Related papers: View2CAD: Reconstructing View-Centric CAD Models f…
This paper presents BrepGen, a diffusion-based generative approach that directly outputs a Boundary representation (B-rep) Computer-Aided Design (CAD) model. BrepGen represents a B-rep model as a novel structured latent geometry in a…
3D reconstruction from a single RGB image is a challenging problem in computer vision. Previous methods are usually solely data-driven, which lead to inaccurate 3D shape recovery and limited generalization capability. In this work, we focus…
Reconstructing the shape and appearance of real-world objects using measured 2D images has been a long-standing problem in computer vision. In this paper, we introduce a new analysis-by-synthesis technique capable of producing high-quality…
In this paper, we propose a new representation for multiview image sets. Our approach relies on graphs to describe geometry information in a compact and controllable way. The links of the graph connect pixels in different images and…
Learning directly from boundary representations (B-reps) has significantly advanced 3D CAD analysis. However, state-of-the-art B-rep learning methods rely on absolute coordinates and normals to encode global context, making them highly…
Boundary representation (B-rep) is the standard 3D modeling format in CAD systems, encoding both geometric primitives and topological connectivity. Despite its prevalence, deep generative modeling of valid B-rep structures remains…
We propose a novel method for 3D object reconstruction from a sparse set of views captured from a 360-degree calibrated camera rig. We represent the object surface through a hybrid model that uses both an MLP-based neural representation and…
Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…
Many CAD learning pipelines discretize Boundary Representations (B-Reps) into triangle meshes, discarding analytic surface structure and topological adjacency and thereby weakening consistent instance-level analysis. We present STEP-Parts,…
We propose a novel method to generate fabrication blueprints from images of carpentered items. While 3D reconstruction from images is a well-studied problem, typical approaches produce representations that are ill-suited for computer-aided…
We propose an end-to-end trainable, cross-category method for reconstructing multiple man-made articulated objects from a single RGBD image, focusing on part-level shape reconstruction and pose and kinematics estimation. We depart from…
Reconstruction of a 3D shape from a single 2D image is a classical computer vision problem, whose difficulty stems from the inherent ambiguity of recovering occluded or only partially observed surfaces. Recent methods address this challenge…
We tackle the problem of automatically reconstructing a complete 3D model of a scene from a single RGB image. This challenging task requires inferring the shape of both visible and occluded surfaces. Our approach utilizes viewer-centered,…
Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to…
This paper presents a new system to obtain dense object reconstructions along with 6-DoF poses from a single image. Geared towards high fidelity reconstruction, several recent approaches leverage implicit surface representations and deep…
We introduce 2Dto3D-SR, a versatile framework for real-time single-view 3D super-resolution that eliminates the need for high-resolution RGB guidance. Our framework encodes 3D data from a single viewpoint into a structured 2D…
Reverse Engineering a CAD shape from other representations is an important geometric processing step for many downstream applications. In this work, we introduce a novel neural network architecture to solve this challenging task and…
Partial-view 3D recognition -- reconstructing 3D geometry and identifying object instances from a few sparse RGB images -- is an exceptionally challenging yet practically essential task, particularly in cluttered, occluded real-world…
We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…
Computer graphics, 3D computer vision and robotics communities have produced multiple approaches to represent and generate 3D shapes, as well as a vast number of use cases. However, single-view reconstruction remains a challenging topic…