the growing exploitation of high dimensional data and the vulnerability of traditional search methods to the curse of dimensionality. This…