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Many new methodologies for the control of large-scale multi-agent systems are based on macroscopic representations of the emerging system dynamics, in the form of continuum approximations of large ensembles. These techniques, that are…

This paper presents an interaction model adapted to mixed reality environments known as IRVO (Interacting with Real and Virtual Objects). IRVO aims at modeling the interaction between one or more users and the Mixed Reality system by…

Human-Computer Interaction · Computer Science 2007-07-11 René Chalon , Bertrand T. David

We present a decentralized, agent agnostic, and safety-aware control framework for human-robot collaboration based on Virtual Model Control (VMC). In our approach, both humans and robots are embedded in the same virtual-component-shaped…

Robotics · Computer Science 2026-02-20 Yi Zhang , Omar Faris , Chapa Sirithunge , Kai-Fung Chu , Fumiya Iida , Fulvio Forni

With increasing demands for flexible work models, many IT organizations have adapted to hybrid work that promises enhanced team productivity as well as work satisfaction. To achieve productive engineering practice, collaborative product…

Software Engineering · Computer Science 2023-05-01 Zhendong Wang , Yi-Hung Chou , Kayla Fathi , Tobias Schimmer , Peter Colligan , David Redmiles , Rafael Prikladnicki

We propose integrating the edge-computing paradigm into the multi-robot collaborative scheduling to maximize resource utilization for complex collaborative tasks, which many robots must perform together. Examples include collaborative…

Robotics · Computer Science 2023-11-20 Nazish Tahir , Ramviyas Parasuraman

Many organizations routinely analyze large datasets using systems for distributed data-parallel processing and clusters of commodity resources. Yet, users need to configure adequate resources for their data processing jobs. This requires…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-06-02 Lauritz Thamsen , Dominik Scheinert , Jonathan Will , Jonathan Bader , Odej Kao

We present Project IRL (In Real Life), a suite of five mobile apps we created to explore novel ways of supporting in-person social interactions with augmented reality. In recent years, the tone of public discourse surrounding digital…

Human-Computer Interaction · Computer Science 2022-03-29 Ella Dagan , Ana Cárdenas Gasca , Ava Robinson , Anwar Noriega , Yu Jiang Tham , Rajan Vaish , Andrés Monroy-Hernández

We reflect on our experiences as designers of COVID-19 data visualizations working in a distributed synchronous design space during the pandemic. This is especially relevant as the pandemic posed new challenges to distributed collaboration…

Human-Computer Interaction · Computer Science 2021-01-06 Tatiana Losev , Sarah Storteboom , Sheelagh Carpendale , Søren Knudsen

Virtualization is gaining attraction in the industry as it promises a flexible way to integrate, manage, and re-use heterogeneous software components with mixed-criticality levels, on a shared hardware platform, while obtaining isolation…

Software Engineering · Computer Science 2021-12-14 Marcello Cinque , Domenico Cotroneo , Luigi De Simone , Stefano Rosiello

In this paper, I will attempt to establish a framework for representation in virtual worlds that may allow for input data from many different scales and virtual physics to be merged. For example, a typical virtual environment must…

Human-Computer Interaction · Computer Science 2011-04-26 Bradly Alicea

Containers are used by an increasing number of Internet service providers to deploy their applications in multi-access edge computing (MEC) systems. Although container-based virtualization technologies significantly increase application…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-24 Ao Liu , Shaoshi Yang , Jingsheng Tan , Zongze Liang , Jiasen Sun , Tao Wen , Hongyan Yan

Teaching that uses projected presentation media such as slide-shows lacks support for dynamic content whose form and behaviors require live changes during a lecture. Recent software alternatives such as the Chalktalk software platform allow…

Human-Computer Interaction · Computer Science 2020-08-20 Zhenyi He , Ken Perlin

We introduce an open-source system called SIGMA (short for "Situated Interactive Guidance, Monitoring, and Assistance") as a platform for conducting research on task-assistive agents in mixed-reality scenarios. The system leverages the…

Human-Computer Interaction · Computer Science 2024-05-24 Dan Bohus , Sean Andrist , Nick Saw , Ann Paradiso , Ishani Chakraborty , Mahdi Rad

Due to the corona pandemic, numerous courses were held using digital solutions in order to be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) were used in particular to digitally map a synchronous…

Human-Computer Interaction · Computer Science 2022-11-23 Enes Yigitbas

Real-time collaboration with humans poses challenges due to the different behavior patterns of humans resulting from diverse physical constraints. Existing works typically focus on learning safety constraints for collaboration, or how to…

Robotics · Computer Science 2024-03-06 Shibei Zhu , Tran Nguyen Le , Samuel Kaski , Ville Kyrki

Risks and potential benefits of distributing software development projects globally depend to a large extent on how to allocate work to different development sites and regions. Existing methods in task allocation are likely to omit the…

Software Engineering · Computer Science 2013-12-10 Ansgar Lamersdorf , Jürgen Münch , Alicia Fernández-del Viso Torre , Carlos Rebate Sánchez

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

We propose a new approach for interaction in Virtual Reality (VR) using mobile robots as proxies for haptic feedback. This approach allows VR users to have the experience of sharing and manipulating tangible physical objects with remote…

Human-Computer Interaction · Computer Science 2017-02-01 Zhenyi He , Fengyuan Zhu , Aaron Gaudette , Ken Perlin

This paper addresses two intertwined needs for collaborative robots operating in shop-floor environments. The first is the ability to perform complex manipulation operations, such as those on articulated or even flexible objects, in a way…

The emergence of several trends, including the increased availability of wireless networks, miniaturization of electronics and sensing technologies, and novel input and output devices, is creating a demand for integrated, full-time displays…

Human-Computer Interaction · Computer Science 2018-11-22 Jannick Rolland , Ozan Cakmakci , Jeff Covelli , Cali Fidopiastis , Florian Fournier , Ricardo Martins , Felix G. Hamza-Lup , Denise Nicholson