Related papers: PanoDreamer: Consistent Text to 360-Degree Scene G…
Modeling scenes using video generation models has garnered growing research interest in recent years. However, most existing approaches rely on perspective video models that synthesize only limited observations of a scene, leading to issues…
Open-vocabulary panoptic reconstruction is a challenging task for simultaneous scene reconstruction and understanding. Recently, methods have been proposed for 3D scene understanding based on Gaussian splatting. However, these methods are…
We introduce GaussianZoom, a generative zoom-in 3D reconstruction system with an iterative progressive framework that combines geometry-consistent scene modeling and multi-scale semantic reasoning to enable high-fidelity extreme zoom-in…
While single-concept customization has been studied in 3D, multi-concept customization remains largely unexplored. To address this, we propose MultiDreamer3D that can generate coherent multi-concept 3D content in a divide-and-conquer…
Acquiring labeled datasets for 3D human mesh estimation is challenging due to depth ambiguities and the inherent difficulty of annotating 3D geometry from monocular images. Existing datasets are either real, with manually annotated 3D…
We address the problem of generating a 360-degree image from a single image with a narrow field of view by estimating its surroundings. Previous methods suffered from overfitting to the training resolution and deterministic generation. This…
This paper presents PCDreamer, a novel method for point cloud completion. Traditional methods typically extract features from partial point clouds to predict missing regions, but the large solution space often leads to unsatisfactory…
The emerging field of panoramic video generation from text and image prompts unlocks new creative possibilities in virtual reality (VR), addressing the limitations of current immersive experiences, which are constrained by pre-designed…
In this paper, we propose a novel 3D registration paradigm, Generative Point Cloud Registration, which bridges advanced 2D generative models with 3D matching tasks to enhance registration performance. Our key idea is to generate cross-view…
We propose Panoptic Lifting, a novel approach for learning panoptic 3D volumetric representations from images of in-the-wild scenes. Once trained, our model can render color images together with 3D-consistent panoptic segmentation from…
Recently, significant advances have been made in 3D object generation. Building upon the generated geometry, current pipelines typically employ image diffusion models to generate multi-view RGB images, followed by UV texture reconstruction…
Panorama synthesis endeavors to craft captivating 360-degree visual landscapes, immersing users in the heart of virtual worlds. Nevertheless, contemporary panoramic synthesis techniques grapple with the challenge of semantically guiding the…
Recent CLIP-guided 3D optimization methods, such as DreamFields and PureCLIPNeRF, have achieved impressive results in zero-shot text-to-3D synthesis. However, due to scratch training and random initialization without prior knowledge, these…
Generating realistic and diverse LiDAR point clouds is crucial for autonomous driving simulation. Although previous methods achieve LiDAR point cloud generation from user inputs, they struggle to attain high-quality results while enabling…
Scene understanding and reasoning has been a fundamental problem in 3D computer vision, requiring models to identify objects, their properties, and spatial or comparative relationships among the objects. Existing approaches enable this by…
Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great success in dense-view reconstruction scenarios, rendering a…
Recent advancements in object-centric text-to-3D generation have shown impressive results. However, generating complex 3D scenes remains an open challenge due to the intricate relations between objects. Moreover, existing methods are…
Camera-controlled generative video re-rendering methods, such as ReCamMaster, have achieved remarkable progress. However, despite their success in single-view setting, these works often struggle to maintain consistency across multi-view…
Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…
This study aims to investigate the challenge of insufficient three-dimensional context in synthetic datasets for scene text rendering. Although recent advances in diffusion models and related techniques have improved certain aspects of…