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The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics.…
The boundary representation (B-Rep) is the standard data structure used in Computer-Aided Design (CAD) for defining solid models. Despite recent progress, directly generating B-Reps end-to-end with precise geometry and watertight topology…
Boundary Representation (B-Rep) is the widely adopted standard in Computer-Aided Design (CAD) and manufacturing. However, generative modeling of B-Reps remains a formidable challenge due to their inherent heterogeneity as geometric cell…
Boundary representation (B-rep) is the industry standard for computer-aided design (CAD). While deep learning shows promise in processing B-rep models, existing methods suffer from a representation gap: continuous approaches offer…
The Boundary representation (B-rep) format is the de-facto shape representation in computer-aided design (CAD) to model solid and sheet objects. Recent approaches to generating CAD models have focused on learning sketch-and-extrude modeling…
Large Computer-Aided Design (CAD) projects usually require collaboration across many different CAD systems as well as applications that interoperate with them for manufacturing, visualization, or simulation. A fundamental barrier to such…
Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand in stark contrast to the compact, structured, and…
Boundary representation (B-rep) of geometric models is a fundamental format in Computer-Aided Design (CAD). However, automatically generating valid and high-quality B-rep models remains challenging due to the complex interdependence between…
Parametric boundary representation models (B-Reps) are the de facto standard in CAD, graphics, and robotics, yet converting them into valid meshes remains fragile. The difficulty originates from the unavoidable approximation of high-order…
We view the reconstruction of CAD models in the boundary representation (B-Rep) as the detection of geometric primitives of different orders, i.e. vertices, edges and surface patches, and the correspondence of primitives, which are…
This paper presents a novel geometric representation for CAD Boundary Representation (B-Rep) based on volumetric distance functions, dubbed B-Rep Distance Functions (BR-DF). BR-DF encodes the surface mesh geometry of a CAD model as signed…
The design of man-made objects is dominated by computer aided design (CAD) tools. Assisting design with data-driven machine learning methods is hampered by lack of labeled data in CAD's native format; the parametric boundary representation…
We introduce UV-Net, a novel neural network architecture and representation designed to operate directly on Boundary representation (B-rep) data from 3D CAD models. The B-rep format is widely used in the design, simulation and manufacturing…
Direct B-Rep generation is increasingly important in CAD workflows, eliminating costly modeling sequence data and supporting complex features. A key challenge is modeling joint distribution of the misaligned geometry and topology. Existing…
Current 3D reconstruction methods typically generate outputs in the form of voxels, point clouds, or meshes. However, each of these formats has inherent limitations, such as rough surfaces and distorted structures. Additionally, these data…
Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…
In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such…
The recent rise of generative artificial intelligence (AI), powered by Transformer networks, has achieved remarkable success in natural language processing, computer vision, and graphics. However, the application of Transformers in…
3D reverse engineering is a long sought-after, yet not completely achieved goal in the Computer-Aided Design (CAD) industry. The objective is to recover the construction history of a CAD model. Starting from a Boundary Representation…
Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…