English
Related papers

Related papers: VideoScene: Distilling Video Diffusion Model to Ge…

200 papers

Large pretrained diffusion models have significantly enhanced the quality of generated videos, and yet their use in real-time streaming remains limited. Autoregressive models offer a natural framework for sequential frame synthesis but…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Jinxiu Liu , Xuanming Liu , Kangfu Mei , Yandong Wen , Ming-Hsuan Yang , Weiyang Liu

Recent progress in 3D reconstruction has enabled realistic 3D models from dense image captures, yet challenges persist with sparse views, often leading to artifacts in unseen areas. Recent works leverage Video Diffusion Models (VDMs) to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Wenbin Teng , Gonglin Chen , Haiwei Chen , Yajie Zhao

Recent advancements in diffusion models have revolutionized video generation, enabling the creation of high-quality, temporally consistent videos. However, generating high frame-rate (FPS) videos remains a significant challenge due to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Geunmin Hwang , Hyun-kyu Ko , Younghyun Kim , Seungryong Lee , Eunbyung Park

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tingxi Chen , Ke Hao , Yabo Chen , Zhengxue Cheng , Rong Xie , Li Song , Haibin Huang , Chi Zhang , Xuelong Li

Traditionally, 3D scene synthesis requires expert knowledge and significant manual effort. Automating this process could greatly benefit fields such as architectural design, robotics simulation, virtual reality, and gaming. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Rui Huang , Guangyao Zhai , Zuria Bauer , Marc Pollefeys , Federico Tombari , Leonidas Guibas , Gao Huang , Francis Engelmann

In this paper, we introduce \textbf{DimensionX}, a framework designed to generate photorealistic 3D and 4D scenes from just a single image with video diffusion. Our approach begins with the insight that both the spatial structure of a 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Wenqiang Sun , Shuo Chen , Fangfu Liu , Zilong Chen , Yueqi Duan , Jun Zhang , Yikai Wang

While diffusion models have demonstrated remarkable progress in 2D image generation and editing, extending these capabilities to 3D editing remains challenging, particularly in maintaining multi-view consistency. Classical approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Yufeng Chi , Huimin Ma , Kafeng Wang , Jianmin Li

Despite recent successes in novel view synthesis using 3D Gaussian Splatting (3DGS), modeling scenes with sparse inputs remains a challenge. In this work, we address two critical yet overlooked issues in real-world sparse-input modeling:…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Yingji Zhong , Zhihao Li , Dave Zhenyu Chen , Lanqing Hong , Dan Xu

Text-driven 3D indoor scene generation holds broad applications, ranging from gaming and smart homes to AR/VR applications. Fast and high-fidelity scene generation is paramount for ensuring user-friendly experiences. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yikun Ma , Dandan Zhan , Zhi Jin

Recent advances in large reconstruction and generative models have significantly improved scene reconstruction and novel view generation. However, due to compute limitations, each inference with these large models is confined to a small…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Shangjin Zhai , Zhichao Ye , Jialin Liu , Weijian Xie , Jiaqi Hu , Zhen Peng , Hua Xue , Danpeng Chen , Xiaomeng Wang , Lei Yang , Nan Wang , Haomin Liu , Guofeng Zhang

The ability to generate virtual environments is crucial for applications ranging from gaming to physical AI domains such as robotics, autonomous driving, and industrial AI. Current learning-based 3D reconstruction methods rely on the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Sherwin Bahmani , Tianchang Shen , Jiawei Ren , Jiahui Huang , Yifeng Jiang , Haithem Turki , Andrea Tagliasacchi , David B. Lindell , Zan Gojcic , Sanja Fidler , Huan Ling , Jun Gao , Xuanchi Ren

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

Generating high-quality, textured 3D scenes from a single image remains a fundamental challenge in vision and graphics. Recent image-to-3D generators recover reasonable geometry from single views, but their object-centric training limits…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Kaizhi Zheng , Yue Fan , Jing Gu , Zishuo Xu , Xuehai He , Xin Eric Wang

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

This paper proposes ProEdit - a simple yet effective framework for high-quality 3D scene editing guided by diffusion distillation in a novel progressive manner. Inspired by the crucial observation that multi-view inconsistency in scene…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Jun-Kun Chen , Yu-Xiong Wang

Real-world applications like video gaming and virtual reality often demand the ability to model 3D scenes that users can explore along custom camera trajectories. While significant progress has been made in generating 3D objects from text…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tianyu Huang , Wangguandong Zheng , Tengfei Wang , Yuhao Liu , Zhenwei Wang , Junta Wu , Jie Jiang , Hui Li , Rynson W. H. Lau , Wangmeng Zuo , Chunchao Guo

Recent advancements in 3D generation are predominantly propelled by improvements in 3D-aware image diffusion models. These models are pretrained on Internet-scale image data and fine-tuned on massive 3D data, offering the capability of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Zeyu Yang , Zijie Pan , Chun Gu , Li Zhang

3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further increased interest in this area. Existing methods broadly follow…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Haozhi Zhu , Miaomiao Zhao , Dingyao Liu , Runze Tian , Yan Zhang , Jie Guo , Fenggen Yu

Recently, latent diffusion models has demonstrated promising performance in real-world video super-resolution (VSR) task, which can reconstruct high-quality videos from distorted low-resolution input through multiple diffusion steps.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Hanting Li , Huaao Tang , Jianhong Han , Tianxiong Zhou , Jiulong Cui , Haizhen Xie , Yan Chen , Jie Hu

Diffusion models have shown remarkable results in generating 2D images and small-scale 3D objects. However, their application to the synthesis of large-scale 3D scenes has been rarely explored. This is mainly due to the inherent complexity…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Yuheng Liu , Xinke Li , Xueting Li , Lu Qi , Chongshou Li , Ming-Hsuan Yang