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With the advance of deep learning technology, automatic video generation from audio or text has become an emerging and promising research topic. In this paper, we present a novel approach to synthesize video from the text. The method builds…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Sibo Zhang , Jiahong Yuan , Miao Liao , Liangjun Zhang

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

Image animation aims to animate a source image by using motion learned from a driving video. Current state-of-the-art methods typically use convolutional neural networks (CNNs) to predict motion information, such as motion keypoints and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-29 Jiale Tao , Biao Wang , Tiezheng Ge , Yuning Jiang , Wen Li , Lixin Duan

We consider the problem of synthesizing multi-action human motion sequences of arbitrary lengths. Existing approaches have mastered motion sequence generation in single action scenarios, but fail to generalize to multi-action and…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Rania Briq , Chuhang Zou , Leonid Pishchulin , Chris Broaddus , Juergen Gall

This demo is about automatic authoring of various motion effects that are provided with audiovisual content to improve user experiences. Traditionally, motion effects have been used for simulators, e.g., flight simulators for pilots and…

Human-Computer Interaction · Computer Science 2024-11-11 Jiwan Lee , Seungmoon Choi

Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Han-Hung Lee , Manolis Savva , Angel X. Chang

Text-to-video diffusion models have shown remarkable progress in generating coherent video clips from textual descriptions. However, the interplay between motion, structure, and identity representations in these models remains…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Yuval Atzmon , Rinon Gal , Yoad Tewel , Yoni Kasten , Gal Chechik

Recently, human motion analysis has experienced great improvement due to inspiring generative models such as the denoising diffusion model and large language model. While the existing approaches mainly focus on generating motions with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yiming Wu , Wei Ji , Kecheng Zheng , Zicheng Wang , Dong Xu

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman

Existing text-driven motion generation methods often treat synthesis as a bidirectional mapping between language and motion, but remain limited in capturing the causal logic of action execution and the human intentions that drive behavior.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Junyu Shi , Yong Sun , Zhiyuan Zhang , Lijiang Liu , Zhengjie Zhang , Yuxin He , Qiang Nie

Creating believable motions for various characters has long been a goal in computer graphics. Current learning-based motion synthesis methods depend on extensive motion datasets, which are often challenging, if not impossible, to obtain. On…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Qingqing Zhao , Peizhuo Li , Wang Yifan , Olga Sorkine-Hornung , Gordon Wetzstein

"How can we animate 3D-characters from a movie script or move robots by simply telling them what we would like them to do?" "How unstructured and complex can we make a sentence and still generate plausible movements from it?" These are…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Anindita Ghosh , Noshaba Cheema , Cennet Oguz , Christian Theobalt , Philipp Slusallek

The spontaneous behavior that often occurs in conversations makes speech more human-like compared to reading-style. However, synthesizing spontaneous-style speech is challenging due to the lack of high-quality spontaneous datasets and the…

Sound · Computer Science 2023-09-01 Weiqin Li , Shun Lei , Qiaochu Huang , Yixuan Zhou , Zhiyong Wu , Shiyin Kang , Helen Meng

This paper introduces self-supervised neural network models to tackle several fundamental problems in the field of 3D human body analysis and processing. First, we propose VariShaPE (Varifold Shape Parameter Estimator), a novel architecture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Emmanuel Hartman , Nicolas Charon , Martin Bauer

We propose the first approach to automatically and jointly synthesize both the synchronous 3D conversational body and hand gestures, as well as 3D face and head animations, of a virtual character from speech input. Our algorithm uses a CNN…

Computer Vision and Pattern Recognition · Computer Science 2021-02-16 Ikhsanul Habibie , Weipeng Xu , Dushyant Mehta , Lingjie Liu , Hans-Peter Seidel , Gerard Pons-Moll , Mohamed Elgharib , Christian Theobalt

The shape of many objects in the built environment is dictated by their relationships to the human body: how will a person interact with this object? Existing data-driven generative models of 3D shapes produce plausible objects but do not…

Graphics · Computer Science 2022-01-24 Bryce Blinn , Alexander Ding , R. Kenny Jones , Manolis Savva , Srinath Sridhar , Daniel Ritchie

The success of large language models in text processing has inspired their adaptation to speech modeling. However, since speech is continuous and complex, it is often discretized for autoregressive modeling. Speech tokens derived from…

Computation and Language · Computer Science 2025-06-18 Li-Wei Chen , Takuya Higuchi , Zakaria Aldeneh , Ahmed Hussen Abdelaziz , Alexander Rudnicky

In this paper, we introduce the Variational Autoencoder (VAE) to an end-to-end speech synthesis model, to learn the latent representation of speaking styles in an unsupervised manner. The style representation learned through VAE shows good…

Computation and Language · Computer Science 2019-02-15 Ya-Jie Zhang , Shifeng Pan , Lei He , Zhen-Hua Ling

The use of autoencoders for shape editing or generation through latent space manipulation suffers from unpredictable changes in the output shape. Our autoencoder-based method enables intuitive shape editing in latent space by disentangling…

Computer Vision and Pattern Recognition · Computer Science 2022-06-23 Tim Elsner , Moritz Ibing , Victor Czech , Julius Nehring-Wirxel , Leif Kobbelt

Generating full-body human gestures encompassing face, body, hands, and global movements from audio is a valuable yet challenging task in virtual avatar creation. Previous systems focused on tokenizing the human gestures framewisely and…

Graphics · Computer Science 2025-05-20 Zhizhuo Yin , Yuk Hang Tsui , Pan Hui
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