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We present a real-time monocular dense SLAM system designed bottom-up from MASt3R, a two-view 3D reconstruction and matching prior. Equipped with this strong prior, our system is robust on in-the-wild video sequences despite making no…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Riku Murai , Eric Dexheimer , Andrew J. Davison

3D Gaussian Splatting algorithms excel in novel view rendering applications and have been adapted to extend the capabilities of traditional SLAM systems. However, current Gaussian Splatting SLAM methods, designed mainly for hand-held RGB or…

Robotics · Computer Science 2024-10-01 Zunjie Zhu , Youxu Fang , Xin Li , Chengang Yan , Feng Xu , Chau Yuen , Yanyan Li

The application of monocular dense Simultaneous Localization and Mapping (SLAM) is often hindered by high latency, large GPU memory consumption, and reliance on camera calibration. To relax this constraint, we propose EC3R-SLAM, a novel…

Robotics · Computer Science 2025-10-03 Lingxiang Hu , Naima Ait Oufroukh , Fabien Bonardi , Raymond Ghandour

This survey comprehensively reviews the evolving field of multi-robot collaborative Simultaneous Localization and Mapping (SLAM) using 3D Gaussian Splatting (3DGS). As an explicit scene representation, 3DGS has enabled unprecedented…

Robotics · Computer Science 2025-10-29 Phuc Nguyen Xuan , Thanh Nguyen Canh , Huu-Hung Nguyen , Nak Young Chong , Xiem HoangVan

We present a fast 3DGS reconstruction pipeline designed to converge within one minute, developed for the SIGGRAPH Asia 3DGS Fast Reconstruction Challenge. The challenge consists of an initial round using SLAM-generated camera poses (with…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Ziyu Zhang , Tianle Liu , Diantao Tu , Shuhan Shen

We present DropD-SLAM, a real-time monocular SLAM system that achieves RGB-D-level accuracy without relying on depth sensors. The system replaces active depth input with three pretrained vision modules: a monocular metric depth estimator, a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Mert Kiray , Alican Karaomer , Benjamin Busam

This paper presents a 3D lidar SLAM system based on improved regionalized Gaussian process (GP) map reconstruction to provide both low-drift state estimation and mapping in real-time for robotics applications. We utilize spatial GP…

Robotics · Computer Science 2023-03-10 Jianyuan Ruan , Bo Li , Yinqiang Wang , Zhou Fang

We present VGGT-SLAM, a dense RGB SLAM system constructed by incrementally and globally aligning submaps created from the feed-forward scene reconstruction approach VGGT using only uncalibrated monocular cameras. While related works align…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Dominic Maggio , Hyungtae Lim , Luca Carlone

3D Gaussian Splatting has shown remarkable capabilities in novel view rendering tasks and exhibits significant potential for multi-view optimization.However, the original 3D Gaussian Splatting lacks color representation for inputs in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Haoran Wang , Jingwei Huang , Lu Yang , Tianchen Deng , Gaojing Zhang , Mingrui Li

Simultaneous Localization and Mapping (SLAM) systems are fundamental building blocks for any autonomous robot navigating in unknown environments. The SLAM implementation heavily depends on the sensor modality employed on the mobile…

In the realm of robot-assisted minimally invasive surgery, dynamic scene reconstruction can significantly enhance downstream tasks and improve surgical outcomes. Neural Radiance Fields (NeRF)-based methods have recently risen to prominence…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Yiming Huang , Beilei Cui , Long Bai , Ziqi Guo , Mengya Xu , Mobarakol Islam , Hongliang Ren

In this work, we develop a monocular SLAM-aware object recognition system that is able to achieve considerably stronger recognition performance, as compared to classical object recognition systems that function on a frame-by-frame basis. By…

Robotics · Computer Science 2015-06-08 Sudeep Pillai , John Leonard

We present LiV-GS, a LiDAR-visual SLAM system in outdoor environments that leverages 3D Gaussian as a differentiable spatial representation. Notably, LiV-GS is the first method that directly aligns discrete and sparse LiDAR data with…

Robotics · Computer Science 2024-11-20 Renxiang Xiao , Wei Liu , Yushuai Chen , Liang Hu

SLAM systems based on Gaussian Splatting have garnered attention due to their capabilities for rapid real-time rendering and high-fidelity mapping. However, current Gaussian Splatting SLAM systems usually struggle with large scene…

Robotics · Computer Science 2025-04-25 Jingwei Huang , Mingrui Li , Lei Sun , Aaron Xuxiang Tian , Tianchen Deng , Hongyu Wang

Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Tianchen Deng , Chang Nie , Shuhong Liu , Wenhua Wu , Jianfei Yang , Shenghai Yuan , Jiuming Liu , Danwei Wang , Hesheng Wang

Reliable multimodal sensor fusion algorithms require accurate spatiotemporal calibration. Recently, targetless calibration techniques based on implicit neural representations have proven to provide precise and robust results. Nevertheless,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Quentin Herau , Moussab Bennehar , Arthur Moreau , Nathan Piasco , Luis Roldao , Dzmitry Tsishkou , Cyrille Migniot , Pascal Vasseur , Cédric Demonceaux

We propose a novel approach for fast and accurate stereo visual Simultaneous Localization and Mapping (SLAM) independent of feature detection and matching. We extend monocular Direct Sparse Odometry (DSO) to a stereo system by optimizing…

Robotics · Computer Science 2021-12-06 Jiawei Mo , Md Jahidul Islam , Junaed Sattar

3D Gaussian Splatting (3DGS) has emerged as a novel explicit representation for 3D scenes, offering both high-fidelity reconstruction and efficient rendering. However, 3DGS lacks 3D segmentation ability, which limits its applicability in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Yupeng Zhang , Dezhi Zheng , Ping Lu , Han Zhang , Lei Wang , Liping xiang , Cheng Luo , Kaijun Deng , Xiaowen Fu , Linlin Shen , Jinbao Wang

Implicit neural representation and explicit 3D Gaussian Splatting (3D-GS) for novel view synthesis have achieved remarkable progress with frame-based camera (e.g. RGB and RGB-D cameras) recently. Compared to frame-based camera, a novel type…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Jian Huang , Chengrui Dong , Xuanhua Chen , Peidong Liu

We present MoBGS, a novel motion deblurring 3D Gaussian Splatting (3DGS) framework capable of reconstructing sharp and high-quality novel spatio-temporal views from blurry monocular videos in an end-to-end manner. Existing dynamic novel…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Minh-Quan Viet Bui , Jongmin Park , Juan Luis Gonzalez Bello , Jaeho Moon , Jihyong Oh , Munchurl Kim