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With the support of Virtual Reality (VR) and Augmented Reality (AR) technologies, the 3D virtual eyeglasses try-on application is well on its way to becoming a new trending solution that offers a "try on" option to select the perfect pair…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Fan Zhang , Ziyue Ji , Weiguang Kang , Weiqing Li , Zhiyong Su

Humans recognize objects after observing only a few examples, a remarkable capability enabled by their inherent language understanding of the real-world environment. Developing verbalized and interpretable representation can significantly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Cheng-Fu Yang , Da Yin , Wenbo Hu , Heng Ji , Nanyun Peng , Bolei Zhou , Kai-Wei Chang

Existing infrared and visible (IR-VIS) methods inherit the general representations of Pre-trained Visual Models (PVMs) to facilitate complementary learning. However, our analysis indicates that under the full fine-tuning paradigm, the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Yaming Zhang , Chenqiang Gao , Fangcen Liu , Junjie Guo , Lan Wang , Xinggan Peng , Deyu Meng

Feature point detection and description is the backbone for various computer vision applications, such as Structure-from-Motion, visual SLAM, and visual place recognition. While learning-based methods have surpassed traditional handcrafted…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Ali Youssef , Francisco Vasconcelos

This paper proposes an enhancement of convolutional neural networks for object detection in resource-constrained robotics through a geometric input transformation called Visual Mesh. It uses object geometry to create a graph in vision…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Trent Houliston , Stephan K. Chalup

One of today's most propitious immersive technologies is virtual reality (VR). This term is colloquially associated with headsets that transport users to a bespoke, built-for-purpose immersive 3D virtual environment. It has given rise to…

Human-Computer Interaction · Computer Science 2019-10-23 Slawomir Konrad Tadeja , Pranay Seshadri , Per Ola Kristensson

Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…

Multimedia · Computer Science 2021-04-13 Mario Montagud , Jie Li , Gianluca Cernigliario , Abdallah El Ali , Sergi Fernandez , Pablo Cesar

Event cameras, or Dynamic Vision Sensor (DVS), are very promising sensors which have shown several advantages over frame based cameras. However, most recent work on real applications of these cameras is focused on 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2019-07-10 Iñigo Alonso , Ana C. Murillo

Virtual reality (VR) not only allows head-mounted display (HMD) users to immerse themselves in virtual worlds but also to share them with others. When designed correctly, this shared experience can be enjoyable. However, in typical…

Human-Computer Interaction · Computer Science 2024-08-15 Zixuan Guo , Wenge Xu , Hongyu Wang , Tingjie Wan , Nilufar Baghaei , Cheng-Hung Lo , Hai-Ning Liang

Stereoscopic projection mapping (PM) allows a user to see a three-dimensional (3D) computer-generated (CG) object floating over physical surfaces of arbitrary shapes around us using projected imagery. However, the current stereoscopic PM…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Sorashi Kimura , Daisuke Iwai , Parinya Punpongsanon , Kosuke Sato

Direct Volume Rendering is a popular and powerful visualization method for voxel data and other volumetric scalar data sets. Particularly, in medical applications volume rendering is very commonly used, and has become one of the state of…

Graphics · Computer Science 2021-10-04 Daniel Ruijters

Recent volumetric 3D reconstruction methods can produce very accurate results, with plausible geometry even for unobserved surfaces. However, they face an undesirable trade-off when it comes to multi-view fusion. They can fuse all available…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Noah Stier , Alexander Rich , Pradeep Sen , Tobias Höllerer

This paper investigates whether a custom varifocal display can improve 3D pointing performance in augmented reality (AR), where the vergence-accommodation conflict (VAC) is known to impair interaction. Varifocal displays have been…

In recent years, machine learning (ML) has gained significant popularity in the field of chemical informatics and electronic structure theory. These techniques often require researchers to engineer abstract "features" that encode chemical…

Human-Computer Interaction · Computer Science 2022-07-11 Xiangyun Lei , Fred Hohman , Duen Horng Chau , Andrew J. Medford

Recently, researchers in Machine Learning algorithms, Computer Vision scientists, engineers and others, showed a growing interest in 3D simulators as a mean to artificially create experimental settings that are very close to those in the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Enrico Meloni , Luca Pasqualini , Matteo Tiezzi , Marco Gori , Stefano Melacci

A wide choice of cinematic lenses enables motion-picture creators to adapt image visual-appearance to their creative vision. Such choice does not exist in the realm of real-time computer graphics, where only one type of perspective…

Graphics · Computer Science 2024-02-09 Jakub Maksymilian Fober

Applying large pre-trained Vision-Language Models to recommendation is a burgeoning field, a direction we term Vision-Language-Recommendation (VLR). Bringing VLR to user-oriented on-device intelligence within a federated learning framework…

Information Retrieval · Computer Science 2025-11-04 Zhiwei Li , Guodong Long , Jing Jiang , Chengqi Zhang , Qiang Yang

Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

Capturing general deforming scenes from monocular RGB video is crucial for many computer graphics and vision applications. However, current approaches suffer from drawbacks such as struggling with large scene deformations, inaccurate shape…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Erik C. M. Johnson , Marc Habermann , Soshi Shimada , Vladislav Golyanik , Christian Theobalt

Differentiable particle-based simulation can produce physically plausible motion, but target-driven volumetric shape morphing remains underconstrained: physics-only mass matching captures coarse global structure yet struggles with fine…

Graphics · Computer Science 2026-04-22 Chang-Yong Song , David Hyde
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